Player Matchup

Bellona
Bellona
Kat King4264
Bellona
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nav1s Kent
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 22L
1,420 Elo+
Solo
Janus
Janus
PVenusFlyTrap
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
cassandrastar28
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
m1k3_31y
Jing Wei
Level 14
God Stats
21W - 32L
1,465 SR
Queue Stats
131W - 296L
1,313 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,428 Elo+

VS

Team Averages
Level 21
1,495 SR
1,345 Elo+
Ares
Ares
Bactolk
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,389 Elo+
Solo
Fenrir
Fenrir
DaddyLngPipe333
Fenrir
Level 27
God Stats
8W - 3L
1,700 SR
Queue Stats
36W - 44L
1,357 Elo+
Solo
Pele
Pele
RedRibbonKing33
Pele
Level 20
God Stats
19W - 21L
1,500 SR
Queue Stats
36W - 39L
1,418 Elo+
Solo
Set
Set
Scoops1234
Set
Level 26
God Stats
18W - 29L
1,358 SR
Queue Stats
198W - 222L
1,245 Elo+
Solo
Yemoja
Yemoja
kpsqrd
Yemoja
Level 17
God Stats
32W - 37L
1,416 SR
Queue Stats
183W - 220L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kat King4264
Bellona
18
1 / 17 / 4
12,220
940
17,284
31,237
24,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Nav1s Kent
Cthulhu
15
1 / 2 / 0
10,419
801
3,445
3,778
1,474
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 7 / 3
12,327
948
18,644
16,314
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 7 / 4
11,948
919
15,660
19,056
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
m1k3_31y
Jing Wei
18
3 / 7 / 1
12,566
967
19,786
25,469
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bactolk
Ares
19
1 / 3 / 20
12,247
942
8,798
22,683
22,409
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 2 / 10
14,710
1,132
22,554
18,550
9,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 13
12,950
996
19,679
19,828
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
20 / 1 / 5
14,663
1,128
22,696
12,963
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
kpsqrd
Yemoja
20
1 / 0 / 22
14,138
1,088
14,009
11,734
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
8
Kills
40
40
Deaths
8
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ares
Bactolk
Ares
1
3
20
3.67
W
12
2
10
8.5
L
Bellona
Kat King4264
Bellona
1
17
4
0.18
L
Cthulhu
Nav1s Kent
Cthulhu
1
2
0
0.5
L
2
7
3
0.5
W
6
2
13
6.25
W
20
1
5
22.5
L
1
7
4
0.43
W
Yemoja
kpsqrd
Yemoja
1
0
22
12
L
Jing Wei
m1k3_31y
Jing Wei
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,819
Damage
87,736
95,854
Taken
85,758
47,938
Mitigated
64,276
7,618
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bactolk
Ares
8,798
544
0
5,291
22,683
22,409
0
10,236
12,447
27,398
0
W
22,554
7,014
581
2,313
18,550
9,709
0
6,760
11,790
0
35,129
L
Bellona
Kat King4264
Bellona
17,284
9,813
0
751
31,237
24,529
0
8,071
23,166
0
31,659
L
Cthulhu
Nav1s Kent
Cthulhu
3,445
556
0
0
3,778
1,474
0
849
2,929
7,883
0
L
18,644
1,415
116
1,262
16,314
5,174
0
2,987
13,327
43,293
0
W
19,679
6,129
0
6,499
19,828
9,099
0
10,326
9,502
0
55,649
W
22,696
11,253
0
1,025
12,963
8,120
0
4,902
8,061
0
31,610
L
15,660
7,874
169
873
19,056
6,833
0
4,036
15,020
32,163
0
W
Yemoja
kpsqrd
Yemoja
14,009
2,091
5,004
2,001
11,734
14,939
0
5,525
6,209
39,295
0
L
Jing Wei
m1k3_31y
Jing Wei
19,786
18,471
0
4,447
25,469
9,928
0
6,864
18,605
0
35,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,480
Gold Earned
68,708
172
Minions Killed
220
1
Camps Cleared
4
901,399
Distance Traveled
1,251,542
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,247
942
18
1
0
194,562
0
W
Fenrir
14,710
1,132
32
2
2
271,979
1
L
Bellona
12,220
940
32
2
0
234,759
0
L
Cthulhu
10,419
801
6
0
1
64,777
0
L
Janus
12,327
948
74
6
0
210,221
0
W
Pele
12,950
996
85
7
2
256,363
0
W
Set
14,663
1,128
19
1
0
275,907
0
L
Nu Wa
11,948
919
28
2
0
165,060
3
W
Yemoja
14,138
1,088
66
5
0
252,731
0
L
Jing Wei
12,566
967
32
2
0
226,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role