Player Matchup

Anubis
Anubis
BubbaFrags
Anubis
Level 23
God Stats
3W - 0L
1,848 SR
Queue Stats
65W - 39L
1,808 Elo+
Solo
Ullr
Ullr
ChaoticFields
Ullr
Level 88
God Stats
3W - 6L
1,251 SR
Queue Stats
394W - 395L
1,501 Elo+
Party 1
Ganesha
Ganesha
ETP42
Ganesha
Level 11
God Stats
12W - 11L
1,707 SR
Queue Stats
13W - 13L
1,582 Elo+
Party 1
Tyr
Tyr
HugeBadonkers
Tyr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,713 Elo+
Solo
Ravana
Ravana
MrSungJinWoo
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,464 Elo+
Solo
Team Averages
Level 34
1,561 SR
1,614 Elo+

VS

Team Averages
Level 21
1,539 SR
1,636 Elo+
Pele
Pele
IsmaRM22
Pele
Level 28
God Stats
5W - 4L
1,752 SR
Queue Stats
249W - 263L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Skullymitsu
Danzaburou
Level 25
God Stats
15W - 14L
1,571 SR
Queue Stats
88W - 65L
1,571 Elo+
Solo
Fafnir
Fafnir
Troggert
Fafnir
Level 25
God Stats
2W - 4L
1,555 SR
Queue Stats
185W - 171L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yamalt
Ah Muzen Cab
Level 17
God Stats
63W - 36L
1,316 SR
Queue Stats
120W - 87L
1,602 Elo+
Solo
Olorun
Olorun
carrydcarrys
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 27L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BubbaFrags
Anubis
19
6 / 5 / 9
12,492
568
22,866
21,640
13,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 9
10,847
493
12,610
14,676
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ETP42
Ganesha
15
0 / 4 / 12
10,068
458
3,650
14,751
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 0 / 6
14,227
647
17,928
17,750
22,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
20
8 / 5 / 3
12,660
575
10,751
14,666
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
5 / 6 / 1
11,781
536
15,641
26,141
22,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Skullymitsu
Danzaburou
15
1 / 3 / 0
9,600
436
3,895
11,501
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Troggert
Fafnir
13
4 / 2 / 4
9,866
448
6,803
12,385
14,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Yamalt
Ah Muzen Cab
18
1 / 5 / 1
11,206
509
9,293
13,108
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
17
4 / 9 / 8
11,566
526
13,221
23,812
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
25
Kills
15
16
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
BubbaFrags
Anubis
6
5
9
2.1
W
2
2
9
3.25
W
Ganesha
ETP42
Ganesha
0
4
12
1.5
W
9
0
6
12
L
Pele
5
6
1
0.92
W
Ravana
8
5
3
1.9
L
Danzaburou
Skullymitsu
Danzaburou
1
3
0
0.33
L
Fafnir
Troggert
Fafnir
4
2
4
3
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
1
5
1
0.3
L
Olorun
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,805
Damage
48,853
83,483
Taken
86,947
63,771
Mitigated
54,032
29,289
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BubbaFrags
Anubis
22,866
1,448
0
13,027
21,640
13,301
3,183
10,392
11,248
97,457
0
W
12,610
5,348
0
1,635
14,676
6,137
1,461
1,953
12,723
0
79,273
W
Ganesha
ETP42
Ganesha
3,650
402
0
1,711
14,751
13,847
473
2,957
11,794
24,790
0
W
17,928
2,450
0
8,715
17,750
22,545
1,098
3,289
14,461
0
94,771
L
Pele
15,641
3,356
0
4,978
26,141
22,387
0
3,868
22,273
4,580
70,509
W
Ravana
10,751
3,671
0
4,201
14,666
7,941
467
3,910
10,756
0
81,601
L
Danzaburou
Skullymitsu
Danzaburou
3,895
1,175
0
1,251
11,501
3,530
0
4,550
6,951
0
67,922
L
Fafnir
Troggert
Fafnir
6,803
1,863
0
2,486
12,385
14,809
0
4,314
8,071
17,510
0
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
9,293
3,073
0
2,655
13,108
5,152
1,742
2,403
10,705
0
102,365
L
Olorun
13,221
5,925
409
9,343
23,812
8,154
1,178
11,381
12,431
66,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,294
Gold Earned
54,019
655
Minions Killed
595
0
Camps Cleared
0
2,062,126
Distance Traveled
1,661,288
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,492
568
176
8
0
359,797
2
W
Ullr
10,847
493
141
6
0
381,269
7
W
Ganesha
10,068
458
13
1
0
400,199
1
W
Tyr
14,227
647
173
8
0
492,129
7
L
Pele
11,781
536
147
7
0
370,626
2
W
Ravana
12,660
575
152
7
0
428,732
5
L
Danzaburou
9,600
436
124
6
0
299,987
3
L
Fafnir
9,866
448
23
1
0
315,317
6
L
Ah Muzen Cab
11,206
509
190
9
0
346,130
0
L
Olorun
11,566
526
111
5
0
329,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role