Player Matchup

Apollo
Apollo
Banditboy32
Apollo
Level 25
God Stats
3W - 7L
1,157 SR
Queue Stats
74W - 69L
1,505 Elo+
Solo
Da Ji
Da Ji
Battlefront3011
Da Ji
Level 25
God Stats
4W - 10L
1,861 SR
Queue Stats
94W - 103L
1,624 Elo+
Party 1
Ymir
Ymir
GrayShadoz
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
MommieslilVirgin
Skadi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 86L
1,777 Elo+
Party 1
Thoth
Thoth
Swoop0907
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,446 Elo+
Party 2
Team Averages
Level 21
1,504 SR
1,570 Elo+

VS

Team Averages
Level 16
1,429 SR
1,527 Elo+
Merlin
Merlin
Exhaustedkhoury
Merlin
Level 28
God Stats
13W - 3L
1,796 SR
Queue Stats
85W - 54L
1,539 Elo+
Solo
Ymir
Ymir
Locosuperz
Ymir
Level 22
God Stats
1W - 2L
1,230 SR
Queue Stats
89W - 72L
1,539 Elo+
Solo
Neith
Neith
RigidRL
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 252L
1,529 Elo+
Solo
Bellona
Bellona
RollnGotBanned
Bellona
Level 3
God Stats
7W - 6L
1,249 SR
Queue Stats
28W - 19L
1,528 Elo+
Solo
Bakasura
Bakasura
XTrippingOut
Bakasura
Level 25
God Stats
7W - 11L
1,369 SR
Queue Stats
112W - 112L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 4 / 1
5,874
534
5,068
6,460
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 6 / 1
6,309
574
2,733
8,655
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 7 / 4
5,597
509
2,433
10,640
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 1
6,097
554
5,138
7,827
2,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Swoop0907
Thoth
9
1 / 6 / 0
5,579
507
2,665
5,825
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
7,749
704
6,667
2,731
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 8
6,516
592
3,139
6,433
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
RigidRL
Neith
11
6 / 3 / 6
7,054
641
7,562
5,646
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 4 / 1
7,856
714
7,714
8,149
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
XTrippingOut
Bakasura
11
2 / 2 / 3
6,612
601
3,236
6,778
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
27
28
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
1
0.88
L
4
6
1
0.75
W
10
0
2
11
L
1
7
4
0.43
W
2
2
8
3
L
2
5
1
0.5
W
Neith
RigidRL
Neith
6
3
6
3
W
7
4
1
1.88
L
Thoth
Swoop0907
Thoth
1
6
0
0.17
W
Bakasura
XTrippingOut
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
28,318
39,407
Taken
29,737
13,436
Mitigated
16,140
4,204
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,068
2,660
0
1,418
6,460
1,945
0
2,067
4,393
0
28,248
L
2,733
925
0
1,854
8,655
2,731
0
1,019
7,636
0
24,442
W
6,667
445
0
400
2,731
928
742
730
2,001
36,173
0
L
2,433
444
0
528
10,640
4,206
0
3,558
7,007
7,986
0
W
3,139
622
0
1,578
6,433
2,868
296
2,656
3,777
13,628
0
L
5,138
2,666
0
50
7,827
2,986
722
150
7,647
0
30,529
W
Neith
RigidRL
Neith
7,562
4,049
0
2,121
5,646
1,533
1,692
1,235
4,411
0
36,246
W
7,714
3,879
0
594
8,149
8,846
331
444
7,639
1,169
41,441
L
Thoth
Swoop0907
Thoth
2,665
304
0
354
5,825
1,568
108
3,292
2,533
19,513
0
W
Bakasura
XTrippingOut
Bakasura
3,236
2,330
0
1,350
6,778
1,965
540
33
6,695
0
30,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
35,787
220
Minions Killed
313
0
Camps Cleared
0
984,641
Distance Traveled
1,079,535
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,874
534
61
6
0
191,474
0
L
Da Ji
6,309
574
58
5
0
192,088
0
W
Merlin
7,749
704
65
6
0
208,318
2
L
Ymir
5,597
509
10
1
0
210,272
3
W
Ymir
6,516
592
21
2
0
218,739
0
L
Skadi
6,097
554
56
5
0
179,467
0
W
Neith
7,054
641
64
6
0
192,997
1
W
Bellona
7,856
714
93
8
0
223,847
5
L
Thoth
5,579
507
35
3
0
211,340
1
W
Bakasura
6,612
601
70
6
0
235,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role