Player Matchup

Neith
Neith
Arcang3ll
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,635 Elo+
Party 3
Poseidon
Poseidon
DanniRock
Poseidon
Level 153
God Stats
4W - 2L
1,715 SR
Queue Stats
109W - 113L
1,684 Elo+
Party 3
Chiron
Chiron
Fenir11
Chiron
Level 157
God Stats
0W - 1L
1,698 SR
Queue Stats
73W - 77L
1,608 Elo+
Party 1
Ymir
Ymir
KingTifon
Ymir
Level 133
God Stats
19W - 8L
1,813 SR
Queue Stats
122W - 96L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
oOAlmanzaOo
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 152
1,645 SR
1,593 Elo+

VS

Team Averages
Level 115
1,651 SR
1,586 Elo+
Danzaburou
Danzaburou
Cafe Acido
Danzaburou
Level 66
God Stats
3W - 1L
1,861 SR
Queue Stats
90W - 80L
1,539 Elo+
Party 2
Scylla
Scylla
Dragonair5
Scylla
Level 77
God Stats
44W - 46L
1,500 SR
Queue Stats
687W - 670L
1,553 Elo+
Solo
Fenrir
Fenrir
ELBRAVÒ
Fenrir
Level 155
God Stats
2W - 2L
1,550 SR
Queue Stats
23W - 19L
1,568 Elo+
Party 2
King Arthur
King Arthur
EchoHR
King Arthur
Level 152
God Stats
7W - 4L
1,318 SR
Queue Stats
235W - 241L
1,638 Elo+
Party 4
Nu Wa
Nu Wa
Tacoman71
Nu Wa
Level 123
God Stats
4W - 3L
2,026 SR
Queue Stats
112W - 105L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcang3ll
Neith
20
3 / 6 / 5
14,490
518
18,593
20,751
8,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
DanniRock
Poseidon
20
1 / 6 / 6
13,325
476
17,965
17,155
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Fenir11
Chiron
20
3 / 7 / 5
14,397
514
14,405
23,578
10,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
1 / 9 / 7
11,239
401
6,665
28,156
29,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
oOAlmanzaOo
Ao Kuang
20
11 / 3 / 3
14,603
522
17,761
25,767
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cafe Acido
Danzaburou
20
6 / 4 / 5
17,154
613
17,875
27,109
13,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Dragonair5
Scylla
20
7 / 2 / 11
17,658
631
18,981
15,878
7,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
ELBRAVÒ
Fenrir
20
10 / 3 / 13
16,757
598
20,690
25,631
22,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
EchoHR
King Arthur
20
4 / 7 / 10
16,225
579
16,363
32,955
35,552
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Tacoman71
Nu Wa
20
4 / 3 / 18
15,389
550
14,782
17,701
22,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
19
Kills
31
31
Deaths
19
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
Arcang3ll
Neith
3
6
5
0.92
W
Danzaburou
Cafe Acido
Danzaburou
6
4
5
2.13
L
Poseidon
DanniRock
Poseidon
1
6
6
0.67
W
Scylla
Dragonair5
Scylla
7
2
11
6.25
W
Fenrir
ELBRAVÒ
Fenrir
10
3
13
5.5
W
King Arthur
EchoHR
King Arthur
4
7
10
1.29
L
Chiron
Fenir11
Chiron
3
7
5
0.79
L
Ymir
1
9
7
0.5
W
Nu Wa
Tacoman71
Nu Wa
4
3
18
4.33
L
Ao Kuang
oOAlmanzaOo
Ao Kuang
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,389
Damage
88,691
115,407
Taken
119,274
66,957
Mitigated
101,710
28,985
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arcang3ll
Neith
18,593
7,921
0
5,760
20,751
8,808
1,097
5,756
14,781
0
114,299
W
Danzaburou
Cafe Acido
Danzaburou
17,875
8,538
0
15,624
27,109
13,437
6,573
7,192
19,917
0
149,544
L
Poseidon
DanniRock
Poseidon
17,965
980
0
725
17,155
6,904
0
7,735
9,206
125,150
0
W
Scylla
Dragonair5
Scylla
18,981
2,053
222
5,189
15,878
7,923
1,157
7,910
7,968
156,807
0
W
Fenrir
ELBRAVÒ
Fenrir
20,690
6,260
0
4,576
25,631
22,104
950
9,651
15,980
0
125,215
W
King Arthur
EchoHR
King Arthur
16,363
1,906
0
6,533
32,955
35,552
506
14,011
18,944
935
97,429
L
Chiron
Fenir11
Chiron
14,405
4,956
833
4,794
23,578
10,377
1,091
3,029
20,549
0
124,114
L
Ymir
6,665
594
0
1,626
28,156
29,783
0
12,136
15,812
41,376
0
W
Nu Wa
Tacoman71
Nu Wa
14,782
3,342
24
4,040
17,701
22,694
1,591
8,817
8,884
56,233
0
L
Ao Kuang
oOAlmanzaOo
Ao Kuang
17,761
2,313
0
15,247
25,767
11,085
0
5,213
20,468
115,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,054
Gold Earned
83,183
802
Minions Killed
876
0
Camps Cleared
0
2,614,312
Distance Traveled
2,744,659
50
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,490
518
190
7
0
464,360
14
W
Danzaburou
17,154
613
220
8
0
509,248
6
L
Poseidon
13,325
476
195
7
0
533,218
10
W
Scylla
17,658
631
247
9
0
563,003
10
W
Fenrir
16,757
598
160
6
0
597,243
9
W
King Arthur
16,225
579
195
7
0
544,004
13
L
Chiron
14,397
514
224
8
0
465,365
6
L
Ymir
11,239
401
55
2
0
523,448
10
W
Nu Wa
15,389
550
54
2
0
531,161
4
L
Ao Kuang
14,603
522
138
5
0
627,921
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role