Player Matchup

Bellona
Bellona
ANBU PENGUIN
Bellona
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 12L
1,423 Elo+
Party 4
Erlang Shen
Erlang Shen
Darehegos
Erlang Shen
Level 27
God Stats
12W - 13L
1,565 SR
Queue Stats
90W - 95L
1,491 Elo+
Party 2
Awilix
Awilix
EvilDead48
Awilix
Level 15
God Stats
4W - 3L
1,495 SR
Queue Stats
64W - 69L
1,466 Elo+
Party 2
Vulcan
Vulcan
FinFan2
Vulcan
Level 29
God Stats
1W - 4L
1,383 SR
Queue Stats
137W - 166L
1,507 Elo+
Party 2
Rama
Rama
MrNoodlesBowl
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 4
Team Averages
Level 18
1,489 SR
1,413 Elo+

VS

Team Averages
Level 22
1,651 SR
1,525 Elo+
Cerberus
Cerberus
Lady_Darkblade09
Cerberus
Level 26
God Stats
3W - 4L
1,420 SR
Queue Stats
53W - 59L
1,544 Elo+
Party 3
Bellona
Bellona
Mikee_Capalot
Bellona
Level 17
God Stats
16W - 7L
1,623 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 1
Nemesis
Nemesis
NLE_jokes
Nemesis
Level 13
God Stats
3W - 1L
1,824 SR
Queue Stats
84W - 72L
1,400 Elo+
Party 1
Neith
Neith
cademac34
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,593 Elo+
Solo
Merlin
Merlin
david_Cruz163
Merlin
Level 28
God Stats
3W - 2L
1,890 SR
Queue Stats
51W - 57L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANBU PENGUIN
Bellona
17
2 / 12 / 17
11,422
423
9,104
23,630
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Darehegos
Erlang Shen
19
5 / 10 / 4
12,013
445
14,521
27,881
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
EvilDead48
Awilix
18
6 / 10 / 12
12,435
461
19,274
24,717
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
FinFan2
Vulcan
17
4 / 7 / 8
11,616
430
18,521
14,248
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 9 / 6
11,551
428
16,082
22,799
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 22
12,482
462
11,571
28,492
18,623
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
20
14 / 2 / 5
18,641
690
19,867
24,298
28,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
NLE_jokes
Nemesis
19
6 / 4 / 17
13,697
507
16,767
17,144
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
cademac34
Neith
19
14 / 7 / 7
14,188
525
19,268
15,359
5,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 4 / 6
14,040
520
18,606
21,052
9,835
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
104
25
Kills
47
48
Deaths
25
47
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
ANBU PENGUIN
Bellona
2
12
17
0.88
L
Erlang Shen
Darehegos
Erlang Shen
5
10
4
0.7
L
Awilix
EvilDead48
Awilix
6
10
12
1.2
L
Vulcan
FinFan2
Vulcan
4
7
8
1.14
W
4
8
22
1.88
W
Bellona
14
2
5
8.25
L
8
9
6
1.22
W
Nemesis
NLE_jokes
Nemesis
6
4
17
3.63
W
Neith
cademac34
Neith
14
7
7
2.5
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,502
Damage
86,079
113,275
Taken
106,345
47,803
Mitigated
70,411
19,455
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ANBU PENGUIN
Bellona
9,104
2,833
0
2,260
23,630
17,053
225
6,577
16,905
0
36,880
L
Erlang Shen
Darehegos
Erlang Shen
14,521
8,103
0
7,125
27,881
10,445
599
9,323
17,968
0
51,163
L
Awilix
EvilDead48
Awilix
19,274
6,694
0
3,384
24,717
9,583
133
3,037
21,562
0
70,350
L
Vulcan
FinFan2
Vulcan
18,521
4,219
0
612
14,248
4,567
0
3,427
10,501
57,317
0
W
11,571
1,977
536
5,704
28,492
18,623
723
4,675
23,542
36,338
0
W
Bellona
19,867
9,133
548
3,786
24,298
28,513
2,063
6,770
17,472
0
166,878
L
16,082
11,284
0
6,074
22,799
6,155
0
6,455
16,162
0
67,457
W
Nemesis
NLE_jokes
Nemesis
16,767
7,788
0
3,325
17,144
8,002
1,304
2,850
14,244
0
58,978
W
Neith
cademac34
Neith
19,268
7,416
0
2,179
15,359
5,438
7,095
1,623
13,636
0
57,555
W
18,606
781
181
6,467
21,052
9,835
3,694
2,603
18,324
99,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
73,048
384
Minions Killed
699
0
Camps Cleared
0
2,291,027
Distance Traveled
2,427,548
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,422
423
52
2
0
422,075
0
L
Erlang Shen
12,013
445
69
3
0
495,472
0
L
Awilix
12,435
461
96
4
0
502,892
0
L
Vulcan
11,616
430
79
3
0
499,756
3
W
Cerberus
12,482
462
47
2
0
491,977
0
W
Bellona
18,641
690
323
12
0
533,488
0
L
Rama
11,551
428
88
3
0
370,832
0
W
Nemesis
13,697
507
104
4
0
533,208
1
W
Neith
14,188
525
75
3
0
447,034
0
W
Merlin
14,040
520
150
6
0
421,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role