Player Matchup

Agni
Agni
DumpingSauce
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,606 Elo+
Party 1
Thanatos
Thanatos
EjecttingSauce
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 80L
1,539 Elo+
Party 1
Thoth
Thoth
Neckatron
Thoth
Level 125
God Stats
3W - 7L
1,397 SR
Queue Stats
262W - 258L
1,510 Elo+
Party 2
Horus
Horus
YesIAmYeezy
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,786 Elo+
Party 1
Vulcan
Vulcan
YungQüèşõ
Vulcan
Level 82
God Stats
4W - 6L
1,542 SR
Queue Stats
237W - 246L
1,472 Elo+
Party 2
Team Averages
Level 93
1,488 SR
1,582 Elo+

VS

Team Averages
Level 102
1,420 SR
1,451 Elo+
Agni
Agni
Demodlizerd
Agni
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
Rama
Rama
GPickle303
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,466 Elo+
Solo
Athena
Athena
HeatMayKa
Athena
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,571 Elo+
Solo
Cabrakan
Cabrakan
Nine5Sticks
Cabrakan
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 25L
1,341 Elo+
Solo
Apollo
Apollo
VirtualGoddessv
Apollo
Level 128
God Stats
3W - 1L
1,314 SR
Queue Stats
47W - 49L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
9,560
735
15,117
9,346
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
18
8 / 2 / 11
10,261
789
10,440
9,122
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Neckatron
Thoth
19
10 / 2 / 11
11,215
863
21,236
8,068
3,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 13
8,166
628
5,225
16,475
15,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 9
8,530
656
13,052
10,761
4,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
10,943
842
13,962
10,806
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 13
10,219
786
11,806
12,309
4,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
HeatMayKa
Athena
14
2 / 5 / 8
9,732
749
6,287
18,820
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Nine5Sticks
Cabrakan
14
1 / 5 / 9
9,492
730
5,723
15,450
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 8
11,267
867
10,040
15,563
6,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
21
Kills
19
19
Deaths
21
59
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
2
2
15
4.75
L
Thanatos
8
2
11
6.75
W
3
3
13
3.17
W
Athena
HeatMayKa
Athena
2
5
8
1.2
L
Thoth
Neckatron
Thoth
10
2
11
7.75
W
Cabrakan
Nine5Sticks
Cabrakan
1
5
9
1.1
W
7
4
8
2.75
L
0
7
13
0.93
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,070
Damage
47,818
53,772
Taken
72,948
31,026
Mitigated
50,881
25,028
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,962
473
2,020
1,441
10,806
3,552
879
8,838
1,655
40,264
0
L
15,117
1,780
2,057
1,767
9,346
3,698
639
4,072
5,274
28,994
0
L
Thanatos
10,440
913
556
5,771
9,122
3,836
715
4,694
4,428
0
15,223
W
11,806
7,856
1,686
2,805
12,309
4,323
1,431
7,730
4,278
0
27,314
W
Athena
HeatMayKa
Athena
6,287
1,182
1,879
3,467
18,820
18,907
320
9,970
8,270
14,618
0
L
Thoth
Neckatron
Thoth
21,236
1,591
4,259
2,256
8,068
3,469
1,405
2,982
5,086
30,939
0
W
Cabrakan
Nine5Sticks
Cabrakan
5,723
995
1,569
2,795
15,450
17,666
316
9,633
5,286
8,520
0
W
10,040
6,747
1,410
3,150
15,563
6,433
1,876
11,093
4,054
0
28,949
L
5,225
2,229
1,892
2,946
16,475
15,954
140
7,884
8,591
0
10,954
L
13,052
6,117
1,503
2,021
10,761
4,069
250
6,340
4,421
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
51,653
116
Minions Killed
141
0
Camps Cleared
0
1,137,927
Distance Traveled
1,080,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,943
842
38
3
0
226,822
1
L
Agni
9,560
735
34
3
0
229,202
2
L
Thanatos
10,261
789
16
1
0
235,762
0
W
Rama
10,219
786
29
2
0
234,582
0
W
Athena
9,732
749
19
1
0
223,754
0
L
Thoth
11,215
863
26
2
0
239,683
0
W
Cabrakan
9,492
730
3
0
0
203,907
0
W
Apollo
11,267
867
52
4
0
191,420
0
L
Horus
8,166
628
2
0
0
214,607
2
L
Vulcan
8,530
656
38
3
0
218,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role