Player Matchup

Ymir
Ymir
DragonRider79
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 161L
1,339 Elo+
Solo
Medusa
Medusa
IviTello
Medusa
Level 49
God Stats
6W - 7L
1,611 SR
Queue Stats
148W - 153L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
rafa_aguilar_r
Ao Kuang
Level 23
God Stats
3W - 2L
1,640 SR
Queue Stats
82W - 73L
1,439 Elo+
Party 2
Team Averages
Level 26
1,584 SR
1,407 Elo+

VS

Team Averages
Level 29
1,513 SR
1,352 Elo+
Yemoja
Yemoja
Virgozodiac3
Yemoja
Level 13
God Stats
1W - 5L
1,218 SR
Queue Stats
9W - 28L
1,035 Elo+
Solo
Baron Samedi
Baron Samedi
ZAGLO3301
Baron Samedi
Level 69
God Stats
5W - 1L
1,821 SR
Queue Stats
58W - 69L
1,520 Elo+
Party 1
Thor
Thor
moonlord13
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 15
8,126
739
8,805
10,118
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
IviTello
Medusa
13
12 / 1 / 3
9,534
867
9,449
7,495
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
10
3 / 1 / 9
7,846
713
5,904
7,682
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 4 / 3
7,821
711
2,887
9,684
4,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ZAGLO3301
Baron Samedi
10
2 / 7 / 2
7,424
675
10,216
12,182
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 5 / 2
6,914
629
2,149
7,586
2,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
Medusa
IviTello
Medusa
12
1
3
13.5
L
Yemoja
2
4
3
0.88
L
Baron Samedi
ZAGLO3301
Baron Samedi
2
7
2
0.43
L
1
5
2
0.4
W
Ao Kuang
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
15,252
25,295
Taken
29,452
11,179
Mitigated
12,267
6,662
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,805
1,597
632
1,855
10,118
4,874
468
5,125
4,993
28,125
0
W
Medusa
IviTello
Medusa
9,449
5,416
0
1,298
7,495
3,714
1,543
5,198
2,297
0
30,053
L
Yemoja
2,887
727
1,370
1,085
9,684
4,209
164
6,512
3,172
9,734
0
L
Baron Samedi
ZAGLO3301
Baron Samedi
10,216
336
607
2,230
12,182
5,327
235
5,382
6,800
36,555
0
L
2,149
1,506
0
154
7,586
2,731
0
2,979
4,607
0
11,412
W
Ao Kuang
5,904
1,952
0
2,877
7,682
2,591
240
2,810
4,872
15,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
22,159
93
Minions Killed
73
0
Camps Cleared
0
553,479
Distance Traveled
473,806
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,126
739
39
4
0
182,760
0
W
Medusa
9,534
867
30
3
0
186,588
1
L
Yemoja
7,821
711
8
1
0
140,708
3
L
Baron Samedi
7,424
675
46
4
0
154,186
3
L
Thor
6,914
629
19
2
0
178,912
0
W
Ao Kuang
7,846
713
24
2
0
184,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role