Player Matchup

Ymir
Ymir
Krx-Wavy
Ymir
Level 73
God Stats
3W - 1L
1,835 SR
Queue Stats
16W - 24L
1,326 Elo+
Party 1
Bacchus
Bacchus
TriFrosty
Bacchus
Level 64
God Stats
0W - 3L
1,159 SR
Queue Stats
19W - 21L
1,326 Elo+
Party 1
Sobek
Sobek
Unknown Terr0r
Sobek
Level 111
God Stats
0W - 3L
1,611 SR
Queue Stats
121W - 193L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
UnspokenH0rror
Kuzenbo
Level 117
God Stats
17W - 20L
1,395 SR
Queue Stats
126W - 203L
1,281 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,303 Elo+

VS

Team Averages
Level 121
1,630 SR
1,395 Elo+
Hou Yi
Hou Yi
RAVZ343
Hou Yi
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 57L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
SPARK KOMPANY
Baba Yaga
Level 102
God Stats
15W - 30L
1,686 SR
Queue Stats
33W - 84L
1,373 Elo+
Party 2
Scylla
Scylla
SrAnthrax
Scylla
Level 86
God Stats
1W - 3L
1,715 SR
Queue Stats
21W - 61L
1,371 Elo+
Party 2
Tyr
Tyr
fragma68
Tyr
Level 157
God Stats
7W - 7L
1,618 SR
Queue Stats
38W - 106L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 4
9,342
667
3,680
15,188
18,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TriFrosty
Bacchus
16
2 / 5 / 2
9,739
696
6,878
11,483
7,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 0
9,473
677
4,729
15,015
17,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 4 / 1
8,758
626
7,904
14,113
21,406
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RAVZ343
Hou Yi
17
7 / 1 / 5
11,775
841
12,231
6,232
2,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
SPARK KOMPANY
Baba Yaga
17
5 / 1 / 7
11,411
815
12,336
7,362
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
SrAnthrax
Scylla
15
2 / 2 / 9
10,654
761
7,110
7,876
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 11
10,930
781
11,461
15,649
16,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
17
17
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
4
0.4
W
Hou Yi
RAVZ343
Hou Yi
7
1
5
9.5
W
Baba Yaga
SPARK KOMPANY
Baba Yaga
5
1
7
8.5
W
Scylla
SrAnthrax
Scylla
2
2
9
3.25
L
Bacchus
TriFrosty
Bacchus
2
5
2
0.6
L
3
3
0
1
L
0
4
1
0.13
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
43,138
55,799
Taken
37,119
65,811
Mitigated
25,955
8,120
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,680
261
0
0
15,188
18,658
0
6,249
8,867
24,408
0
W
Hou Yi
RAVZ343
Hou Yi
12,231
7,017
642
2,467
6,232
2,202
2,715
4,464
1,768
0
38,183
W
Baba Yaga
SPARK KOMPANY
Baba Yaga
12,336
707
0
2,090
7,362
3,735
1,989
3,780
3,582
51,031
0
W
Scylla
SrAnthrax
Scylla
7,110
954
0
1,037
7,876
3,096
285
6,173
1,703
24,571
0
L
Bacchus
TriFrosty
Bacchus
6,878
1,282
1,072
1,832
11,483
7,902
0
5,621
5,782
35,259
0
L
4,729
231
696
2,909
15,015
17,845
217
3,055
11,812
18,024
0
L
7,904
2,414
549
1,062
14,113
21,406
280
4,391
9,450
24,055
0
W
11,461
2,623
0
2,367
15,649
16,922
775
9,245
6,404
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
44,770
159
Minions Killed
224
11
Camps Cleared
13
927,184
Distance Traveled
1,126,480
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,342
667
54
4
3
179,542
0
W
Hou Yi
11,775
841
60
4
4
267,764
3
W
Baba Yaga
11,411
815
82
6
2
273,203
1
W
Scylla
10,654
761
46
3
3
266,113
3
L
Bacchus
9,739
696
52
4
4
259,990
0
L
Sobek
9,473
677
18
1
3
250,655
0
L
Kuzenbo
8,758
626
35
3
1
236,997
2
W
Tyr
10,930
781
36
3
4
319,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role