Player Matchup

Serqet
Serqet
Genesakki
Serqet
Level 4
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Jiancongzhen
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
iTsOsiito
Bellona
Level 8
God Stats
2W - 3L
1,574 SR
Queue Stats
5W - 10L
1,351 Elo+
Party 3
Chaac
Chaac
jpchato
Chaac
Level 6
God Stats
2W - 2L
1,654 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 3
Merlin
Merlin
swagatron300
Merlin
Level 27
God Stats
2W - 1L
1,730 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,452 Elo+

VS

Team Averages
Level 24
1,507 SR
1,441 Elo+
Pele
Pele
Amsroth
Pele
Level 29
God Stats
11W - 8L
1,438 SR
Queue Stats
114W - 98L
1,501 Elo+
Solo
Jing Wei
Jing Wei
DragonTopaz
Jing Wei
Level 13
God Stats
50W - 57L
1,381 SR
Queue Stats
106W - 164L
1,322 Elo+
Party 2
Nu Wa
Nu Wa
Jcpuddles
Nu Wa
Level 16
God Stats
38W - 37L
1,626 SR
Queue Stats
282W - 329L
1,520 Elo+
Party 2
Artemis
Artemis
aje428
Artemis
Level 49
God Stats
29W - 36L
1,378 SR
Queue Stats
126W - 190L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
trnecessary
Cabrakan
Level 12
God Stats
38W - 36L
1,710 SR
Queue Stats
55W - 65L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Genesakki
Serqet
14
1 / 8 / 5
8,706
871
4,302
11,209
3,178
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jiancongzhen
Artemis
15
2 / 16 / 4
9,543
954
11,577
26,437
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
iTsOsiito
Bellona
16
3 / 9 / 5
9,961
996
11,068
21,681
19,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
jpchato
Chaac
16
4 / 8 / 6
11,170
1,117
16,525
21,103
20,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
17
3 / 11 / 7
11,201
1,120
14,807
18,149
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Amsroth
Pele
17
12 / 5 / 17
12,018
1,202
19,508
14,143
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DragonTopaz
Jing Wei
18
10 / 1 / 13
11,235
1,124
9,530
11,351
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jcpuddles
Nu Wa
18
11 / 3 / 19
12,149
1,215
22,514
9,122
4,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
aje428
Artemis
19
4 / 2 / 26
11,672
1,167
15,294
11,403
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
trnecessary
Cabrakan
20
14 / 2 / 22
13,360
1,336
22,087
17,775
13,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
148
13
Kills
51
52
Deaths
13
27
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Pele
Amsroth
Pele
12
5
17
4.1
W
Jing Wei
DragonTopaz
Jing Wei
10
1
13
16.5
L
Serqet
Genesakki
Serqet
1
8
5
0.44
W
Nu Wa
Jcpuddles
Nu Wa
11
3
19
6.83
L
Artemis
Jiancongzhen
Artemis
2
16
4
0.25
W
Artemis
aje428
Artemis
4
2
26
8.5
L
Bellona
iTsOsiito
Bellona
3
9
5
0.61
L
Chaac
jpchato
Chaac
4
8
6
0.88
L
Merlin
3
11
7
0.59
W
Cabrakan
trnecessary
Cabrakan
14
2
22
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
88,933
98,579
Taken
63,794
57,804
Mitigated
33,168
9,596
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Amsroth
Pele
19,508
5,991
0
2,599
14,143
5,799
0
3,068
10,387
0
35,219
W
Jing Wei
DragonTopaz
Jing Wei
9,530
6,975
0
1,149
11,351
4,945
0
3,152
7,770
0
22,825
L
Serqet
Genesakki
Serqet
4,302
913
342
997
11,209
3,178
0
5,702
5,507
0
4,152
W
Nu Wa
Jcpuddles
Nu Wa
22,514
6,674
213
1,069
9,122
4,024
0
2,091
6,714
33,208
0
L
Artemis
Jiancongzhen
Artemis
11,577
7,299
0
4,238
26,437
8,508
0
9,735
16,702
75
31,537
W
Artemis
aje428
Artemis
15,294
11,478
0
4,000
11,403
4,694
0
894
9,855
0
34,179
L
Bellona
iTsOsiito
Bellona
11,068
4,692
0
831
21,681
19,376
0
10,325
11,356
556
20,427
L
Chaac
jpchato
Chaac
16,525
2,987
0
2,915
21,103
20,911
0
13,010
8,093
468
32,327
L
Merlin
14,807
1,370
0
273
18,149
5,831
0
5,829
12,320
47,630
0
W
Cabrakan
trnecessary
Cabrakan
22,087
2,082
718
3,660
17,775
13,706
0
5,729
11,136
36,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
60,434
146
Minions Killed
169
3
Camps Cleared
5
806,914
Distance Traveled
904,129
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,018
1,202
29
3
3
181,224
4
W
Jing Wei
11,235
1,124
34
3
1
190,309
0
L
Serqet
8,706
871
1
0
0
134,853
0
W
Nu Wa
12,149
1,215
28
3
0
179,417
0
L
Artemis
9,543
954
26
3
0
124,105
2
W
Artemis
11,672
1,167
33
3
0
169,730
1
L
Bellona
9,961
996
17
2
1
195,501
2
L
Chaac
11,170
1,117
36
4
1
199,834
1
L
Merlin
11,201
1,120
66
7
1
152,621
0
W
Cabrakan
13,360
1,336
45
5
1
183,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role