Player Matchup

Yemoja
Yemoja
Emrysinth
Yemoja
Level 25
God Stats
5W - 4L
1,665 SR
Queue Stats
55W - 52L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Fetty_Steve98
Nu Wa
Level 18
God Stats
5W - 6L
1,395 SR
Queue Stats
59W - 60L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
PrinceAryn
Cthulhu
Level 23
God Stats
3W - 1L
1,426 SR
Queue Stats
86W - 77L
1,431 Elo+
Party 1
Izanami
Izanami
RogueOOGWAY
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,558 Elo+
Solo
Nemesis
Nemesis
ZeroSkill8442
Nemesis
Level 22
God Stats
19W - 14L
1,427 SR
Queue Stats
112W - 113L
1,475 Elo+
Party 4
Team Averages
Level 23
1,483 SR
1,474 Elo+

VS

Team Averages
Level 22
1,457 SR
1,344 Elo+
Odin
Odin
BlueBlazed
Odin
Level 20
God Stats
0W - 2L
1,293 SR
Queue Stats
51W - 57L
1,305 Elo+
Party 2
Susano
Susano
Javinwashere
Susano
Level 12
God Stats
0W - 2L
1,272 SR
Queue Stats
7W - 18L
1,249 Elo+
Party 2
Thanatos
Thanatos
LegitCDN
Thanatos
Level 19
God Stats
9W - 7L
1,500 SR
Queue Stats
81W - 81L
1,358 Elo+
Party 2
Jing Wei
Jing Wei
fin0tree0
Jing Wei
Level 12
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 3
Mercury
Mercury
kman1013
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Emrysinth
Yemoja
16
2 / 2 / 10
11,906
518
2,857
12,657
15,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 4 / 8
12,326
536
15,879
11,975
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PrinceAryn
Cthulhu
19
3 / 1 / 10
12,618
549
16,856
18,136
21,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
RogueOOGWAY
Izanami
20
10 / 3 / 2
13,897
604
14,365
17,908
7,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
10 / 5 / 5
13,494
587
11,882
18,335
7,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,389
408
4,645
14,509
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
0 / 6 / 2
9,385
408
8,196
16,438
6,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LegitCDN
Thanatos
16
4 / 9 / 3
10,751
467
11,058
22,971
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
fin0tree0
Jing Wei
15
4 / 6 / 1
10,540
458
10,376
14,257
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
kman1013
Mercury
18
3 / 4 / 4
11,494
500
11,894
21,170
7,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
29
Kills
13
15
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Yemoja
Emrysinth
Yemoja
2
2
10
3.5
W
4
4
8
2
L
Susano
0
6
2
0.17
L
Thanatos
LegitCDN
Thanatos
4
9
3
0.61
W
Cthulhu
PrinceAryn
Cthulhu
3
1
10
8
W
Izanami
RogueOOGWAY
Izanami
10
3
2
3.67
W
Nemesis
10
5
5
2.5
L
Jing Wei
fin0tree0
Jing Wei
4
6
1
0.75
L
Mercury
kman1013
Mercury
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
46,169
79,011
Taken
89,345
57,175
Mitigated
39,569
37,564
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,645
1,253
0
2,885
14,509
12,084
307
7,990
6,519
0
28,883
W
Yemoja
Emrysinth
Yemoja
2,857
851
6,933
5,050
12,657
15,209
1,366
499
12,133
14,252
0
W
15,879
2,938
296
1,736
11,975
4,792
1,002
0
11,975
76,619
0
L
Susano
8,196
1,967
0
0
16,438
6,123
1,395
4,894
11,544
0
48,721
L
Thanatos
LegitCDN
Thanatos
11,058
3,771
0
12,500
22,971
8,938
0
8,686
14,285
0
70,031
W
Cthulhu
PrinceAryn
Cthulhu
16,856
1,124
646
7,275
18,136
21,481
296
0
17,811
64,932
0
W
Izanami
RogueOOGWAY
Izanami
14,365
10,778
0
8,378
17,908
7,744
9,647
128
17,755
0
130,780
W
Nemesis
11,882
8,069
0
7,250
18,335
7,949
0
305
17,930
0
86,880
L
Jing Wei
fin0tree0
Jing Wei
10,376
8,098
0
0
14,257
4,502
2,531
4,706
9,551
0
54,771
L
Mercury
kman1013
Mercury
11,894
4,486
0
3,955
21,170
7,922
0
9,316
11,854
0
81,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,241
Gold Earned
51,559
545
Minions Killed
457
0
Camps Cleared
0
2,083,530
Distance Traveled
2,205,381
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,389
408
50
2
0
389,633
3
W
Yemoja
11,906
518
21
1
0
372,447
0
W
Nu Wa
12,326
536
96
4
0
382,070
0
L
Susano
9,385
408
92
4
0
439,438
0
L
Thanatos
10,751
467
103
4
0
447,276
0
W
Cthulhu
12,618
549
108
5
0
455,419
0
W
Izanami
13,897
604
189
8
0
406,832
1
W
Nemesis
13,494
587
131
6
0
466,762
0
L
Jing Wei
10,540
458
85
4
0
435,942
1
L
Mercury
11,494
500
127
6
0
493,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role