Player Matchup

Odin
Odin
Ruckies2353
Odin
Level 28
God Stats
9W - 4L
1,947 SR
Queue Stats
26W - 26L
1,535 Elo+
Party 1
Sol
Sol
sirkanit
Sol
Level 44
God Stats
12W - 15L
1,608 SR
Queue Stats
196W - 193L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zansebian
Cu Chulainn
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 61L
1,659 Elo+
Party 1
Team Averages
Level 43
1,685 SR
1,570 Elo+

VS

Team Averages
Level 43
1,448 SR
1,374 Elo+
Nike
Nike
HighwalkerTv
Nike
Level 29
God Stats
2W - 3L
1,543 SR
Queue Stats
20W - 38L
1,098 Elo+
Solo
Hera
Hera
LuciferXChloe
Hera
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 2
Thor
Thor
loki8910
Thor
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 11
9,165
705
7,308
9,751
4,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 3 / 8
10,057
774
14,533
9,387
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
zansebian
Cu Chulainn
13
7 / 0 / 8
9,942
765
9,970
13,114
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,549
581
4,831
14,222
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 5 / 2
8,922
686
9,812
10,444
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
2 / 4 / 5
8,494
653
7,956
15,125
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
7
7
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
4
5
2
1
W
3
4
11
2.13
L
Thor
2
4
5
1.13
W
8
3
8
4
W
Cu Chulainn
zansebian
Cu Chulainn
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
22,599
32,252
Taken
39,791
13,738
Mitigated
18,295
8,580
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,831
1,334
951
1,714
14,222
7,605
98
4,487
9,493
0
22,644
L
9,812
3,104
398
1,140
10,444
5,192
317
3,764
6,456
26,474
1,197
W
7,308
1,160
1,002
783
9,751
4,158
536
2,674
7,077
0
18,119
L
Thor
7,956
1,693
1,147
1,942
15,125
5,498
0
5,368
9,237
0
32,271
W
14,533
2,582
366
3,490
9,387
2,979
1,483
2,040
7,347
38,279
0
W
Cu Chulainn
zansebian
Cu Chulainn
9,970
1,481
0
2,939
13,114
6,601
870
4,773
8,341
0
31,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
24,965
122
Minions Killed
107
0
Camps Cleared
0
664,282
Distance Traveled
544,212
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,549
581
29
2
0
175,083
0
L
Hera
8,922
686
42
3
0
175,958
0
W
Odin
9,165
705
32
2
0
230,171
1
L
Thor
8,494
653
36
3
0
193,171
1
W
Sol
10,057
774
51
4
0
200,243
1
W
Cu Chulainn
9,942
765
39
3
0
233,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role