Player Matchup

Fafnir
Fafnir
CylocRegal
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,419 Elo+
Party 2
Ymir
Ymir
DaHecko
Ymir
Level 17
God Stats
1W - 7L
1,456 SR
Queue Stats
55W - 69L
1,264 Elo+
Party 2
Athena
Athena
JaegerPilot25
Athena
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 2
Team Averages
Level 12
1,485 SR
1,298 Elo+

VS

Team Averages
Level 39
1,401 SR
1,453 Elo+
Danzaburou
Danzaburou
GhostPaw
Danzaburou
Level 20
God Stats
1W - 0L
1,209 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Mike4200
King Arthur
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
RoyalBananas
Baba Yaga
Level 29
God Stats
9W - 10L
1,494 SR
Queue Stats
72W - 75L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CylocRegal
Fafnir
11
1 / 8 / 2
9,285
663
3,447
18,007
15,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
DaHecko
Ymir
12
2 / 9 / 2
9,606
686
7,293
21,566
13,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 2
9,368
669
3,952
15,595
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostPaw
Danzaburou
12
3 / 2 / 15
10,154
725
13,024
7,956
2,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mike4200
King Arthur
14
11 / 3 / 9
11,143
796
8,593
13,151
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
RoyalBananas
Baba Yaga
15
10 / 1 / 14
11,477
820
21,876
7,521
2,741
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
24
24
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CylocRegal
Fafnir
1
8
2
0.25
L
Ymir
DaHecko
Ymir
2
9
2
0.33
W
Danzaburou
GhostPaw
Danzaburou
3
2
15
5.25
L
1
7
2
0.29
W
King Arthur
Mike4200
King Arthur
11
3
9
5.17
W
Baba Yaga
RoyalBananas
Baba Yaga
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
43,493
55,168
Taken
28,628
37,287
Mitigated
18,154
1,456
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CylocRegal
Fafnir
3,447
1,309
0
843
18,007
15,688
0
7,018
10,814
17,231
0
L
Ymir
DaHecko
Ymir
7,293
1,116
0
189
21,566
13,583
0
8,881
12,455
27,441
0
W
Danzaburou
GhostPaw
Danzaburou
13,024
6,960
0
938
7,956
2,803
2,069
4,145
3,811
0
53,367
L
3,952
1,442
0
424
15,595
8,016
0
5,992
9,511
12,695
0
W
King Arthur
Mike4200
King Arthur
8,593
1,707
127
1,686
13,151
12,610
376
6,740
6,411
0
18,514
W
Baba Yaga
RoyalBananas
Baba Yaga
21,876
2,023
0
1,527
7,521
2,741
428
3,887
3,634
56,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
32,774
77
Minions Killed
164
0
Camps Cleared
0
603,668
Distance Traveled
728,116
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,285
663
17
1
0
192,701
1
L
Ymir
9,606
686
42
3
0
215,906
1
W
Danzaburou
10,154
725
64
5
0
236,212
1
L
Athena
9,368
669
18
1
0
195,061
0
W
King Arthur
11,143
796
11
1
0
233,400
0
W
Baba Yaga
11,477
820
89
6
0
258,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role