Player Matchup

Bellona
Bellona
Alfi_121000
Bellona
Level 17
God Stats
6W - 8L
1,294 SR
Queue Stats
132W - 127L
1,336 Elo+
Party 3
Kukulkan
Kukulkan
EsaryDAgr8
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,368 Elo+
Solo
Arachne
Arachne
ShallowCallow
Arachne
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
130W - 129L
1,324 Elo+
Party 3
Danzaburou
Danzaburou
caydenturtle
Danzaburou
Level 8
God Stats
5W - 6L
1,563 SR
Queue Stats
9W - 16L
1,298 Elo+
Party 3
Chaac
Chaac
panzas805
Chaac
Level 7
God Stats
2W - 7L
1,184 SR
Queue Stats
2W - 12L
1,002 Elo+
Party 3
Team Averages
Level 15
1,408 SR
1,265 Elo+

VS

Team Averages
Level 19
1,487 SR
1,282 Elo+
Ymir
Ymir
Nova__626
Ymir
Level 16
God Stats
34W - 19L
1,542 SR
Queue Stats
62W - 48L
1,375 Elo+
Party 1
Ares
Ares
Ragder07
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Apollo
Apollo
Roxaxl
Apollo
Level 13
God Stats
15W - 14L
1,563 SR
Queue Stats
146W - 160L
1,434 Elo+
Party 1
Nemesis
Nemesis
kale420
Nemesis
Level 25
God Stats
9W - 6L
1,464 SR
Queue Stats
24W - 40L
1,196 Elo+
Party 2
Fenrir
Fenrir
kincool45
Fenrir
Level 28
God Stats
2W - 6L
1,367 SR
Queue Stats
20W - 32L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfi_121000
Bellona
20
4 / 11 / 26
14,823
1,059
22,620
31,853
38,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
EsaryDAgr8
Kukulkan
20
8 / 6 / 24
16,090
1,149
30,772
15,106
7,042
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
20
28 / 12 / 13
20,027
1,431
46,349
36,233
20,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
caydenturtle
Danzaburou
20
4 / 7 / 25
14,393
1,028
22,702
22,055
10,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
panzas805
Chaac
20
0 / 7 / 30
13,577
970
12,869
25,815
35,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 7 / 31
15,114
1,080
22,017
31,751
29,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
20
3 / 5 / 19
13,375
955
8,868
21,018
23,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Roxaxl
Apollo
20
13 / 10 / 21
16,719
1,194
44,440
30,387
17,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kale420
Nemesis
20
7 / 11 / 17
14,424
1,030
13,077
25,541
13,642
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
kincool45
Fenrir
20
18 / 12 / 14
17,734
1,267
34,119
33,714
17,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
145
44
Kills
43
43
Deaths
45
118
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alfi_121000
Bellona
4
11
26
1.55
W
Kukulkan
EsaryDAgr8
Kukulkan
8
6
24
3.33
L
Ymir
2
7
31
2.5
L
Ares
3
5
19
2.5
L
Apollo
Roxaxl
Apollo
13
10
21
2.35
W
Arachne
28
12
13
2.88
W
Danzaburou
caydenturtle
Danzaburou
4
7
25
2.36
L
Nemesis
kale420
Nemesis
7
11
17
1.41
L
Fenrir
kincool45
Fenrir
18
12
14
2.08
W
Chaac
panzas805
Chaac
0
7
30
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,312
Damage
122,521
131,062
Taken
142,411
112,582
Mitigated
100,778
15,722
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alfi_121000
Bellona
22,620
11,757
0
1,112
31,853
38,491
0
5,806
26,047
415
38,001
W
Kukulkan
EsaryDAgr8
Kukulkan
30,772
7,423
0
227
15,106
7,042
0
5,322
9,784
70,658
0
L
Ymir
22,017
2,391
0
1,455
31,751
29,148
0
7,703
23,643
45,440
0
L
Ares
8,868
919
0
376
21,018
23,037
0
6,298
14,424
23,301
0
L
Apollo
Roxaxl
Apollo
44,440
25,094
0
5,201
30,387
17,757
0
3,788
26,303
0
88,009
W
Arachne
46,349
32,590
0
8,408
36,233
20,946
0
8,568
27,343
0
54,771
W
Danzaburou
caydenturtle
Danzaburou
22,702
13,448
0
1,093
22,055
10,702
0
4,768
17,287
0
41,507
L
Nemesis
kale420
Nemesis
13,077
4,609
798
2,141
25,541
13,642
0
6,577
18,614
0
28,430
L
Fenrir
kincool45
Fenrir
34,119
16,092
0
7,642
33,714
17,194
0
6,821
26,572
0
47,856
W
Chaac
panzas805
Chaac
12,869
2,514
0
4,882
25,815
35,401
0
6,421
19,134
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,910
Gold Earned
77,366
205
Minions Killed
239
5
Camps Cleared
6
1,328,492
Distance Traveled
1,288,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,823
1,059
14
1
2
278,596
1
W
Kukulkan
16,090
1,149
87
6
1
244,534
0
L
Ymir
15,114
1,080
66
5
1
239,423
1
L
Ares
13,375
955
18
1
2
224,291
0
L
Apollo
16,719
1,194
97
7
1
250,608
0
W
Arachne
20,027
1,431
23
2
0
277,149
0
W
Danzaburou
14,393
1,028
34
2
1
243,121
0
L
Nemesis
14,424
1,030
26
2
0
304,680
2
L
Fenrir
17,734
1,267
32
2
2
269,723
1
W
Chaac
13,577
970
47
3
1
285,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role