Player Matchup

Janus
Janus
Gold II
NeroVitus
Janus
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Trypticx
Guan Yu
Gold IV
Level 92
God Stats
53W - 27L
1,703 SR
Queue Stats
173W - 127L
1,566 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
ÐoctorJ
Ah Muzen Cab
Gold II
Level 121
God Stats
82W - 59L
1,656 SR
Queue Stats
219W - 184L
1,708 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,620 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,537 SR
1,431 MMR
Thoth
Thoth
Gold II
AlienSoulzz
Thoth
Gold II
Level 143
God Stats
57W - 31L
1,610 SR
Queue Stats
147W - 122L
1,396 MMR
Party 2
Bacchus
Bacchus
Gold IV
CANTTOUCHDURIM
Bacchus
Gold IV
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 76L
1,419 MMR
Party 2
Neith
Neith
Bronze III
jaredmatisse8
Neith
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NeroVitus
Janus
17
5 / 5 / 1
13,029
651
8,557
13,021
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Trypticx
Guan Yu
15
3 / 3 / 4
12,994
650
9,825
23,152
23,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
15
1 / 7 / 6
11,902
595
16,460
17,184
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneChang'eCthulhuAphroditeCu Chulainn

VS

Bans
ScyllaSobekTsukuyomiAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 6
14,013
701
20,785
11,154
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 11
14,065
703
11,419
17,837
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 6 / 9
12,425
621
14,239
16,095
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
15
15
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
3
1
11
8.5
L
Janus
NeroVitus
Janus
5
5
1
1.1
L
Guan Yu
Trypticx
Guan Yu
3
3
4
1.67
W
3
6
9
1.25
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
46,443
53,357
Taken
45,086
34,907
Mitigated
32,680
14,814
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,785
162
0
1,414
11,154
3,670
1,727
2,975
8,027
91,862
0
W
11,419
1,343
0
4,378
17,837
23,901
813
3,935
13,479
42,032
0
L
Janus
NeroVitus
Janus
8,557
222
66
1,497
13,021
4,653
87
9,336
3,379
55,824
0
L
Guan Yu
Trypticx
Guan Yu
9,825
1,223
3,093
7,572
23,152
23,891
0
9,648
12,932
322
30,965
W
14,239
5,054
0
4,989
16,095
5,109
530
1,593
14,462
0
62,533
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
16,460
5,863
0
2,586
17,184
6,363
1,398
11,928
4,788
0
86,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
40,503
248
Minions Killed
263
0
Camps Cleared
0
1,086,755
Distance Traveled
1,080,907
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,013
701
112
6
0
356,161
2
W
Bacchus
14,065
703
65
3
0
408,526
1
L
Janus
13,029
651
99
5
0
362,799
3
L
Guan Yu
12,994
650
24
1
0
402,167
10
W
Neith
12,425
621
86
4
0
316,220
4
L
Ah Muzen Cab
11,902
595
125
6
0
321,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role