Player Matchup

King Arthur
King Arthur
BradWolf41090
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Kinbane
Awilix
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 60L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
NinjaAizawa
Aphrodite
Level 45
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,460 Elo+

VS

Team Averages
Level 91
1,514 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Houstykakes
Sun Wukong
Level 82
God Stats
12W - 8L
1,250 SR
Queue Stats
454W - 491L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rembotism
Ah Muzen Cab
Level 61
God Stats
10W - 4L
1,807 SR
Queue Stats
575W - 439L
1,512 Elo+
Solo
Merlin
Merlin
XI__Deadpool_XI
Merlin
Level 131
God Stats
114W - 116L
1,484 SR
Queue Stats
490W - 563L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BradWolf41090
King Arthur
10
2 / 5 / 4
8,764
626
10,294
25,384
24,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Kinbane
Awilix
12
4 / 8 / 2
8,919
637
6,946
13,795
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NinjaAizawa
Aphrodite
12
1 / 7 / 5
8,429
602
5,495
11,999
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Houstykakes
Sun Wukong
13
3 / 3 / 13
9,722
694
7,688
16,442
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Rembotism
Ah Muzen Cab
14
4 / 2 / 15
10,285
735
17,777
7,927
3,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
12 / 2 / 6
11,352
811
16,664
7,644
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
19
20
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BradWolf41090
King Arthur
2
5
4
0.8
W
Sun Wukong
Houstykakes
Sun Wukong
3
3
13
3.17
L
Awilix
Kinbane
Awilix
4
8
2
0.63
L
Aphrodite
NinjaAizawa
Aphrodite
1
7
5
0.5
W
Ah Muzen Cab
Rembotism
Ah Muzen Cab
4
2
15
5.75
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
42,129
51,178
Taken
32,013
38,052
Mitigated
20,307
15,757
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BradWolf41090
King Arthur
10,294
1,197
455
6,281
25,384
24,900
39
6,482
17,938
0
32,979
W
Sun Wukong
Houstykakes
Sun Wukong
7,688
1,714
578
5,877
16,442
13,704
520
2,888
13,378
0
32,164
L
Awilix
Kinbane
Awilix
6,946
2,697
0
363
13,795
5,130
159
3,809
9,529
0
24,431
L
Aphrodite
NinjaAizawa
Aphrodite
5,495
867
4,672
3,986
11,999
8,022
60
5,131
6,343
21,376
0
W
Ah Muzen Cab
Rembotism
Ah Muzen Cab
17,777
8,095
0
2,337
7,927
3,881
1,433
1,118
6,723
0
52,640
W
16,664
982
360
1,681
7,644
2,722
594
1,134
6,376
32,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
31,359
95
Minions Killed
151
0
Camps Cleared
0
684,841
Distance Traveled
759,715
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,764
626
25
2
0
231,089
0
W
Sun Wukong
9,722
694
49
4
0
251,743
0
L
Awilix
8,919
637
25
2
0
240,175
1
L
Aphrodite
8,429
602
45
3
0
213,577
0
W
Ah Muzen Cab
10,285
735
61
4
0
260,852
1
W
Merlin
11,352
811
41
3
0
247,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role