Player Matchup

Thanatos
Thanatos
ChefBoyardee245
Thanatos
Level 7
God Stats
0W - 4L
1,263 SR
Queue Stats
2W - 5L
1,608 Elo+
Party 2
Janus
Janus
DiDidynasty0915
Janus
Level 25
God Stats
6W - 14L
1,853 SR
Queue Stats
143W - 158L
1,571 Elo+
Solo
Cupid
Cupid
ELSHADOW_LOKO_23
Cupid
Level 29
God Stats
19W - 20L
1,480 SR
Queue Stats
36W - 39L
1,568 Elo+
Party 1
Chaac
Chaac
Jay_vall13
Chaac
Level 27
God Stats
9W - 8L
1,637 SR
Queue Stats
9W - 8L
1,621 Elo+
Party 1
Ymir
Ymir
Shrek is god760
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Team Averages
Level 19
1,547 SR
1,536 Elo+

VS

Team Averages
Level 28
1,588 SR
1,578 Elo+
Bellona
Bellona
Gore_51
Bellona
Level 24
God Stats
44W - 44L
1,302 SR
Queue Stats
871W - 946L
1,524 Elo+
Solo
Neith
Neith
Iil Nasty
Neith
Level 28
God Stats
24W - 18L
1,600 SR
Queue Stats
190W - 126L
1,633 Elo+
Party 3
Danzaburou
Danzaburou
Namelzz
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
SenileVoyage866
Hades
Level 29
God Stats
20W - 11L
1,838 SR
Queue Stats
139W - 115L
1,580 Elo+
Party 3
Amaterasu
Amaterasu
rabbitsoldi3r
Amaterasu
Level 29
God Stats
39W - 20L
1,701 SR
Queue Stats
222W - 186L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 13 / 4
9,274
927
12,899
18,731
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 11 / 3
9,803
980
14,269
16,503
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 4
9,585
959
11,355
15,793
5,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
15
1 / 6 / 4
9,092
909
8,360
26,947
14,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 8 / 3
9,382
938
5,947
19,765
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gore_51
Bellona
16
4 / 1 / 15
10,165
1,017
5,128
8,354
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Iil Nasty
Neith
19
12 / 1 / 25
12,489
1,249
25,285
10,953
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Namelzz
Danzaburou
18
9 / 1 / 23
12,030
1,203
15,590
6,931
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 1 / 17
12,358
1,236
27,246
16,422
10,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
rabbitsoldi3r
Amaterasu
18
6 / 3 / 25
11,519
1,152
16,992
16,398
14,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
149
7
Kills
44
44
Deaths
7
18
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
13
4
0.31
L
2
11
3
0.32
L
2
6
4
0.67
W
Bellona
Gore_51
Bellona
4
1
15
11.5
W
Neith
Iil Nasty
Neith
12
1
25
24.5
L
Chaac
1
6
4
0.5
W
Danzaburou
Namelzz
Danzaburou
9
1
23
20.5
W
13
1
17
21.5
L
0
8
3
0.19
W
Amaterasu
rabbitsoldi3r
Amaterasu
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
90,241
97,739
Taken
59,058
55,421
Mitigated
40,785
16,452
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,899
4,433
0
4,544
18,731
7,438
0
4,949
13,525
0
22,372
L
14,269
1,110
0
835
16,503
6,935
0
4,290
11,882
47,031
0
L
11,355
6,381
404
1,379
15,793
5,826
0
3,083
12,501
0
34,414
W
Bellona
Gore_51
Bellona
5,128
733
0
254
8,354
8,318
0
2,992
5,362
0
13,473
W
Neith
Iil Nasty
Neith
25,285
14,844
0
4,552
10,953
5,111
0
3,486
7,467
0
42,724
L
Chaac
8,360
2,184
0
7,731
26,947
14,116
0
7,818
18,516
0
18,343
W
Danzaburou
Namelzz
Danzaburou
15,590
6,641
267
2,077
6,931
3,159
0
1,890
5,041
0
35,409
W
27,246
1,983
830
6,671
16,422
10,049
0
6,133
10,289
50,186
0
L
5,947
350
0
1,559
19,765
21,106
0
5,618
13,819
14,768
0
W
Amaterasu
rabbitsoldi3r
Amaterasu
16,992
7,893
970
7,273
16,398
14,148
0
5,715
10,683
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
58,561
189
Minions Killed
208
4
Camps Cleared
12
782,699
Distance Traveled
955,181
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,274
927
17
2
0
172,132
0
L
Janus
9,803
980
64
6
1
147,939
3
L
Cupid
9,585
959
62
6
2
152,403
1
W
Bellona
10,165
1,017
14
1
3
206,282
1
W
Neith
12,489
1,249
40
4
2
179,328
0
L
Chaac
9,092
909
28
3
0
193,531
0
W
Danzaburou
12,030
1,203
59
6
4
188,122
1
W
Hades
12,358
1,236
72
7
0
198,423
0
L
Ymir
9,382
938
18
2
1
116,694
0
W
Amaterasu
11,519
1,152
23
2
3
183,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role