Player Matchup

Aphrodite
Aphrodite
Corang
Aphrodite
Level 18
God Stats
14W - 9L
1,645 SR
Queue Stats
37W - 36L
1,478 Elo+
Party 1
Thor
Thor
Engity
Thor
Level 18
God Stats
22W - 23L
1,561 SR
Queue Stats
42W - 43L
1,495 Elo+
Solo
Zeus
Zeus
M忽悠Y
Zeus
Level 7
God Stats
31W - 29L
1,599 SR
Queue Stats
206W - 177L
1,314 Elo+
Solo
Jing Wei
Jing Wei
pompff
Jing Wei
Level 34
God Stats
24W - 31L
1,373 SR
Queue Stats
89W - 102L
1,435 Elo+
Party 1
Bellona
Bellona
zitzykio
Bellona
Level 24
God Stats
15W - 20L
1,489 SR
Queue Stats
85W - 102L
1,498 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,444 Elo+

VS

Team Averages
Level 19
1,635 SR
1,410 Elo+
Olorun
Olorun
Eradale
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Set
Set
Inrang-Y
Set
Level 21
God Stats
12W - 8L
1,616 SR
Queue Stats
95W - 89L
1,454 Elo+
Solo
Cthulhu
Cthulhu
KyriosKaled
Cthulhu
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 74L
1,500 Elo+
Solo
Loki
Loki
Silmick2000
Loki
Level 20
God Stats
25W - 28L
1,795 SR
Queue Stats
818W - 792L
1,425 Elo+
Solo
Chernobog
Chernobog
Wesker539
Chernobog
Level 21
God Stats
6W - 4L
1,762 SR
Queue Stats
25W - 20L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Corang
Aphrodite
11
1 / 1 / 6
6,714
516
5,172
6,641
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Engity
Thor
13
2 / 0 / 2
7,219
555
2,729
7,889
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
12 / 0 / 2
8,880
683
9,455
4,707
1,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
pompff
Jing Wei
11
1 / 1 / 7
6,551
504
5,337
10,338
3,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
zitzykio
Bellona
12
2 / 0 / 4
6,819
525
3,449
6,490
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eradale
Olorun
9
0 / 6 / 0
5,545
427
1,064
7,486
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
6,560
505
2,199
9,158
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
KyriosKaled
Cthulhu
10
1 / 4 / 1
6,224
479
4,366
9,440
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,400
492
4,388
6,758
2,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Wesker539
Chernobog
10
1 / 3 / 1
6,131
472
8,767
9,788
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Corang
Aphrodite
1
1
6
4
W
Thor
Engity
Thor
2
0
2
3
L
Olorun
Eradale
Olorun
0
6
0
0
L
0
3
0
0
L
Cthulhu
KyriosKaled
Cthulhu
1
4
1
0.38
W
Zeus
12
0
2
13
L
0
3
0
0
L
Chernobog
Wesker539
Chernobog
1
3
1
0.5
W
Jing Wei
pompff
Jing Wei
1
1
7
4.5
W
Bellona
zitzykio
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
20,784
36,065
Taken
42,630
17,934
Mitigated
15,292
18,719
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Corang
Aphrodite
5,172
1,251
3,176
4,507
6,641
5,217
313
1,723
4,918
21,363
0
W
Thor
Engity
Thor
2,729
855
0
4,154
7,889
2,551
0
0
7,889
0
44,318
L
Olorun
Eradale
Olorun
1,064
784
0
1,166
7,486
2,352
0
3,749
3,637
15,775
0
L
2,199
988
0
2,848
9,158
3,706
0
1,999
7,159
0
44,827
L
Cthulhu
KyriosKaled
Cthulhu
4,366
294
0
934
9,440
4,197
0
3,305
6,135
21,718
0
W
Zeus
9,455
1,158
0
2,008
4,707
1,442
905
544
4,163
50,702
0
L
4,388
1,203
0
619
6,758
2,034
640
1,102
5,486
0
34,378
L
Chernobog
Wesker539
Chernobog
8,767
4,957
0
3,722
9,788
3,003
0
4,472
5,316
0
34,650
W
Jing Wei
pompff
Jing Wei
5,337
3,936
0
3,311
10,338
3,492
374
2,373
7,965
0
34,894
W
Bellona
zitzykio
Bellona
3,449
645
0
1,563
6,490
5,232
0
790
5,700
0
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
30,860
349
Minions Killed
265
0
Camps Cleared
0
1,185,839
Distance Traveled
1,207,397
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,714
516
43
3
0
216,849
0
W
Thor
7,219
555
85
7
0
252,216
1
L
Olorun
5,545
427
21
2
0
224,612
1
L
Set
6,560
505
94
7
0
268,038
3
L
Cthulhu
6,224
479
23
2
0
243,308
1
W
Zeus
8,880
683
94
7
0
247,596
8
L
Loki
6,400
492
66
5
0
237,673
4
L
Chernobog
6,131
472
61
5
0
233,766
0
W
Jing Wei
6,551
504
68
5
0
218,394
4
W
Bellona
6,819
525
59
5
0
250,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role