Player Matchup

Sobek
Sobek
Fyro127
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 107L
1,450 Elo+
Solo
Mercury
Mercury
KyySoulo
Mercury
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 235L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
bGon
Sun Wukong
Level 144
God Stats
6W - 5L
1,901 SR
Queue Stats
343W - 313L
1,578 Elo+
Solo
Cernunnos
Cernunnos
eXs Encore
Cernunnos
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 118L
1,187 Elo+
Solo
Neith
Neith
x Biscuitlips x
Neith
Level 122
God Stats
7W - 10L
1,350 SR
Queue Stats
562W - 562L
1,595 Elo+
Solo
Team Averages
Level 141
1,550 SR
1,451 Elo+

VS

Team Averages
Level 130
1,649 SR
1,542 Elo+
Ravana
Ravana
SuperiorPlays
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 84L
1,597 Elo+
Solo
Persephone
Persephone
XhomiezX
Persephone
Level 145
God Stats
9W - 3L
1,500 SR
Queue Stats
324W - 347L
1,553 Elo+
Solo
Raijin
Raijin
cham3l3on
Raijin
Level 143
God Stats
1W - 0L
1,925 SR
Queue Stats
45W - 31L
1,525 Elo+
Party 1
Discordia
Discordia
exelusxo
Discordia
Level 155
God Stats
19W - 17L
1,603 SR
Queue Stats
437W - 347L
1,540 Elo+
Party 1
Cerberus
Cerberus
hogglesnarf
Cerberus
Level 137
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 60L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fyro127
Sobek
19
7 / 9 / 4
13,125
875
14,608
24,507
33,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
KyySoulo
Mercury
14
0 / 9 / 7
8,879
592
6,385
15,465
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
bGon
Sun Wukong
19
5 / 7 / 5
12,030
802
13,060
21,964
16,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
eXs Encore
Cernunnos
17
1 / 8 / 3
10,066
671
12,030
18,553
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 6
9,020
601
11,887
13,008
5,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 25
11,892
793
12,045
16,467
21,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
XhomiezX
Persephone
19
5 / 2 / 21
11,891
793
16,186
9,440
4,507
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
cham3l3on
Raijin
20
19 / 2 / 14
12,921
861
20,555
11,940
6,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
exelusxo
Discordia
19
7 / 2 / 26
11,647
776
22,992
12,074
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
hogglesnarf
Cerberus
19
3 / 3 / 33
12,081
805
10,890
24,777
32,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
159
13
Kills
40
40
Deaths
14
25
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fyro127
Sobek
7
9
4
1
L
Mercury
KyySoulo
Mercury
0
9
7
0.39
W
6
5
25
3.7
W
Persephone
XhomiezX
Persephone
5
2
21
7.75
L
Sun Wukong
bGon
Sun Wukong
5
7
5
1.07
W
Raijin
cham3l3on
Raijin
19
2
14
13
L
Cernunnos
eXs Encore
Cernunnos
1
8
3
0.31
W
Discordia
exelusxo
Discordia
7
2
26
10
W
Cerberus
hogglesnarf
Cerberus
3
3
33
6.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,970
Damage
82,668
93,497
Taken
74,698
69,356
Mitigated
70,233
25,430
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fyro127
Sobek
14,608
1,407
1,604
4,341
24,507
33,676
155
14,431
8,996
23,242
0
L
Mercury
KyySoulo
Mercury
6,385
2,010
529
2,754
15,465
6,252
0
11,523
3,390
0
11,424
W
12,045
3,160
2,437
2,193
16,467
21,020
613
3,850
12,617
0
23,160
W
Persephone
XhomiezX
Persephone
16,186
698
2,001
1,832
9,440
4,507
1,327
2,484
6,954
47,154
0
L
Sun Wukong
bGon
Sun Wukong
13,060
2,467
1,921
7,923
21,964
16,277
183
16,296
5,042
0
33,338
W
Raijin
cham3l3on
Raijin
20,555
1,217
2,514
2,650
11,940
6,562
1,399
1,674
10,266
30,621
0
L
Cernunnos
eXs Encore
Cernunnos
12,030
2,865
0
3,600
18,553
7,682
972
15,386
2,495
0
34,482
W
Discordia
exelusxo
Discordia
22,992
1,953
1,403
2,213
12,074
5,908
1,730
2,623
9,451
35,430
0
W
Cerberus
hogglesnarf
Cerberus
10,890
907
2,066
8,425
24,777
32,236
645
3,975
20,802
26,239
0
L
11,887
3,645
663
2,095
13,008
5,469
832
9,525
2,951
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
60,432
128
Minions Killed
164
0
Camps Cleared
0
1,138,403
Distance Traveled
1,250,152
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,125
875
9
1
0
215,663
2
L
Mercury
8,879
592
10
1
0
236,647
1
W
Ravana
11,892
793
16
1
0
250,209
1
W
Persephone
11,891
793
60
4
0
233,530
2
L
Sun Wukong
12,030
802
22
1
0
257,399
4
W
Raijin
12,921
861
19
1
0
243,756
0
L
Cernunnos
10,066
671
56
4
0
206,988
4
W
Discordia
11,647
776
29
2
0
251,453
1
W
Cerberus
12,081
805
40
3
0
271,204
0
L
Neith
9,020
601
31
2
0
221,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role