Player Matchup

Vulcan
Vulcan
A Creepert
Vulcan
Level 28
God Stats
40W - 26L
1,344 SR
Queue Stats
101W - 131L
1,400 Elo+
Party 2
Medusa
Medusa
Infrigilis
Medusa
Level 90
God Stats
5W - 5L
1,637 SR
Queue Stats
162W - 211L
1,380 Elo+
Party 2
Kuzenbo
Kuzenbo
old manjankins0
Kuzenbo
Level 8
God Stats
6W - 5L
1,391 SR
Queue Stats
36W - 54L
1,243 Elo+
Party 2
Team Averages
Level 42
1,457 SR
1,341 Elo+

VS

Team Averages
Level 40
1,396 SR
1,331 Elo+
King Arthur
King Arthur
DerpyW0lfy562
King Arthur
Level 26
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 1
Hades
Hades
LateralSkunk
Hades
Level 76
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 59L
1,464 Elo+
Party 1
Terra
Terra
TheDylandog64
Terra
Level 18
God Stats
2W - 2L
1,402 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A Creepert
Vulcan
15
6 / 7 / 9
11,989
705
18,684
9,972
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Infrigilis
Medusa
15
9 / 4 / 7
12,100
712
18,379
16,508
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 13
11,481
675
5,931
12,715
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerpyW0lfy562
King Arthur
14
3 / 7 / 4
11,483
675
7,762
17,963
7,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 6 / 3
12,063
710
16,144
20,122
11,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 6
10,650
626
4,545
16,406
16,666
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
13
13
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A Creepert
Vulcan
6
7
9
1.5
L
King Arthur
DerpyW0lfy562
King Arthur
3
7
4
0.71
W
Medusa
Infrigilis
Medusa
9
4
7
3.13
L
8
6
3
1.58
L
2
3
6
1.67
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,994
Damage
28,451
39,195
Taken
54,491
22,173
Mitigated
36,416
12,005
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A Creepert
Vulcan
18,684
8,638
1,101
1,601
9,972
3,633
0
6,979
2,993
42,586
0
L
King Arthur
DerpyW0lfy562
King Arthur
7,762
1,179
0
0
17,963
7,771
0
7,187
10,776
0
45,525
W
Medusa
Infrigilis
Medusa
18,379
8,477
0
6,241
16,508
6,138
2,331
7,371
9,137
0
60,472
L
16,144
1,014
672
7,290
20,122
11,979
0
9,318
10,804
56,761
0
L
4,545
1,029
877
1,780
16,406
16,666
0
8,375
8,031
25,303
0
W
5,931
2,442
0
3,062
12,715
12,402
367
6,663
6,052
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
34,196
125
Minions Killed
200
0
Camps Cleared
0
840,877
Distance Traveled
794,077
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,989
705
43
3
0
281,543
0
L
King Arthur
11,483
675
59
3
0
257,666
0
W
Medusa
12,100
712
66
4
0
275,343
0
L
Hades
12,063
710
99
6
0
255,812
1
L
Terra
10,650
626
42
2
0
280,599
0
W
Kuzenbo
11,481
675
16
1
0
283,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role