Player Matchup

Hades
Hades
PancracioDelSur
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,462 Elo+
Solo
Skadi
Skadi
SoledbyCharles-
Skadi
Level 24
God Stats
11W - 12L
1,719 SR
Queue Stats
59W - 81L
1,412 Elo+
Party 1
Ymir
Ymir
tomasrg16
Ymir
Level 17
God Stats
4W - 2L
1,743 SR
Queue Stats
34W - 42L
1,428 Elo+
Party 1
Arachne
Arachne
vhrs_01
Arachne
Level 28
God Stats
14W - 24L
1,494 SR
Queue Stats
48W - 55L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zGhosT_Reis
Cu Chulainn
Level 27
God Stats
11W - 15L
1,538 SR
Queue Stats
49W - 59L
1,487 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,463 Elo+

VS

Team Averages
Level 15
1,526 SR
1,457 Elo+
Khepri
Khepri
StoltzAria
Khepri
Level 8
God Stats
4W - 3L
1,590 SR
Queue Stats
55W - 78L
1,523 Elo+
Party 2
Fenrir
Fenrir
faquinhaDaPhilco
Fenrir
Level 27
God Stats
17W - 17L
1,586 SR
Queue Stats
44W - 52L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
iswiDz
Sun Wukong
Level 16
God Stats
1W - 1L
1,506 SR
Queue Stats
5W - 8L
1,573 Elo+
Party 3
Nike
Nike
papu2003__
Nike
Level 8
God Stats
2W - 6L
1,349 SR
Queue Stats
3W - 13L
1,176 Elo+
Solo
Set
Set
xMadeInHeavenx
Set
Level 16
God Stats
30W - 26L
1,600 SR
Queue Stats
178W - 194L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
8,273
517
9,549
12,002
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 7
8,303
519
5,854
7,199
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
1 / 4 / 1
7,467
467
1,159
9,424
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
vhrs_01
Arachne
13
6 / 7 / 3
8,244
515
8,060
15,905
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
zGhosT_Reis
Cu Chulainn
13
3 / 3 / 6
8,343
521
7,396
9,997
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
StoltzAria
Khepri
12
0 / 3 / 14
7,078
442
5,553
9,795
7,921
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
12 / 2 / 2
8,857
554
14,801
10,466
3,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
iswiDz
Sun Wukong
1
0 / 0 / 0
4,599
287
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 7 / 9
6,414
401
5,355
11,046
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 3 / 3
9,827
614
13,175
11,311
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
15
Kills
24
24
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
W
2
4
7
1.38
L
Khepri
StoltzAria
Khepri
0
3
14
2.33
L
12
2
2
6.5
L
Sun Wukong
iswiDz
Sun Wukong
0
0
0
0
L
1
7
9
0.79
W
Ymir
1
4
1
0.38
W
Arachne
vhrs_01
Arachne
6
7
3
1.07
L
11
3
3
4.17
W
Cu Chulainn
zGhosT_Reis
Cu Chulainn
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
38,884
54,527
Taken
42,618
23,746
Mitigated
25,644
11,260
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,549
266
149
3,077
12,002
4,455
889
1,832
10,145
44,238
0
W
5,854
2,834
0
841
7,199
3,546
757
1,261
5,850
0
37,602
L
Khepri
StoltzAria
Khepri
5,553
1,382
0
0
9,795
7,921
118
3,061
6,734
20,239
0
L
14,801
4,974
0
3,318
10,466
3,931
0
2,615
7,851
0
32,443
L
Sun Wukong
iswiDz
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
5,355
1,335
0
250
11,046
5,362
0
3,177
7,869
0
21,142
W
Ymir
1,159
50
0
384
9,424
6,292
963
1,332
8,042
23,535
0
W
Arachne
vhrs_01
Arachne
8,060
6,239
0
4,938
15,905
5,432
540
416
15,414
0
36,730
L
13,175
7,285
0
328
11,311
8,430
880
1,855
9,456
0
60,610
W
Cu Chulainn
zGhosT_Reis
Cu Chulainn
7,396
2,464
0
1,871
9,997
4,021
338
712
9,135
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
36,775
287
Minions Killed
215
0
Camps Cleared
0
1,429,746
Distance Traveled
1,222,175
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,273
517
80
5
0
293,345
2
W
Skadi
8,303
519
61
4
0
281,749
4
L
Khepri
7,078
442
19
1
0
292,521
2
L
Fenrir
8,857
554
56
4
0
327,644
3
L
Sun Wukong
4,599
287
0
0
0
0
0
L
Nike
6,414
401
37
2
0
277,465
1
W
Ymir
7,467
467
40
3
0
256,461
3
W
Arachne
8,244
515
64
4
0
287,244
1
L
Set
9,827
614
103
6
0
324,545
1
W
Cu Chulainn
8,343
521
42
3
0
310,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role