Player Matchup

Yemoja
Yemoja
NAZZARI
Yemoja
Level 37
God Stats
2W - 2L
1,335 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
PvP Wedged
Baron Samedi
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 4
Ra
Ra
Quick37
Ra
Level 8
God Stats
6W - 1L
1,822 SR
Queue Stats
21W - 24L
1,523 Elo+
Party 1
Awilix
Awilix
Snowmac
Awilix
Level 70
God Stats
2W - 4L
1,137 SR
Queue Stats
38W - 43L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
xi Serenity iix
Amaterasu
Level 158
God Stats
3W - 2L
1,407 SR
Queue Stats
111W - 105L
1,680 Elo+
Party 4
Team Averages
Level 58
1,440 SR
1,498 Elo+

VS

Team Averages
Level 45
1,489 SR
1,344 Elo+
Tsukuyomi
Tsukuyomi
Astro3047
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,283 Elo+
Party 2
Ra
Ra
Emj4y2007
Ra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 46L
1,338 Elo+
Party 2
Bellona
Bellona
Krizzgotchu
Bellona
Level 18
God Stats
17W - 21L
1,456 SR
Queue Stats
21W - 22L
1,392 Elo+
Party 3
Chang'e
Chang'e
Znton
Chang'e
Level 84
God Stats
18W - 19L
1,487 SR
Queue Stats
107W - 122L
1,469 Elo+
Party 3
Anubis
Anubis
lIIIShotIIIl
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NAZZARI
Yemoja
20
1 / 6 / 23
13,157
940
9,934
16,802
13,777
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PvP Wedged
Baron Samedi
20
5 / 6 / 33
14,793
1,057
19,810
22,424
9,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 3 / 26
12,822
916
5,567
11,993
4,050
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Snowmac
Awilix
20
39 / 4 / 10
21,762
1,554
54,886
22,326
9,294
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xi Serenity iix
Amaterasu
20
6 / 7 / 29
15,405
1,100
20,792
32,193
23,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astro3047
Tsukuyomi
20
5 / 13 / 12
14,442
1,032
24,523
26,811
10,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 7 / 11
13,679
977
15,623
17,712
6,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Krizzgotchu
Bellona
20
5 / 5 / 12
13,599
971
16,287
21,511
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Znton
Chang'e
20
7 / 7 / 10
13,789
985
20,903
23,154
8,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
20
4 / 19 / 16
13,309
951
20,189
29,444
11,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
87
51
Kills
26
26
Deaths
51
121
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Astro3047
Tsukuyomi
5
13
12
0.85
L
5
7
11
1.5
L
Bellona
Krizzgotchu
Bellona
5
5
12
2.2
W
Yemoja
NAZZARI
Yemoja
1
6
23
2.08
W
Baron Samedi
PvP Wedged
Baron Samedi
5
6
33
3.58
W
0
3
26
4.33
W
Awilix
Snowmac
Awilix
39
4
10
11
L
Chang'e
Znton
Chang'e
7
7
10
1.71
L
Anubis
4
19
16
0.63
W
Amaterasu
xi Serenity iix
Amaterasu
6
7
29
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,989
Damage
97,525
105,738
Taken
118,632
59,650
Mitigated
65,423
27,565
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Astro3047
Tsukuyomi
24,523
8,538
335
1,731
26,811
10,897
0
5,816
20,767
0
52,857
L
15,623
1,174
2,576
3,412
17,712
6,996
0
3,122
14,490
38,123
0
L
Bellona
Krizzgotchu
Bellona
16,287
6,604
0
904
21,511
26,815
0
11,805
9,535
0
30,078
W
Yemoja
NAZZARI
Yemoja
9,934
2,554
3,755
621
16,802
13,777
0
9,262
7,340
25,571
0
W
Baron Samedi
PvP Wedged
Baron Samedi
19,810
2,404
3,761
3,880
22,424
9,478
0
12,555
9,669
50,055
0
W
5,567
271
638
102
11,993
4,050
0
6,763
5,155
10,284
0
W
Awilix
Snowmac
Awilix
54,886
27,235
255
4,080
22,326
9,294
0
12,063
10,213
0
61,382
L
Chang'e
Znton
Chang'e
20,903
975
5,529
5,337
23,154
8,858
0
7,378
15,721
47,441
0
L
Anubis
20,189
1,710
0
2,087
29,444
11,857
0
7,190
22,079
31,151
0
W
Amaterasu
xi Serenity iix
Amaterasu
20,792
12,770
1,373
9,100
32,193
23,051
0
16,072
15,821
0
52,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,939
Gold Earned
68,818
206
Minions Killed
208
7
Camps Cleared
3
1,227,590
Distance Traveled
1,241,630
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,442
1,032
58
4
1
223,974
1
L
Ra
13,679
977
58
4
0
251,952
0
L
Bellona
13,599
971
25
2
2
304,617
0
W
Yemoja
13,157
940
52
4
0
194,282
0
W
Baron Samedi
14,793
1,057
73
5
1
211,070
0
W
Ra
12,822
916
12
1
0
239,127
0
W
Awilix
21,762
1,554
15
1
3
319,375
0
L
Chang'e
13,789
985
51
4
0
273,906
0
L
Anubis
13,309
951
16
1
0
187,181
2
W
Amaterasu
15,405
1,100
54
4
3
263,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role