Player Matchup

Olorun
Olorun
JStrxng
Olorun
Level 22
God Stats
1W - 5L
1,541 SR
Queue Stats
31W - 45L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
Klutch18
Guan Yu
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 46L
1,421 Elo+
Party 2
Arachne
Arachne
Krinngy
Arachne
Level 64
God Stats
1W - 1L
1,707 SR
Queue Stats
42W - 56L
1,371 Elo+
Party 2
Artemis
Artemis
MltplScoregasms
Artemis
Level 28
God Stats
19W - 16L
1,609 SR
Queue Stats
61W - 77L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
TheCopterDr
Cthulhu
Level 59
God Stats
17W - 21L
1,619 SR
Queue Stats
143W - 149L
1,549 Elo+
Party 2
Team Averages
Level 41
1,596 SR
1,429 Elo+

VS

Team Averages
Level 64
1,619 SR
1,568 Elo+
Fenrir
Fenrir
BrysonHasAXbox
Fenrir
Level 62
God Stats
4W - 1L
1,851 SR
Queue Stats
29W - 18L
1,550 Elo+
Party 1
Mercury
Mercury
Nick122500
Mercury
Level 123
God Stats
1W - 1L
1,281 SR
Queue Stats
76W - 55L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
mlbrulz
Guan Yu
Level 11
God Stats
19W - 7L
1,791 SR
Queue Stats
25W - 15L
1,614 Elo+
Party 1
Hera
Hera
rileyiguess
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,534 Elo+
Party 1
Neith
Neith
xosamantha
Neith
Level 16
God Stats
19W - 10L
1,670 SR
Queue Stats
19W - 11L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JStrxng
Olorun
8
0 / 5 / 0
4,954
495
2,129
6,560
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Klutch18
Guan Yu
9
0 / 3 / 0
4,910
491
2,056
6,812
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Krinngy
Arachne
5
0 / 5 / 0
4,047
405
2,209
8,441
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 4 / 1
4,015
402
2,843
4,812
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TheCopterDr
Cthulhu
8
0 / 2 / 0
4,508
451
2,802
6,390
2,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 8
5,012
501
3,413
6,173
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Nick122500
Mercury
11
6 / 0 / 4
6,298
630
4,066
5,617
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
mlbrulz
Guan Yu
10
6 / 0 / 0
6,264
626
5,911
6,277
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 5
6,261
626
4,714
3,370
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
4 / 0 / 4
5,432
543
4,887
4,344
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
0
Kills
19
19
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Olorun
JStrxng
Olorun
0
5
0
0
L
Guan Yu
Klutch18
Guan Yu
0
3
0
0
L
Arachne
Krinngy
Arachne
0
5
0
0
L
0
4
1
0.13
W
Mercury
Nick122500
Mercury
6
0
4
8
L
Cthulhu
TheCopterDr
Cthulhu
0
2
0
0
W
Guan Yu
mlbrulz
Guan Yu
6
0
0
6
W
3
1
5
5.5
W
Neith
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,039
Damage
22,991
33,015
Taken
25,781
10,361
Mitigated
10,069
10,537
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,413
819
0
2,180
6,173
2,907
0
1,206
4,898
0
11,112
L
Olorun
JStrxng
Olorun
2,129
918
0
1,545
6,560
1,916
371
2,891
3,353
21,322
0
L
Guan Yu
Klutch18
Guan Yu
2,056
438
170
2,261
6,812
3,759
39
0
6,562
0
20,119
L
Arachne
Krinngy
Arachne
2,209
1,636
0
2,143
8,441
1,527
0
1,063
7,151
0
10,904
L
2,843
1,804
0
1,175
4,812
918
0
0
4,812
0
7,971
W
Mercury
Nick122500
Mercury
4,066
1,555
0
3,153
5,617
1,607
0
486
5,051
0
31,765
L
Cthulhu
TheCopterDr
Cthulhu
2,802
72
162
3,081
6,390
2,241
0
294
6,048
21,433
0
W
Guan Yu
mlbrulz
Guan Yu
5,911
1,466
0
1,713
6,277
3,350
370
0
6,077
0
25,578
W
4,714
1,131
0
750
3,370
939
106
1,101
2,207
31,814
0
W
Neith
4,887
2,493
0
3,311
4,344
1,266
624
1,946
2,392
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
29,267
164
Minions Killed
242
0
Camps Cleared
0
827,176
Distance Traveled
994,301
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,012
501
9
1
0
212,461
4
L
Olorun
4,954
495
52
5
0
160,220
3
L
Guan Yu
4,910
491
50
5
0
168,965
0
L
Arachne
4,047
405
20
2
0
192,241
0
L
Artemis
4,015
402
15
2
0
138,316
0
W
Mercury
6,298
630
61
6
0
227,049
1
L
Cthulhu
4,508
451
27
3
0
167,434
1
W
Guan Yu
6,264
626
55
6
0
212,596
0
W
Hera
6,261
626
78
8
0
183,719
4
W
Neith
5,432
543
39
4
0
158,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role