Player Matchup

Danzaburou
Danzaburou
ActuallyCandy17
Danzaburou
Level 21
God Stats
18W - 10L
1,704 SR
Queue Stats
60W - 57L
1,719 Elo+
Solo
Merlin
Merlin
BigTimeBT3
Merlin
Level 46
God Stats
6W - 3L
1,700 SR
Queue Stats
225W - 219L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
JoustGamer69
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 4
Ares
Ares
NightHawk10697
Ares
Level 14
God Stats
68W - 45L
1,661 SR
Queue Stats
320W - 336L
1,521 Elo+
Party 2
Chiron
Chiron
l2 E T R Y
Chiron
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,749 Elo+
Party 4
Team Averages
Level 19
1,613 SR
1,651 Elo+

VS

Team Averages
Level 9
1,545 SR
1,558 Elo+
Ra
Ra
Andrewsoccer6091
Ra
Level 6
God Stats
5W - 12L
1,364 SR
Queue Stats
5W - 16L
1,408 Elo+
Party 3
Ymir
Ymir
HaystackO
Ymir
Level 4
God Stats
6W - 5L
1,580 SR
Queue Stats
13W - 23L
1,620 Elo+
Party 3
Thanatos
Thanatos
Mel9599
Thanatos
Level 15
God Stats
1W - 6L
1,231 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 1
Raijin
Raijin
lamacina2
Raijin
Level 12
God Stats
5W - 3L
1,665 SR
Queue Stats
322W - 344L
1,592 Elo+
Party 1
Khepri
Khepri
sonicbazooka
Khepri
Level 9
God Stats
6W - 3L
1,885 SR
Queue Stats
49W - 47L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ActuallyCandy17
Danzaburou
17
7 / 0 / 23
10,201
1,275
15,061
4,730
2,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
BigTimeBT3
Merlin
17
10 / 1 / 26
10,731
1,341
13,848
6,366
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
JoustGamer69
Cernunnos
18
13 / 0 / 28
11,223
1,403
25,836
10,056
4,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 21
9,173
1,147
4,136
6,245
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
l2 E T R Y
Chiron
18
17 / 2 / 24
11,163
1,395
25,050
7,568
3,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,494
937
5,485
14,580
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 11 / 0
7,798
975
4,558
21,827
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Mel9599
Thanatos
12
0 / 10 / 1
7,130
891
4,650
13,645
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
lamacina2
Raijin
13
1 / 9 / 2
8,132
1,017
6,632
15,321
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
2 / 9 / 1
8,592
1,074
7,163
24,233
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
10
49
Kills
3
3
Deaths
49
122
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ActuallyCandy17
Danzaburou
7
0
23
18.5
L
0
10
3
0.15
W
Merlin
BigTimeBT3
Merlin
10
1
26
23
L
Ymir
0
11
0
0
W
Cernunnos
JoustGamer69
Cernunnos
13
0
28
27
L
Thanatos
Mel9599
Thanatos
0
10
1
0.05
W
2
0
21
12.5
W
Chiron
l2 E T R Y
Chiron
17
2
24
14.5
L
Raijin
lamacina2
Raijin
1
9
2
0.22
L
Khepri
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,931
Damage
28,488
34,965
Taken
89,606
18,356
Mitigated
57,734
11,415
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ActuallyCandy17
Danzaburou
15,061
9,607
0
1,856
4,730
2,452
0
3,759
971
0
27,259
L
5,485
479
98
313
14,580
6,417
0
1,995
12,585
19,839
0
W
Merlin
BigTimeBT3
Merlin
13,848
2,025
533
1,031
6,366
2,667
0
3,990
2,376
34,024
0
L
Ymir
4,558
1,747
0
485
21,827
16,981
0
4,676
17,151
23,123
0
W
Cernunnos
JoustGamer69
Cernunnos
25,836
18,046
0
2,842
10,056
4,833
0
6,090
3,966
0
47,028
L
Thanatos
Mel9599
Thanatos
4,650
715
438
2,203
13,645
5,776
0
2,769
10,876
0
9,138
W
4,136
0
0
679
6,245
5,254
0
4,688
1,557
9,382
0
W
Chiron
l2 E T R Y
Chiron
25,050
18,699
913
3,561
7,568
3,150
0
5,311
1,909
0
40,498
L
Raijin
lamacina2
Raijin
6,632
404
0
0
15,321
6,679
0
3,262
12,059
23,881
0
L
Khepri
7,163
1,034
0
606
24,233
21,881
0
5,282
18,951
14,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
39,146
168
Minions Killed
130
11
Camps Cleared
3
710,584
Distance Traveled
640,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,201
1,275
22
3
3
152,524
0
L
Ra
7,494
937
38
5
0
141,217
0
W
Merlin
10,731
1,341
56
7
0
128,307
0
L
Ymir
7,798
975
49
6
0
117,315
0
W
Cernunnos
11,223
1,403
48
6
6
138,240
0
L
Thanatos
7,130
891
10
1
2
110,856
1
W
Ares
9,173
1,147
11
1
1
156,599
1
W
Chiron
11,163
1,395
31
4
1
134,914
0
L
Raijin
8,132
1,017
26
3
1
122,749
0
L
Khepri
8,592
1,074
7
1
0
148,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role