Player Matchup

Poseidon
Poseidon
Silver IV
Black-FootSanji
Poseidon
Silver IV
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,311 MMR
Party 1
Heimdallr
Heimdallr
Silver I
HyperWebernator
Heimdallr
Silver I
Level 103
God Stats
13W - 7L
1,496 SR
Queue Stats
80W - 88L
1,226 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
RexyPopAVitch
Ao Kuang
Gold V
Level 82
God Stats
33W - 24L
1,548 SR
Queue Stats
200W - 208L
1,172 MMR
Party 1
Fenrir
Fenrir
Gold IV
Skywalker790
Fenrir
Gold IV
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
191W - 202L
1,260 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
dafiantonio
Sun Wukong
Gold IV
Level 157
God Stats
27W - 25L
1,602 SR
Queue Stats
305W - 307L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,529 SR
1,245 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,579 SR
1,255 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver IV
JATA18
Janus
Silver IV
Level 69
God Stats
0W - 1L
1,277 SR
Queue Stats
143W - 141L
1,235 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
LarryLeg33
Kuzenbo
Silver II
Level 107
God Stats
13W - 12L
1,553 SR
Queue Stats
100W - 109L
1,224 MMR
Solo
Hercules
Hercules
Silver IV
RowdyDrunkerd
Hercules
Silver IV
Level 126
God Stats
2W - 1L
1,724 SR
Queue Stats
108W - 116L
1,258 MMR
Solo
Camazotz
Camazotz
Silver II
iTz_Sebast1an
Camazotz
Silver II
Level 102
God Stats
2W - 1L
1,841 SR
Queue Stats
198W - 211L
1,058 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 3 / 7
8,929
558
6,710
5,967
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HyperWebernator
Heimdallr
15
2 / 4 / 3
8,984
562
10,185
13,171
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
RexyPopAVitch
Ao Kuang
16
8 / 2 / 5
9,651
603
11,636
14,947
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 5 / 6
8,072
505
6,059
13,131
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
dafiantonio
Sun Wukong
17
6 / 0 / 1
10,705
669
14,218
12,741
12,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ApolloNu WaCu ChulainnDanzaburouCthulhu

VS

Bans
SetGuan YuThanatosYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 2 / 2
8,390
524
6,270
11,763
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
JATA18
Janus
13
2 / 6 / 2
7,769
486
4,713
10,114
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
LarryLeg33
Kuzenbo
11
2 / 4 / 4
7,040
440
3,960
11,508
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
RowdyDrunkerd
Hercules
13
2 / 4 / 2
7,359
460
10,073
17,765
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
iTz_Sebast1an
Camazotz
13
4 / 4 / 2
7,672
480
6,489
14,735
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
20
Kills
14
14
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
2
2.5
W
Poseidon
2
3
7
1.83
W
Heimdallr
HyperWebernator
Heimdallr
2
4
3
0.88
L
Janus
JATA18
Janus
2
6
2
0.5
L
Kuzenbo
LarryLeg33
Kuzenbo
2
4
4
1
W
Ao Kuang
RexyPopAVitch
Ao Kuang
8
2
5
5.25
L
Hercules
RowdyDrunkerd
Hercules
2
4
2
0.75
W
Fenrir
2
5
6
1
W
Sun Wukong
dafiantonio
Sun Wukong
6
0
1
6.5
L
Camazotz
iTz_Sebast1an
Camazotz
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,808
Damage
31,505
59,957
Taken
65,885
32,846
Mitigated
41,723
27,982
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,270
2,729
0
6,222
11,763
3,915
0
131
11,598
0
59,062
W
Poseidon
6,710
844
0
1,520
5,967
1,845
991
1,365
4,447
49,333
0
W
Heimdallr
HyperWebernator
Heimdallr
10,185
4,454
222
6,431
13,171
5,070
480
2,678
10,493
0
57,975
L
Janus
JATA18
Janus
4,713
651
0
1,153
10,114
3,432
0
5,976
3,718
38,965
0
L
Kuzenbo
LarryLeg33
Kuzenbo
3,960
1,349
0
864
11,508
13,225
0
4,695
6,647
16,696
0
W
Ao Kuang
RexyPopAVitch
Ao Kuang
11,636
3,954
0
8,518
14,947
5,623
0
2,691
12,109
66,889
0
L
Hercules
RowdyDrunkerd
Hercules
10,073
3,637
0
8,141
17,765
14,811
0
2,718
14,997
0
46,067
W
Fenrir
6,059
1,179
0
4,451
13,131
7,519
0
1,478
11,521
0
31,307
W
Sun Wukong
dafiantonio
Sun Wukong
14,218
3,999
0
6,840
12,741
12,789
240
127
12,114
0
77,860
L
Camazotz
iTz_Sebast1an
Camazotz
6,489
2,202
0
7,740
14,735
6,340
0
4,046
10,579
0
45,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
38,230
514
Minions Killed
386
0
Camps Cleared
0
1,485,703
Distance Traveled
1,513,416
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,390
524
106
7
0
274,915
0
W
Poseidon
8,929
558
111
7
0
288,965
1
W
Heimdallr
8,984
562
102
6
0
254,195
2
L
Janus
7,769
486
97
6
0
270,793
4
L
Kuzenbo
7,040
440
19
1
0
329,102
6
W
Ao Kuang
9,651
603
97
6
0
313,750
2
L
Hercules
7,359
460
82
5
0
295,160
1
W
Fenrir
8,072
505
46
3
0
314,118
2
W
Sun Wukong
10,705
669
158
10
0
314,675
1
L
Camazotz
7,672
480
82
5
0
343,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role