Player Matchup

Janus
Janus
BionicFrIgHt
Janus
Level 106
God Stats
16W - 14L
1,656 SR
Queue Stats
166W - 187L
1,574 Elo+
Party 1
Thor
Thor
Cp_theSoulja
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
EXPFADE
Athena
Level 57
God Stats
3W - 8L
1,142 SR
Queue Stats
119W - 160L
1,486 Elo+
Party 1
Sol
Sol
pedz420
Sol
Level 65
God Stats
9W - 12L
1,500 SR
Queue Stats
274W - 322L
1,486 Elo+
Party 1
Hercules
Hercules
weedcame
Hercules
Level 157
God Stats
0W - 1L
1,266 SR
Queue Stats
45W - 83L
1,366 Elo+
Solo
Team Averages
Level 77
1,413 SR
1,483 Elo+

VS

Team Averages
Level 109
1,509 SR
1,463 Elo+
Danzaburou
Danzaburou
Bradshaw244
Danzaburou
Level 37
God Stats
35W - 49L
1,601 SR
Queue Stats
232W - 338L
1,442 Elo+
Party 2
Nike
Nike
EchoesOfDust
Nike
Level 160
God Stats
4W - 7L
1,198 SR
Queue Stats
442W - 512L
1,409 Elo+
Solo
Scylla
Scylla
HUSSQ8_
Scylla
Level 127
God Stats
15W - 7L
1,687 SR
Queue Stats
505W - 532L
1,543 Elo+
Solo
Chang'e
Chang'e
Madrat2003
Chang'e
Level 63
God Stats
12W - 11L
1,437 SR
Queue Stats
339W - 447L
1,454 Elo+
Party 2
Fenrir
Fenrir
NeedsStrings
Fenrir
Level 157
God Stats
4W - 6L
1,621 SR
Queue Stats
188W - 202L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,317
574
1,053
3,256
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
5,126
466
2,051
6,258
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
EXPFADE
Athena
8
0 / 3 / 1
4,458
405
1,271
7,042
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
9
0 / 2 / 0
5,038
458
3,736
5,887
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
weedcame
Hercules
10
0 / 2 / 1
5,391
490
2,652
13,680
5,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradshaw244
Danzaburou
12
1 / 0 / 3
6,584
599
3,981
5,815
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
6,250
568
7,534
6,020
2,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
HUSSQ8_
Scylla
12
2 / 0 / 1
6,610
601
2,075
2,689
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Madrat2003
Chang'e
10
3 / 0 / 3
6,429
584
3,527
5,252
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
12
4 / 1 / 2
6,680
607
4,751
6,966
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
11
11
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Danzaburou
Bradshaw244
Danzaburou
1
0
3
2.5
L
0
3
2
0.33
L
Athena
EXPFADE
Athena
0
3
1
0.17
W
1
1
1
1.5
W
Scylla
HUSSQ8_
Scylla
2
0
1
2.5
W
Chang'e
Madrat2003
Chang'e
3
0
3
4.5
W
Fenrir
4
1
2
5
L
Sol
0
2
0
0
L
Hercules
weedcame
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
21,868
36,123
Taken
26,742
12,152
Mitigated
10,511
14,776
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,053
41
0
500
3,256
894
0
1,120
2,096
39,360
0
W
Danzaburou
Bradshaw244
Danzaburou
3,981
1,692
0
1,764
5,815
1,993
671
2,949
2,866
0
39,765
L
2,051
581
0
2,431
6,258
1,709
0
600
5,613
0
23,442
L
Athena
EXPFADE
Athena
1,271
573
0
1,562
7,042
3,010
0
2,044
4,958
9,613
0
W
7,534
926
0
1,527
6,020
2,888
0
394
5,626
0
37,626
W
Scylla
HUSSQ8_
Scylla
2,075
240
0
1,484
2,689
790
51
616
2,051
38,457
0
W
Chang'e
Madrat2003
Chang'e
3,527
807
549
2,861
5,252
2,219
363
1,489
3,739
24,224
0
W
Fenrir
4,751
1,657
0
4,454
6,966
2,621
0
512
6,400
0
38,891
L
Sol
3,736
538
0
2,778
5,887
1,261
0
1,335
4,552
29,305
0
L
Hercules
weedcame
Hercules
2,652
1,243
0
7,505
13,680
5,278
0
378
13,302
0
28,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
32,553
288
Minions Killed
374
0
Camps Cleared
0
992,058
Distance Traveled
1,073,978
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,317
574
91
8
0
208,988
4
W
Danzaburou
6,584
599
82
7
0
202,658
2
L
Thor
5,126
466
55
5
0
205,110
0
L
Athena
4,458
405
27
2
0
201,589
1
W
Nike
6,250
568
87
8
0
184,862
2
W
Scylla
6,610
601
88
8
0
201,179
5
W
Chang'e
6,429
584
39
4
0
231,573
3
W
Fenrir
6,680
607
78
7
0
253,706
2
L
Sol
5,038
458
58
5
0
183,190
5
L
Hercules
5,391
490
57
5
0
193,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role