Player Matchup

Zeus
Zeus
BeachBro910
Zeus
Level 109
God Stats
17W - 4L
1,715 SR
Queue Stats
354W - 376L
1,414 Elo+
Party 2
Horus
Horus
CerberusBoi
Horus
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
254W - 250L
1,517 Elo+
Party 1
Neith
Neith
Geez 0h Petes
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,430 Elo+
Party 1
Eset
Eset
SlumpGodPepper
Eset
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
WorldlyCone
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,564 Elo+
Party 2
Team Averages
Level 119
1,543 SR
1,486 Elo+

VS

Team Averages
Level 119
1,543 SR
1,510 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Duvan Perez xD
Apollo
Level 147
God Stats
2W - 3L
1,713 SR
Queue Stats
134W - 120L
1,641 Elo+
Solo
Ares
Ares
Tmoney198408
Ares
Level 160
God Stats
8W - 12L
1,500 SR
Queue Stats
1,102W - 1,219L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
WOLF blood76
Kuzenbo
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 41L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Woofumz
Danzaburou
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 136L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 22
9,610
874
17,426
7,937
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 17
9,576
871
12,983
16,261
17,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
16 / 4 / 9
10,997
1,000
19,995
14,531
7,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 20
9,950
905
12,118
11,828
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
WorldlyCone
Xing Tian
17
3 / 2 / 21
9,876
898
10,853
18,516
21,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 6 / 5
8,161
742
11,309
11,799
5,005
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 5
7,331
666
6,376
12,227
5,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
2 / 8 / 8
9,045
822
12,033
18,556
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
WOLF blood76
Kuzenbo
15
4 / 5 / 5
9,083
826
13,424
24,065
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Woofumz
Danzaburou
15
3 / 7 / 6
9,068
824
11,217
14,174
6,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
33
Kills
12
13
Deaths
33
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
5
0.75
W
4
3
22
5
W
5
2
17
6.75
L
1
7
5
0.5
W
16
4
9
5.13
W
5
2
20
7.5
L
2
8
8
0.75
L
Kuzenbo
WOLF blood76
Kuzenbo
4
5
5
1.3
L
Danzaburou
Woofumz
Danzaburou
3
7
6
0.86
W
Xing Tian
WorldlyCone
Xing Tian
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,375
Damage
54,359
69,073
Taken
80,821
54,837
Mitigated
60,695
25,608
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,309
5,335
2,348
1,377
11,799
5,005
0
5,852
5,947
0
24,736
W
17,426
342
28
230
7,937
3,213
880
4,166
3,771
34,756
0
W
12,983
5,819
3,460
4,330
16,261
17,701
440
5,316
10,945
0
17,826
L
6,376
4,646
2,143
1,887
12,227
5,627
0
6,983
5,244
0
14,351
W
19,995
9,717
2,195
5,421
14,531
7,454
2,541
4,764
9,767
0
37,843
W
12,118
179
1,935
2,607
11,828
5,008
594
5,957
5,871
24,042
0
L
12,033
245
0
850
18,556
18,210
0
6,989
11,567
16,940
0
L
Kuzenbo
WOLF blood76
Kuzenbo
13,424
5,022
1,783
8,740
24,065
25,064
0
12,377
11,688
24,351
0
L
Danzaburou
Woofumz
Danzaburou
11,217
4,166
231
2,397
14,174
6,789
0
8,196
5,978
0
18,771
W
Xing Tian
WorldlyCone
Xing Tian
10,853
815
2,580
2,822
18,516
21,461
332
5,254
13,262
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
42,688
126
Minions Killed
95
0
Camps Cleared
0
1,055,486
Distance Traveled
895,550
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,161
742
27
2
0
181,641
0
W
Zeus
9,610
874
33
3
0
192,017
0
W
Horus
9,576
871
12
1
0
224,910
0
L
Apollo
7,331
666
17
2
0
194,253
0
W
Neith
10,997
1,000
42
4
0
181,625
0
W
Eset
9,950
905
15
1
0
236,205
0
L
Ares
9,045
822
12
1
0
152,467
3
L
Kuzenbo
9,083
826
14
1
0
206,061
0
L
Danzaburou
9,068
824
25
2
0
161,128
1
W
Xing Tian
9,876
898
24
2
0
220,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role