Player Matchup

Xing Tian
Xing Tian
HydrogenAtom106
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 13L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
Invittus
Danzaburou
Level 121
God Stats
15W - 1L
1,921 SR
Queue Stats
82W - 52L
1,621 Elo+
Party 1
Zeus
Zeus
SagaKai05
Zeus
Level 160
God Stats
12W - 3L
1,765 SR
Queue Stats
246W - 207L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
themmshake
Cthulhu
Level 122
God Stats
32W - 23L
1,781 SR
Queue Stats
453W - 401L
1,648 Elo+
Party 1
Nike
Nike
zIEduardoIz
Nike
Level 157
God Stats
10W - 6L
1,666 SR
Queue Stats
401W - 369L
1,632 Elo+
Party 1
Team Averages
Level 115
1,727 SR
1,676 Elo+

VS

Team Averages
Level 73
1,606 SR
1,605 Elo+
Nox
Nox
MerknexPR
Nox
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 78L
1,712 Elo+
Party 2
Vamana
Vamana
Proofexy
Vamana
Level 149
God Stats
3W - 1L
1,906 SR
Queue Stats
62W - 44L
1,650 Elo+
Party 2
Ymir
Ymir
SniperBlack18
Ymir
Level 24
God Stats
0W - 1L
1,533 SR
Queue Stats
23W - 29L
1,524 Elo+
Party 3
Cupid
Cupid
XAnonymous9X
Cupid
Level 63
God Stats
0W - 2L
1,539 SR
Queue Stats
9W - 15L
1,479 Elo+
Party 3
Bellona
Bellona
XkiryuXx
Bellona
Level 107
God Stats
6W - 6L
1,551 SR
Queue Stats
329W - 270L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HydrogenAtom106
Xing Tian
17
5 / 2 / 14
11,355
568
10,381
18,812
10,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Invittus
Danzaburou
19
11 / 1 / 19
13,799
690
23,562
17,911
9,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
13 / 4 / 6
11,881
594
20,067
11,283
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
themmshake
Cthulhu
17
8 / 0 / 20
12,552
628
10,897
14,761
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 12
12,545
627
14,574
18,351
15,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,053
453
7,887
13,089
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Proofexy
Vamana
15
5 / 11 / 1
10,061
503
14,511
24,702
16,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 10 / 2
9,269
463
5,554
21,425
17,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 3
7,708
385
5,099
15,145
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
XkiryuXx
Bellona
13
0 / 8 / 0
8,074
404
9,860
22,361
15,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
16
44
Kills
8
8
Deaths
44
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HydrogenAtom106
Xing Tian
5
2
14
6
W
Danzaburou
Invittus
Danzaburou
11
1
19
20.5
L
2
7
2
0.43
L
Vamana
Proofexy
Vamana
5
11
1
0.5
W
Zeus
13
4
6
4
L
1
10
2
0.2
L
0
8
3
0.19
L
Bellona
XkiryuXx
Bellona
0
8
0
0
W
Cthulhu
themmshake
Cthulhu
8
0
20
18
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,481
Damage
42,911
81,118
Taken
96,722
56,688
Mitigated
60,048
25,574
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HydrogenAtom106
Xing Tian
10,381
302
231
4,538
18,812
10,838
835
2,586
16,104
60,036
0
W
Danzaburou
Invittus
Danzaburou
23,562
12,407
0
7,244
17,911
9,669
9,679
4,327
13,440
0
103,132
L
7,887
246
0
1,190
13,089
4,981
0
6,840
5,938
46,998
0
L
Vamana
Proofexy
Vamana
14,511
5,947
0
3,898
24,702
16,874
0
12,464
11,961
0
65,386
W
Zeus
20,067
3,145
0
2,403
11,283
4,565
1,883
2,794
8,225
63,488
0
L
5,554
1,129
198
1,333
21,425
17,824
155
8,524
12,865
35,886
0
L
5,099
2,743
152
1,503
15,145
4,820
423
7,642
7,331
0
36,653
L
Bellona
XkiryuXx
Bellona
9,860
2,737
0
3,752
22,361
15,549
698
5,144
17,193
0
50,192
W
Cthulhu
themmshake
Cthulhu
10,897
739
3,508
2,131
14,761
16,359
1,105
2,122
12,533
36,208
0
W
14,574
2,663
0
5,519
18,351
15,257
3,072
912
17,375
156
77,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,132
Gold Earned
44,165
521
Minions Killed
389
0
Camps Cleared
0
1,916,572
Distance Traveled
1,729,403
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,355
568
93
5
0
390,863
1
W
Danzaburou
13,799
690
138
7
0
370,573
1
L
Nox
9,053
453
67
3
0
378,566
5
L
Vamana
10,061
503
100
5
0
344,544
1
W
Zeus
11,881
594
102
5
0
315,068
2
L
Ymir
9,269
463
66
3
0
327,866
2
L
Cupid
7,708
385
71
4
0
347,557
1
L
Bellona
8,074
404
85
4
0
330,870
1
W
Cthulhu
12,552
628
64
3
0
405,392
4
W
Nike
12,545
627
124
6
0
434,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role