Player Matchup

Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Colliholic
Tsukuyomi
Level 155
God Stats
13W - 2L
2,047 SR
Queue Stats
448W - 345L
1,624 Elo+
Party 2
Discordia
Discordia
Ez Sunny
Discordia
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 124L
1,593 Elo+
Party 2
Chronos
Chronos
Twitchy 1Nut
Chronos
Level 158
God Stats
3W - 1L
1,874 SR
Queue Stats
606W - 478L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
TyrDaddy
Ne Zha
Level 160
God Stats
2W - 1L
1,932 SR
Queue Stats
139W - 121L
1,691 Elo+
Party 2
Team Averages
Level 134
1,771 SR
1,613 Elo+

VS

Team Averages
Level 70
1,586 SR
1,523 Elo+
Janus
Janus
Korean Komander
Janus
Level 101
God Stats
2W - 7L
1,362 SR
Queue Stats
215W - 243L
1,512 Elo+
Party 1
Bastet
Bastet
Manlet Randy
Bastet
Level 63
God Stats
10W - 11L
1,566 SR
Queue Stats
46W - 63L
1,474 Elo+
Party 1
Hachiman
Hachiman
Ragnarok2116
Hachiman
Level 104
God Stats
3W - 1L
1,753 SR
Queue Stats
178W - 176L
1,570 Elo+
Party 1
Set
Set
Schneid Piece
Set
Level 44
God Stats
3W - 2L
1,749 SR
Queue Stats
37W - 53L
1,464 Elo+
Party 1
Ares
Ares
TheWaterbuff
Ares
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 8L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
7 / 0 / 2
6,739
674
3,747
4,329
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Colliholic
Tsukuyomi
11
1 / 3 / 2
5,980
598
5,696
6,326
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Ez Sunny
Discordia
11
2 / 0 / 4
6,417
642
6,080
2,348
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Twitchy 1Nut
Chronos
10
3 / 1 / 1
5,795
580
4,253
6,862
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
TyrDaddy
Ne Zha
10
2 / 2 / 6
6,001
600
4,661
7,472
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,889
489
778
6,086
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
6
0 / 4 / 1
4,201
420
1,333
5,574
1,224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Ragnarok2116
Hachiman
8
2 / 3 / 0
4,876
488
5,471
6,086
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
3 / 2 / 1
5,385
539
4,149
8,767
5,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 2 / 2
4,566
457
1,096
6,833
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
2
8
W
Tsukuyomi
Colliholic
Tsukuyomi
1
3
2
0.67
W
Discordia
Ez Sunny
Discordia
2
0
4
4
L
1
4
0
0.25
L
Bastet
0
4
1
0.13
L
Hachiman
Ragnarok2116
Hachiman
2
3
0
0.67
L
3
2
1
1.75
L
0
2
2
0.5
W
Chronos
Twitchy 1Nut
Chronos
3
1
1
3.5
W
Ne Zha
TyrDaddy
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
12,827
27,337
Taken
33,346
9,591
Mitigated
12,979
8,862
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,747
983
0
496
4,329
1,264
0
258
4,043
0
31,724
W
Tsukuyomi
Colliholic
Tsukuyomi
5,696
1,978
0
2,103
6,326
3,203
287
0
6,133
0
33,578
W
Discordia
Ez Sunny
Discordia
6,080
313
0
744
2,348
656
840
230
2,074
37,669
0
L
778
31
0
1,032
6,086
1,722
0
2,799
2,976
21,926
0
L
Bastet
1,333
222
0
1,536
5,574
1,224
0
799
4,676
0
12,471
L
Hachiman
Ragnarok2116
Hachiman
5,471
2,801
0
1,684
6,086
1,434
0
2,647
3,427
0
24,993
L
4,149
1,778
0
3,165
8,767
5,578
0
313
8,084
0
20,873
L
1,096
192
0
1,148
6,833
3,021
0
3,315
3,400
10,644
0
W
Chronos
Twitchy 1Nut
Chronos
4,253
1,288
0
2,939
6,862
1,800
277
387
6,475
29,836
0
W
Ne Zha
TyrDaddy
Ne Zha
4,661
1,284
0
2,580
7,472
2,668
89
873
6,492
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
23,917
301
Minions Killed
184
0
Camps Cleared
0
959,927
Distance Traveled
887,710
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,739
674
70
7
0
228,747
1
W
Tsukuyomi
5,980
598
69
7
0
173,015
2
W
Discordia
6,417
642
75
8
0
196,944
5
L
Janus
4,889
489
50
5
0
196,184
2
L
Bastet
4,201
420
37
4
0
157,624
1
L
Hachiman
4,876
488
45
5
0
159,363
4
L
Set
5,385
539
44
4
0
187,567
1
L
Ares
4,566
457
8
1
0
186,972
1
W
Chronos
5,795
580
57
6
0
180,184
1
W
Ne Zha
6,001
600
30
3
0
181,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role