Player Matchup

Cthulhu
Cthulhu
DarkonSA
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FlagsFlags
Arachne
Level 62
God Stats
133W - 85L
1,685 SR
Queue Stats
171W - 149L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Fothcrah
Baron Samedi
Level 83
God Stats
20W - 21L
1,514 SR
Queue Stats
393W - 399L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Pigs Are Blue
Sun Wukong
Level 80
God Stats
23W - 24L
1,507 SR
Queue Stats
446W - 428L
1,491 Elo+
Party 1
Medusa
Medusa
xSPARTANS18x
Medusa
Level 104
God Stats
18W - 14L
1,822 SR
Queue Stats
284W - 247L
1,476 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,503 Elo+

VS

Team Averages
Level 67
1,445 SR
1,371 Elo+
Anubis
Anubis
Fran9716
Anubis
Level 55
God Stats
8W - 12L
1,367 SR
Queue Stats
413W - 491L
1,313 Elo+
Party 2
Terra
Terra
M1chL
Terra
Level 114
God Stats
91W - 73L
1,544 SR
Queue Stats
916W - 1,005L
1,411 Elo+
Solo
Danzaburou
Danzaburou
SWAGMcGRILLIN
Danzaburou
Level 44
God Stats
8W - 16L
1,326 SR
Queue Stats
473W - 515L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Yotenyuko
Sun Wukong
Level 58
God Stats
13W - 13L
1,490 SR
Queue Stats
316W - 379L
1,310 Elo+
Party 2
Fenrir
Fenrir
bbyhoneybadger
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkonSA
Cthulhu
15
1 / 2 / 16
10,230
487
7,431
16,155
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
FlagsFlags
Arachne
20
10 / 2 / 11
13,154
626
16,796
15,866
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Fothcrah
Baron Samedi
17
3 / 5 / 12
11,628
554
12,961
15,682
7,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pigs Are Blue
Sun Wukong
19
4 / 0 / 7
12,854
612
10,912
14,458
13,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
20
12 / 3 / 7
13,921
663
17,633
13,906
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fran9716
Anubis
18
7 / 7 / 4
12,027
573
13,987
15,947
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
M1chL
Terra
12
0 / 9 / 4
7,439
354
2,477
22,610
8,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SWAGMcGRILLIN
Danzaburou
15
1 / 5 / 5
9,369
446
6,281
12,873
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Yotenyuko
Sun Wukong
16
0 / 3 / 3
9,747
464
6,961
16,684
11,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 6 / 5
9,597
457
7,454
16,066
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
30
Kills
12
12
Deaths
30
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkonSA
Cthulhu
1
2
16
4.5
W
Arachne
FlagsFlags
Arachne
10
2
11
7.75
W
Baron Samedi
Fothcrah
Baron Samedi
3
5
12
1.8
L
Anubis
Fran9716
Anubis
7
7
4
1.29
L
Terra
M1chL
Terra
0
9
4
0.22
W
Sun Wukong
Pigs Are Blue
Sun Wukong
4
0
7
7.5
L
Danzaburou
SWAGMcGRILLIN
Danzaburou
1
5
5
0.7
L
Sun Wukong
Yotenyuko
Sun Wukong
0
3
3
0.5
L
4
6
5
1.08
W
Medusa
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
37,160
76,067
Taken
84,180
49,999
Mitigated
37,839
27,092
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkonSA
Cthulhu
7,431
144
99
2,702
16,155
16,905
662
4,004
11,994
33,080
0
W
Arachne
FlagsFlags
Arachne
16,796
12,525
0
6,060
15,866
6,474
1,021
4,826
10,876
0
102,012
W
Baron Samedi
Fothcrah
Baron Samedi
12,961
1,039
1,001
5,458
15,682
7,893
2,344
4,713
10,523
59,513
0
L
Anubis
Fran9716
Anubis
13,987
277
0
5,571
15,947
7,738
0
5,514
10,408
65,623
0
L
Terra
M1chL
Terra
2,477
169
1,467
6,087
22,610
8,129
0
5,578
16,783
21,728
0
W
Sun Wukong
Pigs Are Blue
Sun Wukong
10,912
1,243
0
4,996
14,458
13,263
1,556
1,834
12,618
0
82,173
L
Danzaburou
SWAGMcGRILLIN
Danzaburou
6,281
1,787
0
2,287
12,873
4,247
0
3,311
9,437
0
49,823
L
Sun Wukong
Yotenyuko
Sun Wukong
6,961
1,079
0
4,924
16,684
11,424
464
1,054
15,605
0
71,790
L
7,454
931
0
3,714
16,066
6,301
0
4,411
11,555
0
50,699
W
Medusa
17,633
6,522
0
6,776
13,906
5,464
4,351
3,886
9,890
0
113,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,787
Gold Earned
48,179
588
Minions Killed
506
0
Camps Cleared
0
1,968,051
Distance Traveled
1,807,230
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,230
487
40
2
0
368,467
3
W
Arachne
13,154
626
125
6
0
437,950
3
W
Baron Samedi
11,628
554
94
4
0
352,201
6
L
Anubis
12,027
573
114
5
0
307,065
4
L
Terra
7,439
354
41
2
0
363,626
4
W
Sun Wukong
12,854
612
157
7
0
435,001
5
L
Danzaburou
9,369
446
105
5
0
390,392
1
L
Sun Wukong
9,747
464
155
7
0
370,979
5
L
Fenrir
9,597
457
91
4
0
375,168
0
W
Medusa
13,921
663
172
8
0
374,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role