Player Matchup

Vamana
Vamana
BBW ISKJGAY
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,555 Elo+
Party 2
Medusa
Medusa
Black Noirr
Medusa
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 9L
1,757 Elo+
Party 2
Sol
Sol
saxorforce
Sol
Level 153
God Stats
3W - 0L
1,551 SR
Queue Stats
85W - 29L
1,405 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,572 Elo+

VS

Team Averages
Level 42
1,381 SR
1,679 Elo+
Mulan
Mulan
AtlasRemastered
Mulan
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 46L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
MBN ELITE
Kukulkan
Level 6
God Stats
7W - 4L
1,335 SR
Queue Stats
338W - 236L
1,679 Elo+
Party 1
Awilix
Awilix
xThicccBoii
Awilix
Level 58
God Stats
0W - 2L
1,308 SR
Queue Stats
531W - 417L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
6 / 0 / 11
11,376
758
10,885
17,701
16,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
6 / 4 / 11
11,195
746
8,895
12,810
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 5 / 11
11,439
763
12,821
14,530
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
10,884
726
9,720
16,807
16,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
MBN ELITE
Kukulkan
14
1 / 8 / 5
9,470
631
5,794
12,114
5,075
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
12
2 / 7 / 6
10,004
667
6,593
12,043
4,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
8
9
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Vamana
6
0
11
11.5
W
Medusa
6
4
11
2.88
L
Kukulkan
MBN ELITE
Kukulkan
1
8
5
0.44
W
7
5
11
2.5
L
Awilix
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
22,107
45,041
Taken
40,964
26,039
Mitigated
26,590
15,396
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,720
1,620
0
3,487
16,807
16,800
86
5,723
11,084
0
38,677
W
Vamana
10,885
5,605
0
7,126
17,701
16,062
650
1,654
15,822
0
59,620
W
Medusa
8,895
4,550
0
1,230
12,810
5,289
1,300
2,496
10,189
0
25,618
L
Kukulkan
MBN ELITE
Kukulkan
5,794
711
0
1,374
12,114
5,075
124
2,762
9,352
32,435
0
W
12,821
4,207
0
7,040
14,530
4,688
1,908
2,637
11,768
51,137
0
L
Awilix
6,593
2,338
0
0
12,043
4,715
0
4,418
7,625
0
32,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
30,358
169
Minions Killed
146
0
Camps Cleared
0
855,500
Distance Traveled
723,436
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,884
726
46
3
0
261,971
2
W
Vamana
11,376
758
72
5
0
321,335
4
W
Medusa
11,195
746
28
2
0
275,954
0
L
Kukulkan
9,470
631
58
4
0
194,206
0
W
Sol
11,439
763
69
5
0
258,211
4
L
Awilix
10,004
667
42
3
0
267,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role