Player Matchup

Ymir
Ymir
BatPool24
Ymir
Level 92
God Stats
36W - 46L
1,417 SR
Queue Stats
290W - 260L
1,456 Elo+
Party 1
Achilles
Achilles
HarryToe
Achilles
Level 124
God Stats
36W - 32L
1,428 SR
Queue Stats
267W - 263L
1,450 Elo+
Solo
Discordia
Discordia
familia-loki
Discordia
Level 46
God Stats
3W - 1L
1,744 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
pasturka
Ao Kuang
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pasturkaTOP
Ah Muzen Cab
Level 99
God Stats
10W - 5L
1,500 SR
Queue Stats
374W - 279L
1,510 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,452 Elo+

VS

Team Averages
Level 73
1,670 SR
1,440 Elo+
Loki
Loki
Asuna_En_4
Loki
Level 21
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 6L
1,386 Elo+
Party 2
Chaac
Chaac
LukeBig
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
adriel120
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 2
Ra
Ra
blackmannp
Ra
Level 38
God Stats
2W - 2L
1,759 SR
Queue Stats
31W - 51L
1,399 Elo+
Solo
Skadi
Skadi
patyyborin
Skadi
Level 98
God Stats
5W - 6L
1,875 SR
Queue Stats
37W - 50L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 1
6,323
486
1,061
5,381
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
HarryToe
Achilles
14
4 / 0 / 1
8,233
633
10,713
11,268
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
familia-loki
Discordia
11
1 / 4 / 3
6,871
529
5,108
6,740
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
pasturka
Ao Kuang
14
2 / 0 / 4
7,811
601
3,749
7,691
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
pasturkaTOP
Ah Muzen Cab
14
3 / 2 / 1
7,931
610
8,369
7,563
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,557
504
2,179
8,740
2,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
LukeBig
Chaac
12
0 / 3 / 1
7,186
553
6,692
13,383
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
adriel120
Yemoja
11
1 / 1 / 2
6,604
508
3,468
6,020
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 1
8,100
623
4,751
7,010
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
10
0 / 2 / 1
5,937
457
3,511
6,027
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ymir
2
0
1
2.5
W
Achilles
HarryToe
Achilles
4
0
1
4.5
L
Chaac
LukeBig
Chaac
0
3
1
0.17
L
Yemoja
adriel120
Yemoja
1
1
2
2
L
4
2
1
2.25
W
Discordia
familia-loki
Discordia
1
4
3
0.63
W
Ao Kuang
pasturka
Ao Kuang
2
0
4
4
W
Ah Muzen Cab
pasturkaTOP
Ah Muzen Cab
3
2
1
1.75
L
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
20,601
38,643
Taken
41,180
21,874
Mitigated
19,033
13,739
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,179
668
0
2,058
8,740
2,608
0
1,102
7,590
0
36,772
W
Ymir
1,061
265
0
1,222
5,381
2,549
0
1,305
4,019
12,270
0
W
Achilles
HarryToe
Achilles
10,713
3,330
0
3,909
11,268
10,309
0
484
10,259
4,634
40,584
L
Chaac
LukeBig
Chaac
6,692
1,723
0
6,985
13,383
8,940
0
2,129
10,678
0
39,263
L
Yemoja
adriel120
Yemoja
3,468
429
1,465
2,008
6,020
3,091
589
1,580
4,440
18,302
0
L
4,751
374
10
2,050
7,010
2,745
168
5,056
1,954
50,104
0
W
Discordia
familia-loki
Discordia
5,108
356
0
1,125
6,740
2,182
489
2,817
3,734
32,714
0
W
Ao Kuang
pasturka
Ao Kuang
3,749
631
0
4,785
7,691
2,702
537
1,181
6,449
51,873
0
W
Ah Muzen Cab
pasturkaTOP
Ah Muzen Cab
8,369
4,273
0
2,698
7,563
4,132
952
2,150
5,388
0
63,694
L
Skadi
3,511
854
0
1,049
6,027
1,649
835
974
5,053
0
31,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
34,384
413
Minions Killed
371
0
Camps Cleared
0
1,189,547
Distance Traveled
1,190,811
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,557
504
77
6
0
254,148
0
W
Ymir
6,323
486
28
2
0
197,252
0
W
Achilles
8,233
633
97
7
0
259,753
6
L
Chaac
7,186
553
88
7
0
214,574
3
L
Yemoja
6,604
508
26
2
0
248,306
1
L
Ra
8,100
623
110
8
0
258,865
9
W
Discordia
6,871
529
66
5
0
215,216
2
W
Ao Kuang
7,811
601
105
8
0
277,722
5
W
Ah Muzen Cab
7,931
610
117
9
0
239,604
2
L
Skadi
5,937
457
70
5
0
214,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role