Player Matchup

Fenrir
Fenrir
CHiEF__CaLi909
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,458 Elo+
Solo
Kukulkan
Kukulkan
CillerClow
Kukulkan
Level 26
God Stats
3W - 4L
1,413 SR
Queue Stats
96W - 86L
1,539 Elo+
Party 2
Neith
Neith
EdDarkKing
Neith
Level 5
God Stats
4W - 0L
1,697 SR
Queue Stats
4W - 0L
1,952 Elo+
Solo
Ymir
Ymir
Jagoof
Ymir
Level 18
God Stats
4W - 2L
1,593 SR
Queue Stats
280W - 291L
1,517 Elo+
Party 2
Bastet
Bastet
ajajajaj5
Bastet
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
21W - 18L
1,700 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,633 Elo+

VS

Team Averages
Level 9
1,522 SR
1,570 Elo+
Pele
Pele
LongboiTR
Pele
Level 4
God Stats
3W - 2L
1,691 SR
Queue Stats
9W - 8L
1,771 Elo+
Party 1
Ares
Ares
Smokevatos
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yasutai Kami
Danzaburou
Level 15
God Stats
1W - 3L
1,315 SR
Queue Stats
16W - 19L
1,517 Elo+
Solo
Thor
Thor
leyendajr
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,565 Elo+
Party 1
Olorun
Olorun
rickylonglegs
Olorun
Level 16
God Stats
1W - 5L
1,602 SR
Queue Stats
15W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
11,366
874
4,561
14,112
12,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
CillerClow
Kukulkan
20
6 / 1 / 20
13,057
1,004
21,973
5,673
2,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
2 / 1 / 20
12,468
959
8,433
8,020
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
Jagoof
Ymir
20
8 / 1 / 19
13,772
1,059
10,541
9,924
5,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
ajajajaj5
Bastet
20
14 / 2 / 11
13,725
1,056
21,680
13,074
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 10 / 0
11,812
909
16,899
21,901
8,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
9,777
752
28
1,093
453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Yasutai Kami
Danzaburou
19
4 / 0 / 3
14,093
1,084
14,911
9,405
12,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
16
1 / 12 / 0
10,504
808
2,779
20,809
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 9 / 5
11,509
885
9,656
21,511
8,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
32
Kills
9
9
Deaths
32
79
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Kukulkan
CillerClow
Kukulkan
6
1
20
16
W
Neith
2
1
20
12
W
Ymir
Jagoof
Ymir
8
1
19
17.5
L
Pele
4
10
0
0.4
L
0
1
0
0
L
Danzaburou
Yasutai Kami
Danzaburou
4
0
3
5.5
W
Bastet
ajajajaj5
Bastet
14
2
11
9.75
L
Thor
1
12
0
0.08
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,188
Damage
44,273
50,803
Taken
74,719
29,736
Mitigated
38,614
4,864
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
882
0
332
14,112
12,137
0
1,676
12,436
0
12,686
W
Kukulkan
CillerClow
Kukulkan
21,973
4,827
0
1,000
5,673
2,748
0
844
4,829
83,824
0
W
Neith
8,433
3,575
0
3,148
8,020
3,471
0
1,588
6,432
0
17,557
W
Ymir
Jagoof
Ymir
10,541
2,500
0
67
9,924
5,583
0
2,473
7,451
32,538
0
L
Pele
16,899
2,503
0
3,920
21,901
8,392
0
9,112
12,789
0
39,676
L
28
28
0
108
1,093
453
0
435
658
275
0
L
Danzaburou
Yasutai Kami
Danzaburou
14,911
3,450
0
2,247
9,405
12,722
0
1,468
7,937
0
65,261
W
Bastet
ajajajaj5
Bastet
21,680
6,513
0
317
13,074
5,797
0
3,103
9,971
0
30,460
L
Thor
2,779
554
0
229
20,809
8,498
0
12,327
8,482
0
7,238
L
9,656
4,804
41
2,750
21,511
8,549
0
9,172
12,339
30,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,388
Gold Earned
57,695
282
Minions Killed
240
8
Camps Cleared
6
1,196,351
Distance Traveled
769,394
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,366
874
15
1
1
202,936
0
W
Kukulkan
13,057
1,004
151
12
3
232,315
0
W
Neith
12,468
959
30
2
1
196,472
0
W
Ymir
13,772
1,059
67
5
0
275,566
0
L
Pele
11,812
909
45
3
5
199,725
1
L
Ares
9,777
752
0
0
0
18,980
0
L
Danzaburou
14,093
1,084
134
10
1
218,346
2
W
Bastet
13,725
1,056
19
1
3
289,062
0
L
Thor
10,504
808
9
1
0
152,138
0
L
Olorun
11,509
885
52
4
0
180,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role