Player Matchup

Eset
Eset
AFTM
Eset
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 74L
1,338 Elo+
Solo
Odin
Odin
JrockThunder11
Odin
Level 17
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 3L
1,207 Elo+
Party 1
Nemesis
Nemesis
PhoenixBlooded
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
VeritasVarius
Xbalanque
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
breadt
Cabrakan
Level 16
God Stats
2W - 1L
1,458 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 1
Team Averages
Level 12
1,554 SR
1,380 Elo+

VS

Team Averages
Level 20
1,370 SR
1,275 Elo+
Kukulkan
Kukulkan
Bevtown
Kukulkan
Level 16
God Stats
43W - 37L
1,449 SR
Queue Stats
136W - 120L
1,422 Elo+
Solo
Anubis
Anubis
Borstman
Anubis
Level 28
God Stats
0W - 4L
1,261 SR
Queue Stats
52W - 59L
1,227 Elo+
Party 2
Bellona
Bellona
SolumTempus
Bellona
Level 7
God Stats
19W - 22L
1,501 SR
Queue Stats
68W - 88L
1,212 Elo+
Solo
Artio
Artio
Tyraxore
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 300L
1,319 Elo+
Solo
Chaac
Chaac
tigaslayer
Chaac
Level 23
God Stats
2W - 6L
1,137 SR
Queue Stats
10W - 14L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AFTM
Eset
17
4 / 2 / 2
10,597
530
12,255
12,515
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 0
10,265
513
7,687
10,615
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 5
8,059
403
2,019
9,571
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
VeritasVarius
Xbalanque
17
9 / 5 / 4
10,752
538
23,523
16,147
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
breadt
Cabrakan
13
3 / 3 / 10
9,803
490
10,239
10,805
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bevtown
Kukulkan
16
3 / 4 / 1
10,284
514
11,237
13,747
8,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Borstman
Anubis
15
4 / 5 / 3
9,421
471
7,160
16,847
9,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
SolumTempus
Bellona
16
3 / 3 / 0
9,716
486
7,373
13,769
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Tyraxore
Artio
12
0 / 6 / 2
7,703
385
3,602
17,595
14,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
13
3 / 5 / 3
8,297
415
8,495
17,878
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
23
Kills
13
13
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
AFTM
Eset
4
2
2
2.5
L
Kukulkan
Bevtown
Kukulkan
3
4
1
0.88
L
Anubis
Borstman
Anubis
4
5
3
1.1
W
7
0
0
7
W
0
3
5
0.83
L
Bellona
SolumTempus
Bellona
3
3
0
1
L
Artio
Tyraxore
Artio
0
6
2
0.17
W
Xbalanque
VeritasVarius
Xbalanque
9
5
4
2.2
W
Cabrakan
breadt
Cabrakan
3
3
10
2.67
L
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
37,867
59,653
Taken
79,836
28,876
Mitigated
53,550
18,277
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
AFTM
Eset
12,255
1,372
0
3,543
12,515
4,687
1,379
7,013
5,452
67,519
0
L
Kukulkan
Bevtown
Kukulkan
11,237
1,839
0
5,023
13,747
8,116
1,346
8,961
4,711
62,716
0
L
Anubis
Borstman
Anubis
7,160
686
0
6,454
16,847
9,039
529
3,300
13,547
53,740
0
W
7,687
3,363
0
2,525
10,615
6,741
448
2,242
8,048
0
37,810
W
2,019
688
0
2,400
9,571
2,605
0
2,302
7,144
0
28,978
L
Bellona
SolumTempus
Bellona
7,373
2,426
0
5,274
13,769
11,102
1,971
1,362
12,032
0
53,671
L
Artio
Tyraxore
Artio
3,602
690
220
2,670
17,595
14,134
0
3,888
13,607
45,987
0
W
Xbalanque
VeritasVarius
Xbalanque
23,523
15,053
0
8,368
16,147
5,296
2,972
4,856
10,994
0
84,758
W
Cabrakan
breadt
Cabrakan
10,239
1,848
0
1,441
10,805
9,547
654
5,586
4,931
20,313
0
L
Chaac
8,495
2,742
0
6,345
17,878
11,159
342
4,983
12,870
0
27,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
45,421
416
Minions Killed
441
0
Camps Cleared
0
1,869,714
Distance Traveled
1,736,068
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,597
530
136
7
0
351,257
3
L
Kukulkan
10,284
514
125
6
0
323,173
0
L
Anubis
9,421
471
83
4
0
326,667
8
W
Odin
10,265
513
78
4
0
381,298
1
W
Nemesis
8,059
403
56
3
0
366,692
0
L
Bellona
9,716
486
115
6
0
342,015
0
L
Artio
7,703
385
74
4
0
367,272
0
W
Xbalanque
10,752
538
122
6
0
354,035
0
W
Cabrakan
9,803
490
24
1
0
416,432
3
L
Chaac
8,297
415
44
2
0
376,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role