Player Matchup

Danzaburou
Danzaburou
Glock23-HungLu
Danzaburou
Level 7
God Stats
9W - 11L
1,500 SR
Queue Stats
18W - 36L
1,091 Elo+
Party 2
Arachne
Arachne
Kidcrusher2728
Arachne
Level 17
God Stats
50W - 34L
1,499 SR
Queue Stats
148W - 159L
1,368 Elo+
Solo
Ra
Ra
LazyBunny747130
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,099 Elo+
Party 2
Ah Puch
Ah Puch
blessed_toast3
Ah Puch
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 65L
1,469 Elo+
Party 2
Yemoja
Yemoja
kpsqrd
Yemoja
Level 18
God Stats
32W - 37L
1,413 SR
Queue Stats
183W - 220L
1,310 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,267 Elo+

VS

Team Averages
Level 37
1,453 SR
1,298 Elo+
Heimdallr
Heimdallr
Breakneksage
Heimdallr
Level 27
God Stats
7W - 5L
1,508 SR
Queue Stats
130W - 202L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
Ninja Sloot
Cthulhu
Level 7
God Stats
1W - 1L
1,257 SR
Queue Stats
59W - 96L
1,168 Elo+
Party 1
Chronos
Chronos
RidgedFury
Chronos
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 492L
1,297 Elo+
Party 3
Skadi
Skadi
Sluggish Ninja
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,420 Elo+
Party 1
Chaac
Chaac
WilClo
Chaac
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
225W - 268L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glock23-HungLu
Danzaburou
19
5 / 11 / 11
13,131
1,010
24,091
22,270
11,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 5 / 10
16,951
1,304
31,565
26,434
14,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 14 / 11
12,023
925
5,387
18,412
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 7 / 15
12,869
990
16,339
17,671
7,418
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
kpsqrd
Yemoja
20
5 / 2 / 15
14,282
1,099
11,222
18,631
27,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breakneksage
Heimdallr
20
22 / 11 / 8
17,225
1,325
36,028
21,584
11,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ninja Sloot
Cthulhu
20
0 / 7 / 19
13,168
1,013
14,375
26,024
30,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
RidgedFury
Chronos
19
3 / 6 / 11
12,112
932
9,838
14,783
6,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 15
15,608
1,201
22,647
10,821
4,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
WilClo
Chaac
20
2 / 5 / 14
13,108
1,008
14,158
23,312
29,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
106
32
Kills
39
39
Deaths
32
62
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Breakneksage
Heimdallr
22
11
8
2.36
L
Danzaburou
Glock23-HungLu
Danzaburou
5
11
11
0.95
L
16
5
10
4.2
L
2
14
11
0.54
W
Cthulhu
Ninja Sloot
Cthulhu
0
7
19
1.36
W
Chronos
RidgedFury
Chronos
3
6
11
1.42
W
12
3
15
6.5
W
Chaac
WilClo
Chaac
2
5
14
1.8
L
4
7
15
1.64
L
Yemoja
kpsqrd
Yemoja
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,604
Damage
97,046
103,418
Taken
96,524
70,081
Mitigated
82,561
16,639
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Breakneksage
Heimdallr
36,028
28,419
0
0
21,584
11,023
0
6,153
15,431
0
51,137
L
Danzaburou
Glock23-HungLu
Danzaburou
24,091
14,493
0
1,100
22,270
11,956
0
4,591
17,330
0
59,147
L
31,565
26,707
0
7,410
26,434
14,265
0
5,571
20,458
0
52,327
L
5,387
2,525
44
0
18,412
9,320
0
3,694
14,540
16,814
0
W
Cthulhu
Ninja Sloot
Cthulhu
14,375
1,303
425
610
26,024
30,760
0
11,021
15,003
34,245
0
W
Chronos
RidgedFury
Chronos
9,838
4,322
0
1,950
14,783
6,211
0
5,695
9,088
20,201
0
W
22,647
9,135
0
2,578
10,821
4,734
0
3,097
7,724
0
76,659
W
Chaac
WilClo
Chaac
14,158
2,307
0
5,511
23,312
29,833
0
6,982
16,330
0
38,861
L
16,339
4,215
0
2,623
17,671
7,418
0
5,328
12,093
39,355
0
L
Yemoja
kpsqrd
Yemoja
11,222
2,366
3,399
2,063
18,631
27,122
0
4,237
13,998
28,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,256
Gold Earned
71,221
222
Minions Killed
326
11
Camps Cleared
6
1,201,914
Distance Traveled
1,169,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,225
1,325
49
4
0
203,834
0
L
Danzaburou
13,131
1,010
72
6
0
223,485
0
L
Arachne
16,951
1,304
36
3
10
333,727
0
L
Ra
12,023
925
21
2
0
224,680
0
W
Cthulhu
13,168
1,013
52
4
0
253,698
0
W
Chronos
12,112
932
26
2
1
223,450
2
W
Skadi
15,608
1,201
136
10
4
241,474
0
W
Chaac
13,108
1,008
63
5
1
247,416
0
L
Ah Puch
12,869
990
50
4
1
175,090
1
L
Yemoja
14,282
1,099
43
3
0
244,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role