Player Matchup

Chaac
Chaac
FF206
Chaac
Level 13
God Stats
6W - 7L
1,475 SR
Queue Stats
86W - 85L
1,481 Elo+
Party 2
Thanatos
Thanatos
Gain Garbo
Thanatos
Level 27
God Stats
31W - 26L
1,525 SR
Queue Stats
355W - 350L
1,466 Elo+
Party 2
Ymir
Ymir
GinyuSpecial
Ymir
Level 28
God Stats
7W - 5L
1,675 SR
Queue Stats
311W - 333L
1,450 Elo+
Party 2
Chang'e
Chang'e
Kitkat0109
Chang'e
Level 29
God Stats
9W - 10L
1,352 SR
Queue Stats
21W - 20L
1,332 Elo+
Solo
Chernobog
Chernobog
eZafOmega
Chernobog
Level 18
God Stats
8W - 9L
1,542 SR
Queue Stats
116W - 108L
1,480 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,442 Elo+

VS

Team Averages
Level 16
1,394 SR
1,392 Elo+
Loki
Loki
CeoOfExxon
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Solo
Sol
Sol
Kevinkgt2517
Sol
Level 22
God Stats
20W - 26L
1,207 SR
Queue Stats
96W - 109L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Minicreto
Jormungandr
Level 25
God Stats
11W - 6L
1,388 SR
Queue Stats
62W - 60L
1,379 Elo+
Party 1
Da Ji
Da Ji
Volblu_
Da Ji
Level 13
God Stats
7W - 8L
1,400 SR
Queue Stats
40W - 31L
1,437 Elo+
Party 1
Arachne
Arachne
werido_kayla
Arachne
Level 12
God Stats
26W - 23L
1,473 SR
Queue Stats
56W - 55L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FF206
Chaac
18
6 / 9 / 11
12,570
1,048
20,405
23,010
14,398
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Gain Garbo
Thanatos
20
15 / 7 / 17
15,563
1,297
29,341
20,565
8,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 6 / 20
13,598
1,133
20,111
23,406
26,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Kitkat0109
Chang'e
19
6 / 4 / 17
12,899
1,075
19,735
19,613
7,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
eZafOmega
Chernobog
20
9 / 3 / 22
14,976
1,248
24,058
15,928
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 11
11,163
930
9,157
19,187
7,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
6 / 5 / 17
13,361
1,113
22,415
17,600
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Minicreto
Jormungandr
19
3 / 12 / 21
13,090
1,091
26,322
29,713
40,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Volblu_
Da Ji
19
10 / 6 / 12
13,505
1,125
18,181
20,542
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
werido_kayla
Arachne
20
8 / 8 / 18
14,025
1,169
19,295
34,204
17,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
108
42
Kills
29
29
Deaths
42
87
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
11
11
0.68
W
Chaac
FF206
Chaac
6
9
11
1.28
W
Thanatos
Gain Garbo
Thanatos
15
7
17
3.36
W
6
6
20
2.67
L
6
5
17
2.9
W
Chang'e
Kitkat0109
Chang'e
6
4
17
3.63
L
Jormungandr
Minicreto
Jormungandr
3
12
21
1.13
L
Da Ji
Volblu_
Da Ji
10
6
12
2.67
W
Chernobog
eZafOmega
Chernobog
9
3
22
6.67
L
Arachne
werido_kayla
Arachne
8
8
18
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,650
Damage
95,370
102,522
Taken
121,246
62,457
Mitigated
79,466
42,359
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,157
3,444
0
99
19,187
7,766
0
7,766
11,421
0
24,938
W
Chaac
FF206
Chaac
20,405
6,072
52
3,631
23,010
14,398
0
9,209
13,692
0
44,900
W
Thanatos
Gain Garbo
Thanatos
29,341
15,652
1,231
12,753
20,565
8,359
0
11,926
8,493
0
35,508
W
20,111
3,298
749
884
23,406
26,270
0
10,861
12,311
33,737
0
L
22,415
7,037
0
5,355
17,600
5,346
0
4,067
13,533
38,562
0
W
Chang'e
Kitkat0109
Chang'e
19,735
1,044
9,350
8,093
19,613
7,077
0
9,218
10,195
49,308
0
L
Jormungandr
Minicreto
Jormungandr
26,322
6,859
267
1,822
29,713
40,214
0
8,903
20,810
63,320
0
L
Da Ji
Volblu_
Da Ji
18,181
8,024
0
1,522
20,542
8,842
0
7,608
12,934
0
30,010
W
Chernobog
eZafOmega
Chernobog
24,058
15,452
0
5,616
15,928
6,353
0
6,584
9,094
0
63,323
L
Arachne
werido_kayla
Arachne
19,295
15,548
0
4,584
34,204
17,298
0
11,502
22,702
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,606
Gold Earned
65,144
269
Minions Killed
206
8
Camps Cleared
4
1,000,433
Distance Traveled
1,083,641
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,163
930
20
2
2
192,274
0
W
Chaac
12,570
1,048
75
6
3
180,942
2
W
Thanatos
15,563
1,297
18
2
2
186,843
0
W
Ymir
13,598
1,133
37
3
0
200,574
0
L
Sol
13,361
1,113
37
3
2
218,874
0
W
Chang'e
12,899
1,075
53
4
2
234,352
0
L
Jormungandr
13,090
1,091
81
7
0
203,524
1
L
Da Ji
13,505
1,125
34
3
0
214,898
1
W
Chernobog
14,976
1,248
86
7
1
197,722
0
L
Arachne
14,025
1,169
34
3
0
254,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role