Player Matchup

Nemesis
Nemesis
Silver I
Nuudah
Nemesis
Silver I
Level 104
God Stats
9W - 5L
1,769 SR
Queue Stats
258W - 262L
1,421 MMR
Party 1
Cthulhu
Cthulhu
Silver I
OpenbagofLays
Cthulhu
Silver I
Level 117
God Stats
8W - 6L
1,627 SR
Queue Stats
25W - 28L
1,447 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Ymirmageddon
Cabrakan
Gold IV
Level 143
God Stats
18W - 4L
1,954 SR
Queue Stats
103W - 114L
1,433 MMR
Solo
Apollo
Apollo
Silver I
klooney77
Apollo
Silver I
Level 117
God Stats
21W - 17L
1,284 SR
Queue Stats
303W - 298L
1,446 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
stampylongnos930
Baron Samedi
Silver I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,627 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,680 SR
1,439 MMR
Janus
Janus
Gold IV
InkedOutPanda
Janus
Gold IV
Level 158
God Stats
8W - 11L
1,504 SR
Queue Stats
400W - 401L
1,446 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
InsomniAAAAH
Baba Yaga
Bronze III
Level 104
God Stats
0W - 2L
1,544 SR
Queue Stats
5W - 6L
1,446 MMR
Solo
Sobek
Sobek
Gold V
SMW10
Sobek
Gold V
Level 144
God Stats
3W - 1L
1,957 SR
Queue Stats
22W - 29L
1,441 MMR
Solo
Jormungandr
Jormungandr
Gold IV
raeromone
Jormungandr
Gold IV
Level 119
God Stats
4W - 4L
1,547 SR
Queue Stats
61W - 63L
1,439 MMR
Solo
Neith
Neith
Silver I
xLazyNinjax3
Neith
Silver I
Level 129
God Stats
2W - 8L
1,849 SR
Queue Stats
148W - 158L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nuudah
Nemesis
13
6 / 0 / 4
7,870
605
4,227
8,735
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
12
0 / 0 / 0
7,045
542
7,986
9,880
6,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Ymirmageddon
Cabrakan
11
2 / 0 / 8
6,965
536
5,767
10,229
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
klooney77
Apollo
13
5 / 0 / 4
7,390
568
5,766
4,705
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
stampylongnos930
Baron Samedi
11
1 / 2 / 3
6,743
519
4,703
5,951
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouAphroditeTsukuyomiKing ArthurCu Chulainn

VS

Bans
SetBellonaYemojaVamanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,019
463
4,463
6,205
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
InsomniAAAAH
Baba Yaga
11
0 / 4 / 2
6,213
478
4,981
8,355
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
SMW10
Sobek
8
0 / 5 / 1
5,491
422
3,762
11,631
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
raeromone
Jormungandr
12
0 / 0 / 0
6,955
535
5,638
10,005
4,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 0
6,198
477
3,351
7,766
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Baba Yaga
InsomniAAAAH
Baba Yaga
0
4
2
0.25
W
Nemesis
Nuudah
Nemesis
6
0
4
8
W
Cthulhu
0
0
0
0
L
Sobek
SMW10
Sobek
0
5
1
0.1
W
Cabrakan
Ymirmageddon
Cabrakan
2
0
8
6
W
Apollo
klooney77
Apollo
5
0
4
7
L
Jormungandr
raeromone
Jormungandr
0
0
0
0
W
Baron Samedi
stampylongnos930
Baron Samedi
1
2
3
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
22,195
39,500
Taken
43,962
22,756
Mitigated
18,450
13,187
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,463
378
0
1,020
6,205
1,689
0
1,273
4,932
35,548
0
L
Baba Yaga
InsomniAAAAH
Baba Yaga
4,981
108
0
2,058
8,355
3,343
0
3,332
5,023
32,225
0
W
Nemesis
Nuudah
Nemesis
4,227
1,644
0
376
8,735
4,519
415
2,486
6,057
0
53,610
W
Cthulhu
7,986
1,480
0
3,946
9,880
6,762
74
6,740
3,033
46,738
0
L
Sobek
SMW10
Sobek
3,762
147
0
4,160
11,631
6,918
0
4,573
7,058
15,651
0
W
Cabrakan
Ymirmageddon
Cabrakan
5,767
1,329
0
4,874
10,229
7,294
35
3,927
6,185
21,697
0
W
Apollo
klooney77
Apollo
5,766
3,923
0
1,799
4,705
1,869
360
867
3,815
0
47,657
L
Jormungandr
raeromone
Jormungandr
5,638
1,903
0
4,285
10,005
4,387
0
7,638
2,367
45,793
0
W
Baron Samedi
stampylongnos930
Baron Samedi
4,703
287
623
1,569
5,951
2,312
1,187
4,113
1,566
35,283
0
L
3,351
1,804
0
3,650
7,766
2,113
0
1,640
6,126
0
34,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
30,876
404
Minions Killed
360
0
Camps Cleared
0
1,240,456
Distance Traveled
1,144,759
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,019
463
76
6
0
260,772
0
L
Baba Yaga
6,213
478
80
6
0
235,155
5
W
Nemesis
7,870
605
100
8
0
290,106
3
W
Cthulhu
7,045
542
95
7
0
249,341
4
L
Sobek
5,491
422
20
2
0
223,372
2
W
Cabrakan
6,965
536
30
2
0
253,871
0
W
Apollo
7,390
568
98
8
0
232,475
5
L
Jormungandr
6,955
535
103
8
0
223,052
4
W
Baron Samedi
6,743
519
81
6
0
214,663
0
L
Neith
6,198
477
81
6
0
202,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role