Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
krispy_b0i453
Cthulhu
Level 27
God Stats
6W - 5L
1,451 SR
Queue Stats
94W - 83L
1,399 Elo+
Party 2
Sol
Sol
saucyskyy25
Sol
Level 18
God Stats
7W - 16L
1,367 SR
Queue Stats
90W - 117L
1,418 Elo+
Party 2
Team Averages
Level 37
1,439 SR
1,439 Elo+

VS

Team Averages
Level 47
1,528 SR
1,378 Elo+
Chaac
Chaac
FatFrog87
Chaac
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 15L
1,422 Elo+
Solo
Ah Puch
Ah Puch
I KO Solstice I
Ah Puch
Level 69
God Stats
1W - 1L
1,613 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Neith
Neith
Lucasbecker11
Neith
Level 11
God Stats
2W - 4L
1,470 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 3 / 1
7,106
711
6,047
10,029
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
8
0 / 6 / 2
6,056
606
4,519
8,356
7,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
6,360
636
3,214
7,308
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FatFrog87
Chaac
11
4 / 1 / 7
7,627
763
6,147
8,230
4,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 1 / 5
8,084
808
11,411
4,547
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 10
7,385
739
3,718
4,205
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
1
0.83
W
Chaac
FatFrog87
Chaac
4
1
7
7.5
W
7
1
5
9.5
W
2
1
10
7
L
Cthulhu
0
6
2
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
21,276
25,693
Taken
16,982
12,794
Mitigated
7,436
6,263
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,047
4,989
78
3,984
10,029
3,509
0
3,771
6,258
0
32,039
W
Chaac
FatFrog87
Chaac
6,147
954
171
2,801
8,230
4,628
0
4,449
3,781
0
14,818
W
11,411
541
561
1,369
4,547
1,416
0
1,254
3,293
28,697
0
W
3,718
1,340
199
840
4,205
1,392
0
2,058
2,147
0
16,279
L
Cthulhu
4,519
162
454
189
8,356
7,004
0
4,448
3,908
12,418
0
L
3,214
283
124
1,434
7,308
2,281
0
3,312
3,996
19,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,522
Gold Earned
23,096
114
Minions Killed
89
0
Camps Cleared
0
458,556
Distance Traveled
469,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,106
711
54
5
0
165,061
0
W
Chaac
7,627
763
26
3
0
173,222
0
W
Ah Puch
8,084
808
36
4
0
136,373
2
W
Neith
7,385
739
27
3
0
159,928
0
L
Cthulhu
6,056
606
20
2
0
158,407
0
L
Sol
6,360
636
40
4
0
135,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role