Player Matchup

Terra
Terra
GankyStanky
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
HalfcourtHarry
Baron Samedi
Level 29
God Stats
4W - 6L
1,748 SR
Queue Stats
103W - 102L
1,464 Elo+
Party 3
Ravana
Ravana
SaberTooth0601
Ravana
Level 128
God Stats
1W - 0L
1,964 SR
Queue Stats
27W - 29L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadow1779
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 69L
1,570 Elo+
Party 1
Chernobog
Chernobog
mikelike8699
Chernobog
Level 75
God Stats
10W - 4L
1,803 SR
Queue Stats
86W - 87L
1,509 Elo+
Party 3
Team Averages
Level 75
1,703 SR
1,520 Elo+

VS

Team Averages
Level 55
1,598 SR
1,368 Elo+
Raijin
Raijin
BlitzGod
Raijin
Level 57
God Stats
6W - 13L
1,495 SR
Queue Stats
215W - 338L
1,322 Elo+
Party 2
Bellona
Bellona
Doritoe1
Bellona
Level 17
God Stats
0W - 1L
1,821 SR
Queue Stats
15W - 36L
1,333 Elo+
Party 2
Geb
Geb
DragonPapi
Geb
Level 36
God Stats
20W - 18L
1,535 SR
Queue Stats
119W - 175L
1,368 Elo+
Party 2
Apollo
Apollo
Prorogue
Apollo
Level 66
God Stats
4W - 4L
1,637 SR
Queue Stats
318W - 298L
1,495 Elo+
Solo
He Bo
He Bo
yousaucy
He Bo
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
362W - 478L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,428
536
4,019
6,518
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
HalfcourtHarry
Baron Samedi
12
1 / 1 / 2
6,820
568
2,315
3,037
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 7
7,186
599
7,712
6,770
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Shadow1779
Sun Wukong
11
8 / 3 / 4
7,503
625
6,001
8,821
4,385
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
mikelike8699
Chernobog
10
2 / 2 / 2
5,876
490
3,430
5,555
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlitzGod
Raijin
11
2 / 4 / 2
6,337
528
4,121
7,728
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Doritoe1
Bellona
11
3 / 5 / 2
6,291
524
5,705
9,985
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 1
5,796
483
3,259
6,522
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Prorogue
Apollo
10
1 / 1 / 0
5,946
496
2,542
4,070
1,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
yousaucy
He Bo
10
1 / 4 / 2
6,148
512
1,759
7,189
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
BlitzGod
Raijin
2
4
2
0.75
L
Bellona
Doritoe1
Bellona
3
5
2
0.8
L
1
2
1
0.75
W
2
0
1
2.5
W
Baron Samedi
HalfcourtHarry
Baron Samedi
1
1
2
2
L
Apollo
Prorogue
Apollo
1
1
0
1
W
3
2
7
3.25
W
Sun Wukong
Shadow1779
Sun Wukong
8
3
4
3.33
W
Chernobog
mikelike8699
Chernobog
2
2
2
1.5
L
He Bo
yousaucy
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
17,386
30,701
Taken
35,494
12,978
Mitigated
13,070
10,255
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BlitzGod
Raijin
4,121
546
0
1,793
7,728
2,284
124
1,581
5,973
36,179
0
L
Bellona
Doritoe1
Bellona
5,705
3,403
0
1,422
9,985
5,342
0
90
9,881
0
20,053
L
3,259
599
0
1,914
6,522
2,254
0
1,788
4,734
14,986
0
W
4,019
462
688
3,010
6,518
2,985
238
1,515
5,003
22,127
0
W
Baron Samedi
HalfcourtHarry
Baron Samedi
2,315
0
130
458
3,037
1,324
380
1,458
1,473
34,800
0
L
Apollo
Prorogue
Apollo
2,542
1,252
0
1,550
4,070
1,382
0
1,800
2,270
0
33,419
W
7,712
2,872
0
3,081
6,770
2,829
175
1,829
4,819
0
41,936
W
Sun Wukong
Shadow1779
Sun Wukong
6,001
2,116
0
1,403
8,821
4,385
480
1,845
6,890
0
30,936
W
Chernobog
mikelike8699
Chernobog
3,430
1,790
0
1,485
5,555
1,455
441
2,140
3,377
0
25,182
L
He Bo
yousaucy
He Bo
1,759
385
0
2,266
7,189
1,808
0
793
6,302
29,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
30,518
315
Minions Killed
265
0
Camps Cleared
0
1,141,462
Distance Traveled
1,127,793
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,337
528
76
6
0
193,585
2
L
Bellona
6,291
524
39
3
0
233,984
3
L
Geb
5,796
483
16
1
0
249,411
0
W
Terra
6,428
536
29
2
0
259,332
1
W
Baron Samedi
6,820
568
79
7
0
210,983
5
L
Apollo
5,946
496
75
6
0
223,885
4
W
Ravana
7,186
599
89
7
0
248,871
0
W
Sun Wukong
7,503
625
58
5
0
220,158
0
W
Chernobog
5,876
490
60
5
0
202,118
0
L
He Bo
6,148
512
59
5
0
226,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role