Player Matchup

Mercury
Mercury
BennerzBoi
Mercury
Level 124
God Stats
23W - 29L
1,325 SR
Queue Stats
1,099W - 1,178L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
DoozyDood
Guan Yu
Level 66
God Stats
3W - 4L
1,612 SR
Queue Stats
138W - 146L
1,647 Elo+
Solo
Izanami
Izanami
Icemantc47
Izanami
Level 151
God Stats
8W - 4L
1,884 SR
Queue Stats
123W - 112L
1,574 Elo+
Party 3
Scylla
Scylla
Pickatroll
Scylla
Level 144
God Stats
22W - 25L
1,275 SR
Queue Stats
169W - 192L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
xginks
Cabrakan
Level 155
God Stats
4W - 5L
1,408 SR
Queue Stats
83W - 77L
1,531 Elo+
Party 3
Team Averages
Level 128
1,501 SR
1,526 Elo+

VS

Team Averages
Level 128
1,600 SR
1,533 Elo+
Sol
Sol
Bethox01
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,517 Elo+
Party 4
Erlang Shen
Erlang Shen
PhantomFUZZ
Erlang Shen
Level 156
God Stats
4W - 3L
1,749 SR
Queue Stats
192W - 175L
1,575 Elo+
Party 1
Chiron
Chiron
RyanPVT
Chiron
Level 109
God Stats
6W - 5L
1,749 SR
Queue Stats
197W - 177L
1,641 Elo+
Party 1
Hercules
Hercules
SwIhT
Hercules
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 4
Ra
Ra
drahanthelord
Ra
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
211W - 184L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BennerzBoi
Mercury
12
0 / 3 / 1
6,135
614
3,411
7,942
2,875
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
DoozyDood
Guan Yu
13
0 / 3 / 1
6,488
649
5,258
12,989
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Icemantc47
Izanami
13
0 / 3 / 1
6,422
642
6,934
8,296
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Pickatroll
Scylla
12
0 / 5 / 2
6,447
645
4,744
6,784
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
xginks
Cabrakan
12
3 / 5 / 0
7,843
784
5,920
13,400
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,186
819
10,954
5,194
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
PhantomFUZZ
Erlang Shen
14
3 / 1 / 5
8,665
867
5,045
9,410
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
RyanPVT
Chiron
16
6 / 0 / 6
9,081
908
11,281
5,102
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
SwIhT
Hercules
14
4 / 2 / 7
8,487
849
5,593
10,506
7,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 4
8,369
837
8,925
7,058
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
19
19
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
BennerzBoi
Mercury
0
3
1
0.17
W
3
0
8
7
L
Guan Yu
DoozyDood
Guan Yu
0
3
1
0.17
L
Izanami
Icemantc47
Izanami
0
3
1
0.17
W
Erlang Shen
PhantomFUZZ
Erlang Shen
3
1
5
5.5
L
Scylla
Pickatroll
Scylla
0
5
2
0.2
W
Chiron
RyanPVT
Chiron
6
0
6
9
W
Hercules
SwIhT
Hercules
4
2
7
3.75
W
3
0
4
5
L
Cabrakan
xginks
Cabrakan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
41,798
49,411
Taken
37,270
28,787
Mitigated
19,642
14,054
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BennerzBoi
Mercury
3,411
761
0
1,575
7,942
2,875
0
4,586
2,976
0
18,713
W
10,954
2,927
0
2,138
5,194
1,769
692
1,407
3,787
27,165
0
L
Guan Yu
DoozyDood
Guan Yu
5,258
724
3,169
5,724
12,989
11,311
0
4,784
7,806
0
15,737
L
Izanami
Icemantc47
Izanami
6,934
3,444
0
2,037
8,296
2,905
294
1,378
6,761
0
27,904
W
Erlang Shen
PhantomFUZZ
Erlang Shen
5,045
2,274
0
2,916
9,410
5,099
2,542
2,644
6,766
0
20,446
L
Scylla
Pickatroll
Scylla
4,744
627
0
0
6,784
2,178
0
2,342
4,165
23,747
0
W
Chiron
RyanPVT
Chiron
11,281
5,013
981
2,926
5,102
1,862
1,135
1,113
3,989
0
33,515
W
Hercules
SwIhT
Hercules
5,593
1,694
0
3,220
10,506
7,997
1
4,812
5,694
0
12,716
W
8,925
549
1,598
3,507
7,058
2,915
225
1,360
5,698
37,228
0
L
Cabrakan
xginks
Cabrakan
5,920
1,107
0
1,549
13,400
9,518
0
5,258
7,688
10,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
42,788
181
Minions Killed
251
4
Camps Cleared
12
852,298
Distance Traveled
1,015,379
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,135
614
31
3
0
190,604
3
W
Sol
8,186
819
51
5
0
192,648
4
L
Guan Yu
6,488
649
28
3
1
184,761
2
L
Izanami
6,422
642
56
6
3
153,310
3
W
Erlang Shen
8,665
867
31
3
6
203,958
1
L
Scylla
6,447
645
52
5
0
163,030
3
W
Chiron
9,081
908
62
6
1
193,613
0
W
Hercules
8,487
849
14
1
2
210,914
0
W
Ra
8,369
837
93
9
3
214,246
0
L
Cabrakan
7,843
784
14
1
0
160,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role