Player Matchup

Ra
Ra
Bossred1211
Ra
Level 40
God Stats
2W - 0L
1,550 SR
Queue Stats
6W - 3L
1,374 Elo+
Party 1
Medusa
Medusa
KBLouise99
Medusa
Level 65
God Stats
30W - 36L
1,487 SR
Queue Stats
58W - 117L
1,251 Elo+
Party 1
Ratatoskr
Ratatoskr
rebelhearts6969
Ratatoskr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,373 Elo+
Party 1
Team Averages
Level 38
1,512 SR
1,333 Elo+

VS

Team Averages
Level 40
1,616 SR
1,314 Elo+
Cthulhu
Cthulhu
HK x Grxm
Cthulhu
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 8L
1,138 Elo+
Party 2
Arachne
Arachne
HK x Wxlf
Arachne
Level 67
God Stats
8W - 5L
1,641 SR
Queue Stats
9W - 10L
1,381 Elo+
Party 2
Neith
Neith
Theylove jay686
Neith
Level 38
God Stats
5W - 4L
1,705 SR
Queue Stats
62W - 101L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
13,667
719
17,102
10,521
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
KBLouise99
Medusa
17
11 / 6 / 7
14,455
761
15,983
13,587
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
rebelhearts6969
Ratatoskr
14
7 / 10 / 7
13,314
701
13,886
18,564
6,118
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HK x Grxm
Cthulhu
16
0 / 5 / 13
12,396
652
5,329
22,354
23,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
HK x Wxlf
Arachne
16
13 / 8 / 3
14,346
755
18,265
22,019
14,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 9 / 10
12,600
663
10,841
17,313
7,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
22
Kills
17
18
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Cthulhu
HK x Grxm
Cthulhu
0
5
13
1.3
L
Arachne
HK x Wxlf
Arachne
13
8
3
1.81
W
Medusa
KBLouise99
Medusa
11
6
7
2.42
L
4
9
10
1
W
Ratatoskr
rebelhearts6969
Ratatoskr
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,971
Damage
34,435
42,672
Taken
61,686
15,246
Mitigated
45,863
14,545
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,102
1,259
2,723
5,653
10,521
4,142
738
1,933
8,588
69,262
0
L
Cthulhu
HK x Grxm
Cthulhu
5,329
468
0
3,436
22,354
23,467
0
5,964
16,390
33,911
0
L
Arachne
HK x Wxlf
Arachne
18,265
11,191
621
4,950
22,019
14,908
0
5,996
16,023
0
59,324
W
Medusa
KBLouise99
Medusa
15,983
6,222
454
2,118
13,587
4,986
1,697
2,448
11,139
0
49,785
L
10,841
6,022
246
1,755
17,313
7,488
297
5,483
11,830
0
59,877
W
Ratatoskr
rebelhearts6969
Ratatoskr
13,886
6,127
318
3,279
18,564
6,118
454
1,036
17,528
0
47,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
39,342
202
Minions Killed
168
0
Camps Cleared
0
803,720
Distance Traveled
889,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,667
719
109
6
0
270,713
1
L
Cthulhu
12,396
652
37
2
0
343,199
0
L
Arachne
14,346
755
61
3
0
314,788
1
W
Medusa
14,455
761
56
3
0
243,277
1
L
Neith
12,600
663
70
4
0
231,676
0
W
Ratatoskr
13,314
701
37
2
0
289,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role