Player Matchup

Arachne
Arachne
Darkkfire5
Arachne
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 142L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
Liilkeet
Kukulkan
Level 138
God Stats
4W - 0L
1,875 SR
Queue Stats
103W - 97L
1,571 Elo+
Party 2
Bacchus
Bacchus
Minecraft_Wzrd
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,866 Elo+
Solo
Athena
Athena
Scinlexia
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Shovel h 67
Raijin
Level 88
God Stats
3W - 0L
1,335 SR
Queue Stats
42W - 44L
1,537 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,607 Elo+

VS

Team Averages
Level 130
1,532 SR
1,516 Elo+
Thoth
Thoth
Frowwny
Thoth
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 144L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GuneyMS
Kumbhakarna
Level 85
God Stats
0W - 1L
1,257 SR
Queue Stats
11W - 11L
1,357 Elo+
Party 1
Awilix
Awilix
Salomon2101
Awilix
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 107L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Swedest
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Uberskullface
Odin
Level 125
God Stats
2W - 1L
1,905 SR
Queue Stats
47W - 42L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkkfire5
Arachne
20
12 / 3 / 8
13,623
757
19,324
18,301
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Liilkeet
Kukulkan
20
3 / 7 / 16
12,426
690
18,483
13,406
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 18
13,084
727
14,391
18,049
23,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Scinlexia
Athena
20
5 / 4 / 18
12,521
696
8,375
21,166
24,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
20
7 / 6 / 15
13,139
730
17,401
13,726
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Frowwny
Thoth
19
4 / 6 / 12
12,618
701
16,125
14,297
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
GuneyMS
Kumbhakarna
18
0 / 7 / 19
10,963
609
6,660
22,261
26,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
20
9 / 8 / 10
12,664
704
14,596
18,895
9,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Swedest
Cthulhu
20
3 / 4 / 20
12,574
699
21,304
25,457
26,610
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 8 / 11
12,583
699
11,270
20,326
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
96
33
Kills
24
24
Deaths
33
75
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
Darkkfire5
Arachne
12
3
8
5.33
L
Thoth
Frowwny
Thoth
4
6
12
1.67
L
Kumbhakarna
GuneyMS
Kumbhakarna
0
7
19
1.36
W
Kukulkan
Liilkeet
Kukulkan
3
7
16
1.57
W
6
4
18
3.75
L
Awilix
9
8
10
1.75
W
Athena
Scinlexia
Athena
5
4
18
3.5
W
Raijin
7
6
15
2.42
L
Cthulhu
Swedest
Cthulhu
3
4
20
3.25
L
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
69,955
84,648
Taken
101,236
70,378
Mitigated
88,308
26,362
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Darkkfire5
Arachne
19,324
13,620
1,233
7,788
18,301
8,350
1,965
9,946
8,280
0
28,222
L
Thoth
Frowwny
Thoth
16,125
1,272
2,216
1,606
14,297
6,802
917
11,040
2,927
43,149
0
L
Kumbhakarna
GuneyMS
Kumbhakarna
6,660
631
1,507
1,950
22,261
26,902
845
13,732
7,841
18,121
0
W
Kukulkan
Liilkeet
Kukulkan
18,483
1,375
0
793
13,406
7,527
820
9,712
3,594
43,467
0
W
14,391
1,361
3,959
2,798
18,049
23,370
1,147
7,094
10,886
24,594
0
L
Awilix
14,596
5,220
463
1,954
18,895
9,436
839
10,386
8,229
0
28,530
W
Athena
Scinlexia
Athena
8,375
2,669
2,532
1,840
21,166
24,715
669
9,274
11,767
14,389
0
W
Raijin
17,401
1,348
2,960
2,459
13,726
6,416
1,130
8,063
5,588
51,867
0
L
Cthulhu
Swedest
Cthulhu
21,304
474
5,821
9,381
25,457
26,610
828
11,590
13,285
57,817
0
L
11,270
2,583
1,907
801
20,326
18,558
2,354
9,734
10,304
0
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,793
Gold Earned
61,402
186
Minions Killed
231
0
Camps Cleared
0
1,422,604
Distance Traveled
1,500,500
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,623
757
24
1
0
288,958
3
L
Thoth
12,618
701
63
4
0
271,170
2
L
Kumbhakarna
10,963
609
27
2
0
313,905
0
W
Kukulkan
12,426
690
53
3
0
286,855
0
W
Bacchus
13,084
727
25
1
0
283,308
1
L
Awilix
12,664
704
40
2
0
298,695
0
W
Athena
12,521
696
15
1
0
322,717
4
W
Raijin
13,139
730
69
4
0
240,766
1
L
Cthulhu
12,574
699
93
5
0
327,185
0
L
Odin
12,583
699
8
0
0
289,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role