Player Matchup

Cupid
Cupid
Platinum V
Dieg02
Cupid
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
FootFettishMan
Nemesis
Gold IV
Level 109
God Stats
40W - 29L
1,558 SR
Queue Stats
207W - 188L
1,724 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
Lypheus
Kuzenbo
Gold I
Level 160
God Stats
24W - 36L
1,524 SR
Queue Stats
821W - 823L
1,726 MMR
Solo
Thoth
Thoth
Gold II
SaIarian
Thoth
Gold II
Level 158
God Stats
0W - 3L
1,182 SR
Queue Stats
95W - 85L
1,727 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
papawj
Cu Chulainn
Gold IV
Level 127
God Stats
12W - 14L
1,754 SR
Queue Stats
317W - 309L
1,724 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,503 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,552 SR
1,685 MMR
Bellona
Bellona
Gold II
DanielMacias7
Bellona
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
454W - 447L
1,703 MMR
Solo
Sobek
Sobek
Gold I
GODLover69
Sobek
Gold I
Level 113
God Stats
9W - 6L
1,480 SR
Queue Stats
170W - 167L
1,716 MMR
Solo
Ravana
Ravana
Gold I
IseeiYu
Ravana
Gold I
Level 160
God Stats
5W - 0L
2,017 SR
Queue Stats
20W - 14L
1,698 MMR
Party 1
Discordia
Discordia
Gold I
SéventyOne
Discordia
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
oDalc
Rama
Gold I
Level 157
God Stats
6W - 5L
1,265 SR
Queue Stats
124W - 108L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dieg02
Cupid
17
1 / 4 / 2
10,033
528
6,332
13,367
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 4
9,933
523
10,201
15,094
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Lypheus
Kuzenbo
14
4 / 5 / 1
8,685
457
8,786
14,823
13,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
SaIarian
Thoth
14
0 / 6 / 2
8,942
471
5,678
9,742
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
papawj
Cu Chulainn
15
1 / 4 / 2
9,302
490
12,654
19,446
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetScyllaJanusNu WaDanzaburou

VS

Bans
TsukuyomiGaneshaGuan YuApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 4 / 7
11,457
603
11,367
20,203
15,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
14
3 / 2 / 10
10,117
532
7,851
20,356
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
IseeiYu
Ravana
18
5 / 1 / 8
11,526
607
13,517
11,377
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SéventyOne
Discordia
19
5 / 0 / 6
11,717
617
11,869
9,191
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
oDalc
Rama
20
10 / 2 / 4
12,797
674
12,930
16,779
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
25
25
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
4
7
1.38
L
Cupid
Dieg02
Cupid
1
4
2
0.5
L
3
6
4
0.83
W
Sobek
3
2
10
4
W
Ravana
IseeiYu
Ravana
5
1
8
9
L
Kuzenbo
Lypheus
Kuzenbo
4
5
1
0.9
L
Thoth
SaIarian
Thoth
0
6
2
0.17
W
Discordia
SéventyOne
Discordia
5
0
6
8
W
Rama
oDalc
Rama
10
2
4
6
L
Cu Chulainn
papawj
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,651
Damage
57,534
72,472
Taken
77,906
47,597
Mitigated
56,303
14,698
Healing
31,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,367
5,169
0
4,661
20,203
15,784
0
1,078
18,700
0
81,769
L
Cupid
Dieg02
Cupid
6,332
4,177
80
4,281
13,367
4,835
486
1,384
11,919
0
80,552
L
10,201
4,950
0
1,898
15,094
11,501
0
3,376
11,579
0
63,399
W
Sobek
7,851
739
0
6,366
20,356
21,090
324
6,849
13,434
27,299
0
W
Ravana
IseeiYu
Ravana
13,517
2,978
0
6,381
11,377
8,488
0
2,362
8,915
0
88,929
L
Kuzenbo
Lypheus
Kuzenbo
8,786
2,673
0
2,906
14,823
13,584
0
5,783
8,821
36,485
1,656
L
Thoth
SaIarian
Thoth
5,678
203
0
446
9,742
3,390
0
3,869
5,549
60,103
0
W
Discordia
SéventyOne
Discordia
11,869
551
0
2,173
9,191
3,934
357
2,908
6,208
81,321
0
W
Rama
oDalc
Rama
12,930
9,049
0
11,663
16,779
7,007
3,322
2,211
14,543
0
118,348
L
Cu Chulainn
papawj
Cu Chulainn
12,654
2,195
0
5,087
19,446
14,287
0
4,484
14,756
0
60,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,895
Gold Earned
57,614
563
Minions Killed
679
0
Camps Cleared
0
1,857,876
Distance Traveled
1,933,118
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,457
603
157
8
0
385,479
4
L
Cupid
10,033
528
160
8
0
359,918
8
L
Nemesis
9,933
523
97
5
0
381,583
5
W
Sobek
10,117
532
37
2
0
390,590
4
W
Ravana
11,526
607
146
8
0
431,164
10
L
Kuzenbo
8,685
457
46
2
0
370,574
0
L
Thoth
8,942
471
140
7
0
366,239
5
W
Discordia
11,717
617
155
8
0
406,499
6
W
Rama
12,797
674
184
10
0
319,386
2
L
Cu Chulainn
9,302
490
120
6
0
379,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role