Player Matchup

Erlang Shen
Erlang Shen
Cataragnarok
Erlang Shen
Level 31
God Stats
7W - 6L
1,202 SR
Queue Stats
114W - 126L
1,613 Elo+
Solo
Janus
Janus
JǾKR
Janus
Level 66
God Stats
2W - 7L
1,231 SR
Queue Stats
171W - 136L
1,635 Elo+
Party 2
Artemis
Artemis
Sérpent
Artemis
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
470W - 354L
1,698 Elo+
Party 2
Apollo
Apollo
Vøltzy
Apollo
Level 69
God Stats
3W - 3L
1,610 SR
Queue Stats
240W - 190L
1,638 Elo+
Party 2
Cerberus
Cerberus
eepicmann
Cerberus
Level 28
God Stats
27W - 12L
1,798 SR
Queue Stats
212W - 109L
1,719 Elo+
Party 2
Team Averages
Level 53
1,468 SR
1,661 Elo+

VS

Team Averages
Level 89
1,609 SR
1,689 Elo+
Apollo
Apollo
BringMeATyr
Apollo
Level 28
God Stats
4W - 0L
1,924 SR
Queue Stats
54W - 21L
1,811 Elo+
Party 1
Chaac
Chaac
Keladus
Chaac
Level 127
God Stats
2W - 2L
1,590 SR
Queue Stats
18W - 11L
1,959 Elo+
Party 1
Anubis
Anubis
Singulant
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
WalrusTheGreat
Ymir
Level 128
God Stats
1W - 1L
1,533 SR
Queue Stats
13W - 8L
1,676 Elo+
Party 1
Nemesis
Nemesis
ZodzQc
Nemesis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cataragnarok
Erlang Shen
7
0 / 4 / 0
4,755
476
2,843
8,196
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
JǾKR
Janus
10
4 / 3 / 2
6,214
621
2,514
4,323
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Sérpent
Artemis
10
1 / 1 / 3
5,939
594
5,943
5,327
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Vøltzy
Apollo
10
2 / 2 / 3
6,175
618
3,185
7,061
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
eepicmann
Cerberus
8
0 / 3 / 6
5,173
517
2,616
7,827
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 2 / 0
5,991
599
4,807
7,897
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Keladus
Chaac
11
4 / 0 / 1
6,480
648
5,983
7,739
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Singulant
Anubis
10
2 / 1 / 4
6,145
615
5,174
3,895
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 4
5,535
554
3,656
5,472
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ZodzQc
Nemesis
10
2 / 2 / 3
5,827
583
1,995
5,317
1,549
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
7
Kills
13
13
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
2
0
1.5
L
Erlang Shen
Cataragnarok
Erlang Shen
0
4
0
0
L
Janus
JǾKR
Janus
4
3
2
1.67
W
Chaac
Keladus
Chaac
4
0
1
4.5
W
Anubis
Singulant
Anubis
2
1
4
4
L
Artemis
Sérpent
Artemis
1
1
3
2.5
L
Apollo
Vøltzy
Apollo
2
2
3
1.75
W
2
2
4
2
W
Nemesis
ZodzQc
Nemesis
2
2
3
1.75
L
Cerberus
eepicmann
Cerberus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,101
Damage
21,615
32,734
Taken
30,320
10,560
Mitigated
11,742
10,852
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,807
2,875
0
4,076
7,897
1,958
0
1,224
6,673
0
37,373
L
Erlang Shen
Cataragnarok
Erlang Shen
2,843
1,716
0
3,561
8,196
2,596
0
1,076
7,120
45
19,266
L
Janus
JǾKR
Janus
2,514
411
0
616
4,323
1,103
0
2,439
1,884
28,887
0
W
Chaac
Keladus
Chaac
5,983
1,579
0
4,536
7,739
4,074
358
163
7,562
0
34,150
W
Anubis
Singulant
Anubis
5,174
266
0
1,840
3,895
2,022
84
656
3,206
37,516
0
L
Artemis
Sérpent
Artemis
5,943
3,404
0
2,221
5,327
1,331
0
314
5,013
0
29,738
L
Apollo
Vøltzy
Apollo
3,185
1,304
0
2,772
7,061
2,124
0
1,623
5,438
0
31,024
W
3,656
389
0
1,955
5,472
2,139
28
1,741
3,687
13,896
0
W
Nemesis
ZodzQc
Nemesis
1,995
1,090
0
367
5,317
1,549
0
1,243
4,032
0
25,809
L
Cerberus
eepicmann
Cerberus
2,616
102
0
1,682
7,827
3,406
0
3,378
4,449
14,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
29,978
285
Minions Killed
289
0
Camps Cleared
0
856,882
Distance Traveled
951,783
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,991
599
68
7
0
176,763
2
L
Erlang Shen
4,755
476
48
5
0
135,593
1
L
Janus
6,214
621
73
7
0
197,122
1
W
Chaac
6,480
648
65
7
0
197,278
1
W
Anubis
6,145
615
74
7
0
168,383
3
L
Artemis
5,939
594
72
7
0
158,515
2
L
Apollo
6,175
618
70
7
0
186,848
2
W
Ymir
5,535
554
27
3
0
200,959
4
W
Nemesis
5,827
583
55
6
0
208,400
0
L
Cerberus
5,173
517
22
2
0
178,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role