Player Matchup

Anubis
Anubis
CringeSimulator
Anubis
Level 24
God Stats
4W - 0L
1,676 SR
Queue Stats
15W - 11L
1,649 Elo+
Solo
Medusa
Medusa
SirGeorgeo
Medusa
Level 29
God Stats
13W - 8L
1,419 SR
Queue Stats
73W - 61L
1,595 Elo+
Solo
Fenrir
Fenrir
Tantanaus
Fenrir
Level 23
God Stats
3W - 4L
1,208 SR
Queue Stats
172W - 87L
1,723 Elo+
Solo
Achilles
Achilles
TrueWade
Achilles
Level 31
God Stats
1W - 2L
1,780 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Scylla
Scylla
kanterostone
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,517 SR
1,585 Elo+

VS

Team Averages
Level 16
1,556 SR
1,609 Elo+
Bellona
Bellona
EvilAnger111
Bellona
Level 8
God Stats
100W - 99L
1,837 SR
Queue Stats
388W - 385L
1,713 Elo+
Solo
Agni
Agni
Indicacaca
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 321L
1,538 Elo+
Solo
Medusa
Medusa
Vurd22
Medusa
Level 28
God Stats
19W - 19L
1,500 SR
Queue Stats
156W - 203L
1,408 Elo+
Solo
Hou Yi
Hou Yi
arretedetegratte
Hou Yi
Level 29
God Stats
10W - 8L
1,444 SR
Queue Stats
32W - 31L
1,601 Elo+
Solo
Aphrodite
Aphrodite
sanechek47
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 13
9,030
564
12,124
13,568
7,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
SirGeorgeo
Medusa
16
9 / 2 / 7
9,983
624
11,264
10,494
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Tantanaus
Fenrir
15
3 / 2 / 12
9,188
574
5,416
11,204
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
TrueWade
Achilles
13
5 / 5 / 6
8,583
536
6,716
11,376
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
16
4 / 0 / 8
10,049
628
9,140
5,933
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvilAnger111
Bellona
15
8 / 4 / 3
9,377
586
10,658
14,872
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 5 / 2
6,386
399
2,502
6,851
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Vurd22
Medusa
12
3 / 6 / 4
7,767
485
7,434
13,006
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 0
6,833
427
3,489
12,552
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
sanechek47
Aphrodite
10
0 / 7 / 3
7,044
440
3,215
11,684
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
29
Kills
11
11
Deaths
29
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Bellona
EvilAnger111
Bellona
8
4
3
2.38
L
0
5
2
0.2
W
Medusa
SirGeorgeo
Medusa
9
2
7
6.25
W
Fenrir
Tantanaus
Fenrir
3
2
12
4.5
W
Achilles
TrueWade
Achilles
5
5
6
1.6
L
Medusa
Vurd22
Medusa
3
6
4
0.83
L
0
7
0
0
W
Scylla
4
0
8
8
L
Aphrodite
sanechek47
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,660
Damage
27,298
52,575
Taken
58,965
25,509
Mitigated
21,334
19,972
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,124
1,816
0
7,180
13,568
7,531
1,659
1,661
11,805
49,416
0
L
Bellona
EvilAnger111
Bellona
10,658
4,737
0
1,134
14,872
8,623
0
4,418
10,249
0
61,971
L
2,502
439
0
423
6,851
1,723
0
3,384
3,366
21,426
0
W
Medusa
SirGeorgeo
Medusa
11,264
5,747
0
4,903
10,494
3,836
4,419
862
9,482
0
64,303
W
Fenrir
Tantanaus
Fenrir
5,416
984
0
4,660
11,204
4,538
500
488
10,644
0
52,177
W
Achilles
TrueWade
Achilles
6,716
2,181
0
1,206
11,376
7,603
1,123
1,334
9,996
0
29,811
L
Medusa
Vurd22
Medusa
7,434
3,417
0
2,922
13,006
3,586
223
5,161
7,716
0
30,399
L
3,489
1,538
0
3,732
12,552
3,301
968
2,894
9,596
0
36,970
W
Scylla
9,140
791
0
2,023
5,933
2,001
1,523
872
4,931
67,745
0
L
Aphrodite
sanechek47
Aphrodite
3,215
1,402
2,996
3,241
11,684
4,101
241
5,011
6,424
24,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
37,407
443
Minions Killed
332
0
Camps Cleared
0
1,435,020
Distance Traveled
1,333,298
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,030
564
77
5
0
272,127
2
L
Bellona
9,377
586
115
7
0
310,507
0
L
Agni
6,386
399
41
3
0
277,778
4
W
Medusa
9,983
624
102
6
0
286,342
3
W
Fenrir
9,188
574
95
6
0
322,657
2
W
Achilles
8,583
536
57
4
0
258,629
1
L
Medusa
7,767
485
48
3
0
276,898
3
L
Hou Yi
6,833
427
80
5
0
224,417
2
W
Scylla
10,049
628
112
7
0
295,265
3
L
Aphrodite
7,044
440
48
3
0
243,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role