Player Matchup

Ravana
Ravana
BigKnigg
Ravana
Level 32
God Stats
10W - 9L
1,430 SR
Queue Stats
227W - 182L
1,608 Elo+
Party 1
Chang'e
Chang'e
Ghostplayer132
Chang'e
Level 15
God Stats
4W - 6L
1,629 SR
Queue Stats
7W - 8L
1,665 Elo+
Party 1
Terra
Terra
gachigaa
Terra
Level 89
God Stats
9W - 7L
1,677 SR
Queue Stats
162W - 122L
1,605 Elo+
Party 1
Team Averages
Level 45
1,578 SR
1,626 Elo+

VS

Team Averages
Level 23
1,652 SR
1,404 Elo+
Heimdallr
Heimdallr
Agregame
Heimdallr
Level 46
God Stats
13W - 11L
1,468 SR
Queue Stats
242W - 274L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
CerealCnLeche
Cthulhu
Level 6
God Stats
4W - 8L
1,673 SR
Queue Stats
10W - 20L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
Misfitkilljoy95
Hun Batz
Level 16
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigKnigg
Ravana
17
18 / 0 / 6
14,293
752
19,792
15,732
13,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 1 / 16
12,014
632
4,843
8,530
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
gachigaa
Terra
16
5 / 0 / 19
12,905
679
11,660
14,265
15,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agregame
Heimdallr
14
1 / 9 / 0
10,548
555
11,609
14,228
4,170
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
0 / 3 / 1
11,386
599
10,102
15,749
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
9
0 / 15 / 0
9,268
488
2,427
18,315
10,100
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
26
Kills
1
1
Deaths
27
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Agregame
Heimdallr
1
9
0
0.11
W
Ravana
BigKnigg
Ravana
18
0
6
21
L
Cthulhu
0
3
1
0.17
W
3
1
16
11
L
Hun Batz
0
15
0
0
W
Terra
gachigaa
Terra
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
24,138
38,527
Taken
48,292
32,976
Mitigated
26,966
19,504
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Agregame
Heimdallr
11,609
5,081
0
61
14,228
4,170
829
3,658
10,570
0
50,711
W
Ravana
BigKnigg
Ravana
19,792
7,727
0
4,239
15,732
13,716
1,002
4,399
10,580
1,058
73,503
L
Cthulhu
10,102
721
77
3,240
15,749
12,696
300
6,812
8,937
49,013
0
W
4,843
1,579
835
1,803
8,530
3,888
522
2,629
5,901
36,732
0
L
Hun Batz
2,427
683
0
639
18,315
10,100
35
6,289
12,026
0
14,333
W
Terra
gachigaa
Terra
11,660
1,914
5,890
6,737
14,265
15,372
677
3,511
10,754
61,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
31,202
195
Minions Killed
152
0
Camps Cleared
0
1,095,688
Distance Traveled
811,022
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,548
555
68
4
0
285,334
2
W
Ravana
14,293
752
71
4
0
420,511
0
L
Cthulhu
11,386
599
68
4
0
323,086
0
W
Chang'e
12,014
632
52
3
0
292,493
1
L
Hun Batz
9,268
488
16
1
0
202,602
7
W
Terra
12,905
679
72
4
0
382,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role