Player Matchup

Zhong Kui
Zhong Kui
Fafnirmonkey
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,235 Elo+
Party 1
Bakasura
Bakasura
Fawg Hunter
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,235 Elo+
Party 1
Izanami
Izanami
MystixDevoid
Izanami
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 107L
1,705 Elo+
Solo
Ymir
Ymir
Nameless_User18
Ymir
Level 29
God Stats
24W - 21L
1,604 SR
Queue Stats
92W - 108L
1,430 Elo+
Solo
Neith
Neith
Savage4Lyfe11
Neith
Level 20
God Stats
28W - 29L
1,667 SR
Queue Stats
182W - 215L
1,485 Elo+
Solo
Team Averages
Level 12
1,554 SR
1,418 Elo+

VS

Team Averages
Level 25
1,438 SR
1,492 Elo+
Loki
Loki
Cesaralex558
Loki
Level 27
God Stats
12W - 8L
1,270 SR
Queue Stats
215W - 249L
1,412 Elo+
Solo
Bellona
Bellona
TopDoggee13
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Solo
Ra
Ra
hourlyhotnayib
Ra
Level 27
God Stats
25W - 26L
1,537 SR
Queue Stats
448W - 420L
1,530 Elo+
Party 2
Yemoja
Yemoja
kAntion7
Yemoja
Level 26
God Stats
47W - 29L
1,589 SR
Queue Stats
343W - 329L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
killinmonk
Ah Muzen Cab
Level 36
God Stats
1W - 2L
1,295 SR
Queue Stats
479W - 451L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fafnirmonkey
Zhong Kui
19
10 / 2 / 5
13,240
602
21,758
16,269
13,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Fawg Hunter
Bakasura
17
2 / 8 / 2
12,064
548
8,113
25,838
11,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
MystixDevoid
Izanami
16
2 / 9 / 5
11,219
510
10,845
15,882
5,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 2 / 7
11,496
523
7,053
16,539
14,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 9 / 6
10,510
478
6,486
12,170
7,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,413
428
7,553
12,565
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TopDoggee13
Bellona
20
17 / 3 / 2
13,298
604
22,290
21,690
22,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 5 / 7
10,342
470
12,744
14,789
7,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
kAntion7
Yemoja
15
4 / 4 / 7
10,225
465
6,906
14,823
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
killinmonk
Ah Muzen Cab
15
4 / 5 / 6
9,734
442
9,579
10,995
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
21
Kills
30
30
Deaths
21
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Zhong Kui
Fafnirmonkey
Zhong Kui
10
2
5
6.25
L
Bakasura
Fawg Hunter
Bakasura
2
8
2
0.38
L
Izanami
MystixDevoid
Izanami
2
9
5
0.5
L
4
2
7
3.75
L
3
9
6
0.67
W
Bellona
TopDoggee13
Bellona
17
3
2
6
W
3
5
7
1.3
W
Yemoja
kAntion7
Yemoja
4
4
7
1.88
W
Ah Muzen Cab
killinmonk
Ah Muzen Cab
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,255
Damage
59,072
86,698
Taken
74,862
53,068
Mitigated
48,780
20,243
Healing
24,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,553
1,237
0
2,380
12,565
4,651
248
4,498
8,027
0
51,294
L
Zhong Kui
Fafnirmonkey
Zhong Kui
21,758
6,362
0
7,140
16,269
13,848
5,966
6,743
9,526
90,392
9,701
L
Bakasura
Fawg Hunter
Bakasura
8,113
5,317
0
7,504
25,838
11,330
1,611
2,549
23,289
0
60,079
L
Izanami
MystixDevoid
Izanami
10,845
7,007
0
3,253
15,882
5,776
3,605
1,356
14,526
0
64,491
L
7,053
923
0
970
16,539
14,723
53
5,675
10,864
51,524
0
L
6,486
2,279
0
1,376
12,170
7,391
308
3,327
8,843
0
33,069
W
Bellona
TopDoggee13
Bellona
22,290
12,323
0
6,690
21,690
22,841
1,828
2,393
18,397
0
91,209
W
12,744
1,498
907
6,275
14,789
7,176
558
6,892
7,397
68,186
0
W
Yemoja
kAntion7
Yemoja
6,906
936
1,159
3,948
14,823
10,023
204
8,220
6,039
27,170
0
W
Ah Muzen Cab
killinmonk
Ah Muzen Cab
9,579
6,561
0
3,633
10,995
4,089
594
5,920
5,075
0
38,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,529
Gold Earned
53,012
564
Minions Killed
494
0
Camps Cleared
0
1,896,550
Distance Traveled
1,949,323
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,413
428
86
4
0
423,365
0
L
Zhong Kui
13,240
602
169
8
0
383,080
1
L
Bakasura
12,064
548
114
5
0
417,271
1
L
Izanami
11,219
510
104
5
0
353,638
6
L
Ymir
11,496
523
117
5
0
415,823
0
L
Neith
10,510
478
60
3
0
326,738
2
W
Bellona
13,298
604
177
8
0
435,452
4
W
Ra
10,342
470
109
5
0
394,733
4
W
Yemoja
10,225
465
41
2
0
333,711
9
W
Ah Muzen Cab
9,734
442
81
4
0
362,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role