Player Matchup

Kumbhakarna
Kumbhakarna
BasedHentai
Kumbhakarna
Level 153
God Stats
4W - 5L
1,394 SR
Queue Stats
181W - 172L
1,536 Elo+
Party 2
Chang'e
Chang'e
Ejakuman
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
HirumaYouichi666
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Solo
Anhur
Anhur
MidGanksTTV
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ThroatDestoroyah
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 138
1,479 SR
1,507 Elo+

VS

Team Averages
Level 142
1,633 SR
1,540 Elo+
Guan Yu
Guan Yu
Downloaf
Guan Yu
Level 146
God Stats
12W - 13L
1,764 SR
Queue Stats
512W - 530L
1,537 Elo+
Party 3
Hou Yi
Hou Yi
FrainBox
Hou Yi
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
512W - 527L
1,537 Elo+
Party 3
Artio
Artio
LemmKova
Artio
Level 160
God Stats
14W - 12L
1,148 SR
Queue Stats
1,409W - 1,457L
1,534 Elo+
Party 1
Eset
Eset
UmmiNoMajo
Eset
Level 137
God Stats
2W - 1L
1,838 SR
Queue Stats
56W - 59L
1,554 Elo+
Party 1
Merlin
Merlin
senyth
Merlin
Level 139
God Stats
13W - 16L
1,913 SR
Queue Stats
499W - 515L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BasedHentai
Kumbhakarna
16
3 / 3 / 11
9,303
716
4,663
17,704
15,660
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Ejakuman
Chang'e
17
5 / 5 / 9
10,198
784
8,657
14,879
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 1 / 12
10,219
786
17,470
9,857
3,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 10
10,706
824
16,406
13,926
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 13
9,193
707
17,174
10,298
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Downloaf
Guan Yu
14
2 / 4 / 8
8,656
666
6,108
18,564
15,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
FrainBox
Hou Yi
17
7 / 3 / 6
10,012
770
14,940
14,127
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
LemmKova
Artio
16
0 / 2 / 14
9,620
740
6,386
21,150
18,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 9
9,485
730
13,364
15,616
6,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
senyth
Merlin
15
1 / 4 / 11
8,954
689
14,339
13,359
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
16
Kills
14
15
Deaths
16
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BasedHentai
Kumbhakarna
3
3
11
2.83
L
Guan Yu
Downloaf
Guan Yu
2
4
8
1.5
W
Chang'e
Ejakuman
Chang'e
5
5
9
1.9
L
Hou Yi
FrainBox
Hou Yi
7
3
6
3.33
W
2
1
12
8
L
Artio
LemmKova
Artio
0
2
14
3.5
W
5
3
10
3.33
W
1
3
13
2.5
L
4
3
9
2.83
L
Merlin
senyth
Merlin
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,370
Damage
55,137
66,664
Taken
82,816
33,038
Mitigated
52,324
35,372
Healing
46,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BasedHentai
Kumbhakarna
4,663
609
2,729
2,255
17,704
15,660
132
7,348
9,756
8,333
0
L
Guan Yu
Downloaf
Guan Yu
6,108
371
13,463
6,609
18,564
15,701
54
5,544
13,020
0
12,200
W
Chang'e
Ejakuman
Chang'e
8,657
862
11,137
6,811
14,879
4,862
915
7,293
7,082
20,372
0
L
Hou Yi
FrainBox
Hou Yi
14,940
6,758
2,030
1,141
14,127
6,416
1,636
6,558
7,569
0
28,966
W
17,470
1,220
1,245
1,402
9,857
3,836
1,320
6,156
3,291
48,410
0
L
Artio
LemmKova
Artio
6,386
35
3,619
5,437
21,150
18,947
329
4,858
16,292
17,419
0
W
16,406
7,810
2,230
3,699
13,926
4,978
1,634
5,519
8,125
0
30,040
W
17,174
5,740
2,388
1,476
10,298
3,702
2,061
5,529
4,321
0
28,404
L
13,364
242
6,464
3,215
15,616
6,230
596
7,330
8,286
25,616
0
L
Merlin
senyth
Merlin
14,339
321
2,203
2,044
13,359
5,030
1,054
6,500
6,859
27,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
46,727
135
Minions Killed
125
0
Camps Cleared
0
1,130,229
Distance Traveled
1,076,884
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,303
716
1
0
0
236,316
0
L
Guan Yu
8,656
666
10
1
0
237,770
0
W
Chang'e
10,198
784
28
2
0
243,829
0
L
Hou Yi
10,012
770
36
3
0
193,765
2
W
Scylla
10,219
786
59
5
0
200,452
0
L
Artio
9,620
740
16
1
0
228,592
0
W
Anhur
10,706
824
28
2
0
227,492
1
W
Artemis
9,193
707
19
1
0
222,140
2
L
Eset
9,485
730
27
2
0
214,460
1
L
Merlin
8,954
689
36
3
0
202,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role