Player Matchup

Ra
Ra
BowTyeTillIDie
Ra
Level 23
God Stats
4W - 2L
1,705 SR
Queue Stats
13W - 10L
1,603 Elo+
Solo
The Morrigan
The Morrigan
RemanentDawn151
The Morrigan
Level 25
God Stats
32W - 57L
1,285 SR
Queue Stats
57W - 79L
1,194 Elo+
Party 1
Ares
Ares
hapees4
Ares
Level 23
God Stats
4W - 5L
1,240 SR
Queue Stats
42W - 53L
1,200 Elo+
Solo
Agni
Agni
jamirosolis
Agni
Level 18
God Stats
8W - 6L
1,652 SR
Queue Stats
42W - 62L
1,298 Elo+
Solo
Guan Yu
Guan Yu
sunRooflove
Guan Yu
Level 8
God Stats
12W - 10L
1,610 SR
Queue Stats
30W - 33L
1,413 Elo+
Party 1
Team Averages
Level 19
1,498 SR
1,342 Elo+

VS

Team Averages
Level 20
1,403 SR
1,220 Elo+
Chiron
Chiron
BushidoBell
Chiron
Level 22
God Stats
24W - 23L
1,348 SR
Queue Stats
177W - 193L
1,314 Elo+
Solo
Neith
Neith
DB_DianaP
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,548 Elo+
Solo
Cthulhu
Cthulhu
LykosXS
Cthulhu
Level 17
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 1L
1,069 Elo+
Solo
Cerberus
Cerberus
Thundertigress
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 41L
1,048 Elo+
Solo
Nu Wa
Nu Wa
Zyon Fs
Nu Wa
Level 24
God Stats
2W - 2L
1,457 SR
Queue Stats
56W - 59L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 11
14,155
944
17,492
23,867
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
RemanentDawn151
The Morrigan
20
7 / 15 / 7
14,225
948
23,334
28,591
11,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
hapees4
Ares
20
2 / 4 / 11
15,868
1,058
8,330
27,818
38,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 5 / 10
13,447
896
13,416
19,011
6,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
sunRooflove
Guan Yu
18
3 / 9 / 4
12,394
826
6,315
21,444
23,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 0 / 0
9,280
619
0
1,363
293
Neith
DB_DianaP
Neith
20
15 / 3 / 18
17,094
1,140
26,627
18,142
9,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
LykosXS
Cthulhu
20
7 / 4 / 23
15,671
1,045
21,063
18,023
6,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
20
1 / 11 / 17
13,231
882
12,030
25,055
26,690
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Zyon Fs
Nu Wa
20
18 / 0 / 22
19,884
1,326
51,525
12,761
4,430
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
18
Kills
41
41
Deaths
18
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
W
Chiron
0
0
0
0
W
Neith
DB_DianaP
Neith
15
3
18
8
W
Cthulhu
LykosXS
Cthulhu
7
4
23
4.63
L
The Morrigan
RemanentDawn151
The Morrigan
7
15
7
0.7
W
Cerberus
1
11
17
0.86
W
Nu Wa
Zyon Fs
Nu Wa
18
0
22
29
L
Ares
hapees4
Ares
2
4
11
1.88
L
3
5
10
1.6
L
Guan Yu
sunRooflove
Guan Yu
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,887
Damage
111,245
120,731
Taken
75,344
90,533
Mitigated
47,411
16,275
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,492
2,769
3,922
3,204
23,867
10,648
0
15,684
7,937
70,805
0
W
Chiron
0
0
0
0
1,363
293
0
1,337
0
0
0
W
Neith
DB_DianaP
Neith
26,627
17,288
0
1,759
18,142
9,200
0
15,060
2,938
0
53,141
W
Cthulhu
LykosXS
Cthulhu
21,063
1,231
254
2,805
18,023
6,798
0
13,982
3,847
57,125
0
L
The Morrigan
RemanentDawn151
The Morrigan
23,334
6,146
0
2,172
28,591
11,865
0
19,601
8,617
59,331
0
W
Cerberus
12,030
1,118
0
1,858
25,055
26,690
0
21,380
3,590
23,532
0
W
Nu Wa
Zyon Fs
Nu Wa
51,525
11,653
0
0
12,761
4,430
0
11,289
1,336
113,532
0
L
Ares
hapees4
Ares
8,330
870
0
2,366
27,818
38,361
0
19,278
8,214
27,696
0
L
13,416
3,979
0
484
19,011
6,152
0
15,176
3,583
54,921
0
L
Guan Yu
sunRooflove
Guan Yu
6,315
1,000
730
3,397
21,444
23,507
0
13,400
7,762
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,089
Gold Earned
75,160
355
Minions Killed
299
5
Camps Cleared
2
1,116,271
Distance Traveled
998,812
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,155
944
133
9
0
256,809
0
W
Chiron
9,280
619
0
0
0
0
0
W
Neith
17,094
1,140
50
3
1
252,208
0
W
Cthulhu
15,671
1,045
101
7
0
279,518
0
L
The Morrigan
14,225
948
85
6
1
195,586
1
W
Cerberus
13,231
882
18
1
0
200,404
1
W
Nu Wa
19,884
1,326
130
9
1
266,682
0
L
Ares
15,868
1,058
25
2
1
286,370
2
L
Agni
13,447
896
84
6
0
226,651
0
L
Guan Yu
12,394
826
28
2
3
150,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role