Player Matchup

Scylla
Scylla
PapaGrizz419
Scylla
Level 16
God Stats
12W - 5L
1,628 SR
Queue Stats
153W - 105L
1,311 Elo+
Party 2
Heimdallr
Heimdallr
Th3GamerCruz
Heimdallr
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 31L
1,312 Elo+
Party 2
Ymir
Ymir
xDBxJak
Ymir
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
19W - 13L
1,514 Elo+
Party 2
Team Averages
Level 14
1,680 SR
1,379 Elo+

VS

Team Averages
Level 46
1,492 SR
1,333 Elo+
Ra
Ra
Gnarledpiano15
Ra
Level 27
God Stats
5W - 11L
1,281 SR
Queue Stats
24W - 30L
1,211 Elo+
Party 1
Artemis
Artemis
TiNyBuTmIgHtY55
Artemis
Level 43
God Stats
25W - 34L
1,625 SR
Queue Stats
54W - 85L
1,396 Elo+
Party 1
Ymir
Ymir
distrbd potato
Ymir
Level 69
God Stats
19W - 26L
1,570 SR
Queue Stats
79W - 125L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 8 / 11
13,413
706
12,322
12,903
5,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Th3GamerCruz
Heimdallr
17
7 / 4 / 12
13,573
714
21,088
12,142
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
xDBxJak
Ymir
17
7 / 2 / 11
14,365
756
14,588
23,247
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
12,018
633
11,189
17,625
8,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
9 / 7 / 5
13,396
705
13,060
19,108
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 7 / 7
11,500
605
8,300
23,714
20,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
14
14
Deaths
21
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Scylla
7
8
11
1.56
W
Heimdallr
Th3GamerCruz
Heimdallr
7
4
12
3.25
L
9
7
5
1.64
L
2
7
7
0.79
W
Ymir
xDBxJak
Ymir
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
32,549
48,292
Taken
60,447
32,211
Mitigated
36,008
11,113
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,189
962
2,798
5,306
17,625
8,011
348
9,715
7,910
56,264
0
W
Scylla
12,322
1,224
0
2,863
12,903
5,046
306
4,874
8,029
45,625
0
W
Heimdallr
Th3GamerCruz
Heimdallr
21,088
7,656
0
102
12,142
5,907
2,863
5,068
7,074
0
64,538
L
13,060
4,979
912
3,158
19,108
7,674
639
9,048
10,057
0
39,542
L
8,300
477
346
1,018
23,714
20,323
175
8,320
15,394
30,379
0
W
Ymir
xDBxJak
Ymir
14,588
2,844
0
8,148
23,247
21,258
333
9,739
13,508
58,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
36,914
188
Minions Killed
164
0
Camps Cleared
0
862,283
Distance Traveled
905,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,018
633
65
3
0
260,603
1
W
Scylla
13,413
706
65
3
0
274,783
0
W
Heimdallr
13,573
714
62
3
0
287,885
0
L
Artemis
13,396
705
50
3
0
322,408
0
L
Ymir
11,500
605
49
3
0
322,646
1
W
Ymir
14,365
756
61
3
0
299,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role