Player Matchup

Amaterasu
Amaterasu
Arsiga
Amaterasu
Level 7
God Stats
6W - 5L
1,629 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 2
Bellona
Bellona
KaeIu
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,675 Elo+
Party 2
Danzaburou
Danzaburou
My GIoom
Danzaburou
Level 8
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 4L
1,675 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ruzmi
Tsukuyomi
Level 129
God Stats
4W - 11L
1,470 SR
Queue Stats
231W - 245L
1,543 Elo+
Party 2
Scylla
Scylla
dyeyr
Scylla
Level 21
God Stats
6W - 4L
1,598 SR
Queue Stats
6W - 4L
1,675 Elo+
Party 2
Team Averages
Level 34
1,592 SR
1,648 Elo+

VS

Team Averages
Level 27
1,630 SR
1,695 Elo+
Anhur
Anhur
ChargenPeach
Anhur
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
94W - 107L
1,744 Elo+
Party 3
Bellona
Bellona
DTA_Regulator
Bellona
Level 23
God Stats
58W - 38L
1,742 SR
Queue Stats
90W - 77L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
Dta_D
Cthulhu
Level 22
God Stats
13W - 10L
1,689 SR
Queue Stats
65W - 63L
1,682 Elo+
Party 1
Bakasura
Bakasura
RimWrecker-_-
Bakasura
Level 65
God Stats
8W - 2L
1,717 SR
Queue Stats
161W - 118L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
Thick Slimy Nut
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arsiga
Amaterasu
17
1 / 9 / 7
10,419
453
9,222
25,011
23,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
KaeIu
Bellona
16
3 / 10 / 6
10,185
443
4,877
18,344
15,862
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
My GIoom
Danzaburou
16
2 / 11 / 5
10,036
436
6,000
16,443
7,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Ruzmi
Tsukuyomi
20
12 / 10 / 5
13,502
587
30,605
29,106
12,264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
dyeyr
Scylla
17
4 / 9 / 4
10,708
466
12,226
17,104
9,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
10,452
454
1,897
8,315
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
19 / 3 / 8
16,683
725
33,885
26,751
23,808
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
Dta_D
Cthulhu
18
5 / 5 / 11
12,303
535
10,002
16,101
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RimWrecker-_-
Bakasura
20
13 / 6 / 12
13,417
583
20,747
21,482
10,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Thick Slimy Nut
Aphrodite
20
9 / 4 / 10
13,263
577
19,376
21,116
10,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
22
Kills
49
49
Deaths
22
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arsiga
Amaterasu
1
9
7
0.5
W
3
4
10
2
W
Bellona
19
3
8
7.67
W
Cthulhu
Dta_D
Cthulhu
5
5
11
2.1
L
Bellona
KaeIu
Bellona
3
10
6
0.6
L
Danzaburou
My GIoom
Danzaburou
2
11
5
0.41
W
Bakasura
RimWrecker-_-
Bakasura
13
6
12
3.17
L
Tsukuyomi
Ruzmi
Tsukuyomi
12
10
5
1.45
W
Aphrodite
Thick Slimy Nut
Aphrodite
9
4
10
3.5
L
Scylla
dyeyr
Scylla
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
85,907
106,008
Taken
93,765
69,101
Mitigated
57,615
19,676
Healing
40,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arsiga
Amaterasu
9,222
4,697
0
5,060
25,011
23,414
868
4,275
19,715
0
46,092
W
1,897
1,077
0
402
8,315
3,197
3,139
1,213
7,077
0
30,543
W
Bellona
33,885
19,759
0
12,012
26,751
23,808
5,749
2,332
24,091
0
134,693
W
Cthulhu
Dta_D
Cthulhu
10,002
79
313
1,477
16,101
9,892
727
377
15,654
54,556
0
L
Bellona
KaeIu
Bellona
4,877
2,069
0
402
18,344
15,862
297
5,563
11,837
366
25,320
L
Danzaburou
My GIoom
Danzaburou
6,000
3,146
0
1,696
16,443
7,940
800
5,991
9,452
0
39,446
W
Bakasura
RimWrecker-_-
Bakasura
20,747
13,681
0
7,942
21,482
10,513
0
3,740
17,667
0
76,108
L
Tsukuyomi
Ruzmi
Tsukuyomi
30,605
9,676
0
10,396
29,106
12,264
262
7,820
20,173
0
101,087
W
Aphrodite
Thick Slimy Nut
Aphrodite
19,376
1,782
5,634
12,243
21,116
10,205
1,228
4,770
16,321
92,560
0
L
Scylla
dyeyr
Scylla
12,226
2,887
0
2,122
17,104
9,621
1,298
4,926
11,706
53,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
66,118
419
Minions Killed
666
0
Camps Cleared
0
1,784,080
Distance Traveled
2,097,870
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,419
453
92
4
0
375,655
4
W
Anhur
10,452
454
56
2
0
398,169
4
W
Bellona
16,683
725
225
10
0
414,077
0
W
Cthulhu
12,303
535
89
4
0
392,979
0
L
Bellona
10,185
443
46
2
0
323,918
3
L
Danzaburou
10,036
436
64
3
0
321,959
0
W
Bakasura
13,417
583
148
6
0
493,169
5
L
Tsukuyomi
13,502
587
139
6
0
393,365
0
W
Aphrodite
13,263
577
148
6
0
399,476
3
L
Scylla
10,708
466
78
3
0
369,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role